Crowd modeling and simulation technologies S Zhou, D Chen, W Cai, L Luo, MYH Low, F Tian, VSH Tay, DWS Ong, ... ACM Transactions on Modeling and Computer Simulation (TOMACS) 20 (4), 1-35, 2010 | 270 | 2010 |
Agent-based human behavior modeling for crowd simulation L Luo, S Zhou, W Cai, MYH Low, F Tian, Y Wang, X Xiao, D Chen Computer Animation and Virtual Worlds 19 (3‐4), 271-281, 2008 | 173 | 2008 |
Learning behavior patterns from video for agent-based crowd modeling and simulation J Zhong, W Cai, L Luo, M Zhao Autonomous Agents and Multi-Agent Systems 30 (5), 990-1019, 2016 | 92 | 2016 |
Automatic rule identification for agent-based crowd models through gene expression programming J Zhong, L Luo, W Cai, M Lees 2014 International Conference on Autonomous Agents and Multi-Agent Systems …, 2014 | 59 | 2014 |
Density-based evolutionary framework for crowd model calibration J Zhong, N Hu, W Cai, M Lees, L Luo Journal of Computational Science 6, 11-22, 2015 | 44 | 2015 |
Computation offloading over multi-UAV MEC network: A distributed deep reinforcement learning approach D Wei, J Ma, L Luo, Y Wang, L He, X Li Computer Networks 199, 108439, 2021 | 37 | 2021 |
Automatic model construction for the behavior of human crowds J Zhong, W Cai, M Lees, L Luo Applied Soft Computing 56, 368-378, 2017 | 37 | 2017 |
Interactive scenario generation for mission‐based virtual training L Luo, H Yin, W Cai, M Lees, S Zhou Computer Animation and Virtual Worlds 24 (3-4), 345-354, 2013 | 34 | 2013 |
A Computational Model of Emotions for Agent-Based Crowds in Serious Games H Aydt, M Lees, L Luo, W Cai, MYH Low, SK Kadirvelen 2011 IEEE/WIC/ACM International Conference on Web Intelligence and …, 2011 | 34 | 2011 |
A Cooperative Coevolution Hyper-Heuristic Framework for Workflow Scheduling Problem Q Xiao, J Zhong, L Feng, L Luo, J Lv IEEE Transactions on Services Computing, 2019 | 31 | 2019 |
A review of interactive narrative systems and technologies: a training perspective L Luo, W Cai, S Zhou, M Lees, H Yin Simulation:Transactions of the Society for Modeling and Simulation …, 2015 | 27 | 2015 |
Incremental route inference from low-sampling GPS data: An opportunistic approach to online map matching L Luo, X Hou, W Cai, B Guo Information Sciences 512, 1407-1423, 2020 | 26 | 2020 |
Design and evaluation of a data-driven scenario generation framework for game-based training L Luo, H Yin, W Cai, J Zhong, M Lees IEEE Transactions on Computational Intelligence and AI in Games 9 (3), 213-226, 2016 | 26 | 2016 |
Toward a generic framework for modeling human behaviors in crowd simulation L Luo, S Zhou, W Cai, MYH Low, M Lees 2009 IEEE/WIC/ACM International Joint Conference on Web Intelligence and …, 2009 | 26 | 2009 |
Modeling human-like decision making for virtual agents in time-critical situations L Luo, S Zhou, W Cai, M Lees, MYH Low 2010 International Conference on Cyberworlds (CW), 360-367, 2010 | 22 | 2010 |
User interaction-oriented community detection based on cascading analysis L Luo, K Liu, B Guo, J Ma Information Sciences 510, 70-88, 2020 | 20 | 2020 |
HumDPM: a decision process model for modeling human-like behaviors in time-critical and uncertain situations L Luo, S Zhou, W Cai, M Lees, MYH Low, K Sornum Transactions on computational science XII, 206-230, 2011 | 20 | 2011 |
GrpAvoid: Multigroup Collision-Avoidance Control and Optimization for UAV Swarm L Luo, X Wang, J Ma, YS Ong IEEE Transactions on Cybernetics, 2021 | 19 | 2021 |
ProactiveCrowd: Modelling Proactive Steering Behaviours for Agent‐Based Crowd Simulation L Luo, C Chai, J Ma, S Zhou, W Cai Computer Graphics Forum 37 (1), 375-388, 2018 | 19 | 2018 |
A data-driven approach for online adaptation of game difficulty H Yin, L Luo, W Cai, YS Ong, J Zhong 2015 IEEE conference on computational intelligence and games (CIG), 146-153, 2015 | 16 | 2015 |