Controlling individual agents in high-density crowd simulation N Pelechano, JM Allbeck, NI Badler Symposium on Computer animation, 99-108, 2007 | 813 | 2007 |
Evacuation simulation models: Challenges in modeling high rise building evacuation with cellular automata approaches N Pelechano, A Malkawi Automation in construction 17 (4), 377-385, 2008 | 416 | 2008 |
Modeling crowd and trained leader behavior during building evacuation N Pelechano, NI Badler IEEE computer graphics and applications 26 (6), 80-86, 2006 | 411 | 2006 |
Virtual crowds: Methods, simulation, and control N Pelechano, N Badler, J Allbeck Springer Nature, 2022 | 359 | 2022 |
Crowd simulation incorporating agent psychological models, roles and communication N Pelechano, K O'Brien, B Silverman, N Badler (No Title), 2005 | 289 | 2005 |
How the ocean personality model affects the perception of crowds F Durupinar, N Pelechano, J Allbeck, U Güdükbay, NI Badler IEEE Computer Graphics and Applications 31 (3), 22-31, 2009 | 200 | 2009 |
Creating crowd variation with the ocean personality model N Pelechano, J Allbeck, NI Badler AAMAS’08 3, 1217-1220, 2008 | 137* | 2008 |
Being a part of the crowd: towards validating vr crowds using presence N Pelechano, C Stocker, J Allbeck, N Badler Proceedings of the 7th international joint conference on Autonomous agents …, 2008 | 126 | 2008 |
The rocketbox library and the utility of freely available rigged avatars M Gonzalez-Franco, E Ofek, Y Pan, A Antley, A Steed, B Spanlang, ... Frontiers in virtual reality 1, 561558, 2020 | 120 | 2020 |
Virtual Crowds: Steps Toward Behavioral Realism M Kapadia, N Pelechano, J Allbeck, N Badler Morgan and Claypool Publishers. Synthesis Lectures on Visual Computing 7 (4 …, 2015 | 95 | 2015 |
NEOGEN: Near optimal generator of navigation meshes for 3D multi-layered environments R Oliva, N Pelechano Computers & Graphics 37 (5), 403-412, 2013 | 65 | 2013 |
Multi-domain real-time planning in dynamic environments M Kapadia, A Beacco, F Garcia, V Reddy, N Pelechano, NI Badler Proceedings of the 12th ACM SIGGRAPH/Eurographics symposium on computer …, 2013 | 65 | 2013 |
Simulating Heterogeneous Crowd with Interactive Behaviors N Pelechano, JM Allbeck, M Kapadia, NI Badler CRC Press, 2016 | 60 | 2016 |
A comparative study of navigation meshes W Van Toll, R Triesscheijn, M Kallmann, R Oliva, N Pelechano, J Pettré, ... Proceedings of the 9th International Conference on Motion in Games, 91-100, 2016 | 50 | 2016 |
Comparison of crowd simulation for building evacuation and an alternative approach N Pelechano Gómez, A Malkawi Proceedings of the 10th international building performance simulation …, 2007 | 43 | 2007 |
Automatic generation of suboptimal navmeshes R Oliva, N Pelechano Motion in Games: 4th International Conference, MIG 2011, Edinburgh, UK …, 2011 | 41 | 2011 |
A survey of real‐time crowd rendering A Beacco, N Pelechano, C Andújar Computer Graphics Forum 35 (8), 32-50, 2016 | 32 | 2016 |
Hierarchical path-finding for Navigation Meshes (HNA⁎) N Pelechano, C Fuentes Computers & Graphics 59, 68-78, 2016 | 32 | 2016 |
Crowd simulation incorporating agent psychological models, roles and communication N Pelechano Gómez, K O'Brien, BG Silverman, N Badler First International Workshop on Crowd Simulation, 2005 | 30* | 2005 |
Crowd Modeling N Badler, N Pelechano, JM Allbeck Morgan & Claypool Publishers, 2008 | 28 | 2008 |