Conceptual model of game aesthetics for perceived learning in narrative games JA Abubakar, MK Ahmad, AN Zulkifli, AS Bahrin 2016 4th International Conference on User Science and Engineering (i-USEr …, 2016 | 12 | 2016 |
Enjoyment as gamified experience for informal learning in virtual reality AS Bahrin, MS Sunar, A Azman International Conference on Intelligent Technologies for Interactive …, 2021 | 7 | 2021 |
Chronology of self-competition in virtual reality exergames: A historical review AS Bahrin, MS Sunar, HFM Latip, MN Zamri Entertainment Computing 43, 100513, 2022 | 5 | 2022 |
Consolidated model of visual aesthetics attributes for sense-based user experience AS Bahrin, JA Abubakar, AR Yaakub Jurnal Teknologi 77 (29), 2015 | 4 | 2015 |
Design Features and Success Factors for DesktopVR in Learning Environment R Romli, AR Yaakob, JAA Bakar, AS Bahrin, SN Zamalik Journal of Computer Science & Computational Mathematics, 49-53, 2015 | 1 | 2015 |
Design and Testing of Virtual Reality Cycling Exergame Using Handheld Controller MS Sunar, AS Bahrin, NN Mohd Nor, HA Daud, A Azman Journal of Creative Industry & Sustainable Culture (JCISC) 1, 123-152, 2022 | | 2022 |
ATTRIBUTES OF NARRATIVE GAME AESTHETICS FOR PERCEIVED CULTURAL LEARNING ASBIN BAHRIN | | 2017 |
Design and development of Duan Wu Festival 3D game JA Abu Bakar, AH Zainal Abidin, AS Bahrin International Journal of Interactive Digital Media (IJIDM) 4 (1), 14-17, 2016 | | 2016 |
Entertainment Computing AS Bahrin, MS Sunar, HFM Latip, MN Zamri | | |