Second language use, socialization, and learning in Internet interest communities and online gaming SL Thorne, RW Black, JM Sykes The modern language journal 93, 802-821, 2009 | 947 | 2009 |
Web 2.0, synthetic immersive environments, and mobile resources for language education JM Sykes, AnaOskoz, SL Thorne Calico Journal 25 (3), 528-546, 2008 | 529 | 2008 |
Leveraging mobile games for place-based language learning CL Holden, JM Sykes International Journal of Game-Based Learning (IJGBL) 1 (2), 1-18, 2011 | 353 | 2011 |
Synchronous CMC and pragmatic development: Effects of oral and written chat JM Sykes CALICO journal, 399-431, 2005 | 338 | 2005 |
Language at play: Digital games in second and foreign language teaching and learning JM Sykes, J Reinhardt (No Title), 2012 | 331 | 2012 |
Conceptualizing digital game-mediated L2 learning and pedagogy: Game-enhanced and game-based research and practice J Reinhardt, JM Sykes Digital games in language learning and teaching, 32-49, 2012 | 173 | 2012 |
Special issue commentary: Digital game and play activity in L2 teaching and learning J Reinhardt, J Sykes Language Learning & Technology 18 (2), 2-8, 2014 | 144 | 2014 |
Learner requests in Spanish: Examining the potential of multiuser virtual environments for L2 pragmatic acquisition J Sykes The second generation: Online collaboration and social networking in CALL …, 2009 | 143 | 2009 |
Technology in interlanguage pragmatics research and teaching N Taguchi, JM Sykes John Benjamins Publishing, 2013 | 135 | 2013 |
Digital games and language teaching and learning JM Sykes Foreign Language Annals 51 (1), 219-224, 2018 | 134 | 2018 |
Multiuser virtual environments: Learner apologies in Spanish JM Sykes Technology in interlanguage pragmatics research and teaching, 71-100, 2013 | 120 | 2013 |
Technologies for teaching and learning intercultural competence and interlanguage pragmatics JM Sykes The handbook of technology and second language teaching and learning, 118-133, 2017 | 90 | 2017 |
A dynamic approach to social interaction: Synthetic immersive environments & Spanish pragmatics JM Sykes University of Minnesota, 2008 | 87 | 2008 |
Multiuser digital games as sites for research and practice JM Sykes, J Reinhardt, SL Thorne Directions and prospects for educational linguistics, 117-135, 2010 | 76 | 2010 |
Complex L2 pragmatic feedback via place-based mobile games C Holden, JM Sykes Technology in interlanguage pragmatics research and teaching, 155-184, 2013 | 59 | 2013 |
Mentira: Prototyping language-based locative gameplay C Holden, J Sykes Mobile media learning: Amazing uses of mobile devices for learning, 111-130, 2012 | 59 | 2012 |
Interlanguage pragmatics, curricular innovation, and digital technologies JM Sykes calico journal 35 (2), 120-141, 2018 | 50 | 2018 |
Strategy-based learning of pragmatics for intercultural education AD Cohen, JM Sykes Linguistics for intercultural education, 210-232, 2013 | 48 | 2013 |
Entre dicho y hecho...: An assessment of the application of research from second language acquisition and related fields to the creation of Spanish CALL materials for lexical … BA Lafford, PA Lafford, J Sykes Calico Journal, 497-529, 2007 | 48 | 2007 |
Pragmatics learning in digital games and virtual environments JM Sykes, S Dubreil The Routledge handbook of second language acquisition and pragmatics, 387-399, 2019 | 47 | 2019 |