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Linbo Luo
Linbo Luo
在 xidian.edu.cn 的电子邮件经过验证 - 首页
标题
引用次数
引用次数
年份
Crowd modeling and simulation technologies
S Zhou, D Chen, W Cai, L Luo, MYH Low, F Tian, VSH Tay, DWS Ong, ...
ACM Transactions on Modeling and Computer Simulation (TOMACS) 20 (4), 1-35, 2010
2702010
Agent-based human behavior modeling for crowd simulation
L Luo, S Zhou, W Cai, MYH Low, F Tian, Y Wang, X Xiao, D Chen
Computer Animation and Virtual Worlds 19 (3‐4), 271-281, 2008
1732008
Learning behavior patterns from video for agent-based crowd modeling and simulation
J Zhong, W Cai, L Luo, M Zhao
Autonomous Agents and Multi-Agent Systems 30 (5), 990-1019, 2016
922016
Automatic rule identification for agent-based crowd models through gene expression programming
J Zhong, L Luo, W Cai, M Lees
2014 International Conference on Autonomous Agents and Multi-Agent Systems …, 2014
592014
Density-based evolutionary framework for crowd model calibration
J Zhong, N Hu, W Cai, M Lees, L Luo
Journal of Computational Science 6, 11-22, 2015
442015
Computation offloading over multi-UAV MEC network: A distributed deep reinforcement learning approach
D Wei, J Ma, L Luo, Y Wang, L He, X Li
Computer Networks 199, 108439, 2021
372021
Automatic model construction for the behavior of human crowds
J Zhong, W Cai, M Lees, L Luo
Applied Soft Computing 56, 368-378, 2017
372017
Interactive scenario generation for mission‐based virtual training
L Luo, H Yin, W Cai, M Lees, S Zhou
Computer Animation and Virtual Worlds 24 (3-4), 345-354, 2013
342013
A Computational Model of Emotions for Agent-Based Crowds in Serious Games
H Aydt, M Lees, L Luo, W Cai, MYH Low, SK Kadirvelen
2011 IEEE/WIC/ACM International Conference on Web Intelligence and …, 2011
342011
A Cooperative Coevolution Hyper-Heuristic Framework for Workflow Scheduling Problem
Q Xiao, J Zhong, L Feng, L Luo, J Lv
IEEE Transactions on Services Computing, 2019
312019
A review of interactive narrative systems and technologies: a training perspective
L Luo, W Cai, S Zhou, M Lees, H Yin
Simulation:Transactions of the Society for Modeling and Simulation …, 2015
272015
Incremental route inference from low-sampling GPS data: An opportunistic approach to online map matching
L Luo, X Hou, W Cai, B Guo
Information Sciences 512, 1407-1423, 2020
262020
Design and evaluation of a data-driven scenario generation framework for game-based training
L Luo, H Yin, W Cai, J Zhong, M Lees
IEEE Transactions on Computational Intelligence and AI in Games 9 (3), 213-226, 2016
262016
Toward a generic framework for modeling human behaviors in crowd simulation
L Luo, S Zhou, W Cai, MYH Low, M Lees
2009 IEEE/WIC/ACM International Joint Conference on Web Intelligence and …, 2009
262009
Modeling human-like decision making for virtual agents in time-critical situations
L Luo, S Zhou, W Cai, M Lees, MYH Low
2010 International Conference on Cyberworlds (CW), 360-367, 2010
222010
User interaction-oriented community detection based on cascading analysis
L Luo, K Liu, B Guo, J Ma
Information Sciences 510, 70-88, 2020
202020
HumDPM: a decision process model for modeling human-like behaviors in time-critical and uncertain situations
L Luo, S Zhou, W Cai, M Lees, MYH Low, K Sornum
Transactions on computational science XII, 206-230, 2011
202011
GrpAvoid: Multigroup Collision-Avoidance Control and Optimization for UAV Swarm
L Luo, X Wang, J Ma, YS Ong
IEEE Transactions on Cybernetics, 2021
192021
ProactiveCrowd: Modelling Proactive Steering Behaviours for Agent‐Based Crowd Simulation
L Luo, C Chai, J Ma, S Zhou, W Cai
Computer Graphics Forum 37 (1), 375-388, 2018
192018
A data-driven approach for online adaptation of game difficulty
H Yin, L Luo, W Cai, YS Ong, J Zhong
2015 IEEE conference on computational intelligence and games (CIG), 146-153, 2015
162015
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