Head movements during visual exploration of natural images in virtual reality B Hu, I Johnson-Bey, M Sharma, E Niebur 2017 51st annual conference on information sciences and systems (ciss), 1-6, 2017 | 31 | 2017 |
Neighborly: A sandbox for simulation-based emergent narrative S Johnson-Bey, MJ Nelson, M Mateas 2022 IEEE Conference on Games (CoG), 425-432, 2022 | 9 | 2022 |
Exploring the design space of social physics engines in games S Johnson-Bey, MJ Nelson, M Mateas International Conference on Interactive Digital Storytelling, 559-576, 2022 | 7 | 2022 |
Centrifuge: A Visual Tool for Authoring Sifting Patterns for Character-Based Simulationist StoryWorlds. S Johnson-Bey, M Mateas AIIDE Workshops, 2021 | 5 | 2021 |
Head movements are correlated with other measures of visual attention at smaller spatial scales B Hu, I Johnson-Bey, M Sharma, E Niebur 2018 52nd Annual Conference on Information Sciences and Systems (CISS), 1-6, 2018 | 4 | 2018 |
Generating Together: Lessons Learned from Developing an Educational Visual Novel with AI Collaboration S Shields, A Calderwood, S Johnson-Bey, N Wardrip-Fruin, M Mateas, ... 2024 IEEE Conference on Games (CoG), 1-8, 2024 | | 2024 |
Academical: A Dynamic Interactive Narrative Game for Responsible Conduct of Research Training S Johnson-Bey, S Shields, N Wardrip-Fruin, E Melcer 2024 IEEE Conference on Games (CoG), 1-2, 2024 | | 2024 |
A novel approach towards computing global maps for multi-robotic operations in tactical environments I Johnson-Bey, V Dasari Disruptive Technologies in Information Sciences IV 11419, 31-38, 2020 | | 2020 |
2017 ARL Summer Student Program Volume 2: Compendium of Abstracts R Pesce-Rodriguez, US Army Research Laboratory Adelphi United States | | 2017 |