A virtual space for all: Exploring children's experience in social virtual reality D Maloney, G Freeman, A Robb Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2020 | 66 | 2020 |
The effect of hand size and interaction modality on the virtual hand illusion L Lin, A Normoyle, A Adkins, Y Sun, A Robb, Y Ye, M Di Luca, S Jörg 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 510-518, 2019 | 66 | 2019 |
Examining the effects of altered avatars on perception-action in virtual reality. B Day, E Ebrahimi, LS Hartman, CC Pagano, AC Robb, SV Babu Journal of Experimental Psychology: Applied 25 (1), 1, 2019 | 55 | 2019 |
Exploring agent physicality and social presence for medical team training JH Chuah, A Robb, C White, A Wendling, S Lampotang, R Kopper, B Lok Presence: Teleoperators and Virtual Environments 22 (2), 141-170, 2013 | 52 | 2013 |
Stay connected in an immersive world: Why teenagers engage in social virtual reality D Maloney, G Freeman, A Robb Proceedings of the 20th Annual ACM Interaction Design and Children …, 2021 | 51 | 2021 |
Investigating the effects of anthropomorphic fidelity of self-avatars on near field depth perception in immersive virtual environments E Ebrahimi, LS Hartman, A Robb, CC Pagano, SV Babu 2018 IEEE conference on virtual reality and 3D user interfaces (VR), 1-8, 2018 | 51 | 2018 |
A comparison of speaking up behavior during conflict with real and virtual humans A Robb, C White, A Cordar, A Wendling, S Lampotang, B Lok Computers in Human Behavior 52, 12-21, 2015 | 50 | 2015 |
Social virtual reality: ethical considerations and future directions for an emerging research space D Maloney, G Freeman, A Robb 2021 IEEE conference on virtual reality and 3D user interfaces abstracts and …, 2021 | 49 | 2021 |
It is complicated: Interacting with children in social virtual reality D Maloney, G Freeman, A Robb 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2020 | 45 | 2020 |
Revisiting affordance perception in contemporary virtual reality A Bhargava, KM Lucaites, LS Hartman, H Solini, JW Bertrand, AC Robb, ... Virtual Reality 24, 713-724, 2020 | 43 | 2020 |
Guidelines on successfully porting non-immersive games to virtual reality: a case study in minecraft J Porter III, M Boyer, A Robb Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018 | 38 | 2018 |
Leveraging virtual humans to effectively prepare learners for stressful interpersonal experiences A Robb, R Kopper, R Ambani, F Qayyum, D Lind, LM Su, B Lok IEEE transactions on visualization and computer graphics 19 (4), 662-670, 2013 | 32 | 2013 |
Using virtual reality to compare design alternatives using subjective and objective evaluation methods D Wingler, A Joseph, S Bayramzadeh, A Robb HERD: Health Environments Research & Design Journal 13 (1), 129-144, 2020 | 29 | 2020 |
An analysis of longitudinal trends in consumer thoughts on presence and simulator sickness in VR games J Porter III, A Robb Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2019 | 27 | 2019 |
Effects of anthropomorphic fidelity of self-avatars on reach boundary estimation in immersive virtual environments E Ebrahimi, A Robb, LS Hartman, CC Pagano, SV Babu Proceedings of the 15th ACM Symposium on Applied Perception, 1-8, 2018 | 26 | 2018 |
Empirical evaluation of virtual human conversational and affective animations on visual attention in inter-personal simulations M Volonte, A Robb, AT Duchowski, SV Babu 2018 IEEE conference on virtual reality and 3D user interfaces (VR), 25-32, 2018 | 26 | 2018 |
Mixed-Reality Humans for Team Training B Lok, JH Chuah, A Robb, A Cordar, S Lampotang, A Wendling, C White IEEE Computer Graphics and Applications 34 (3), 72-75, 2014 | 24 | 2014 |
Virtual role-models: using virtual humans to train best communication practices for healthcare teams A Cordar, A Robb, A Wendling, S Lampotang, C White, B Lok Intelligent Virtual Agents: 15th International Conference, IVA 2015, Delft …, 2015 | 21 | 2015 |
Exploring effects of screen-fixed and world-fixed annotation on navigation in virtual reality J Dominic, A Robb 2020 IEEE conference on virtual reality and 3d user interfaces (VR), 607-615, 2020 | 20 | 2020 |
Comparative evaluation of the effects of motion control on cybersickness in immersive virtual environments R Venkatakrishnan, R Venkatakrishnan, A Bhargava, K Lucaites, H Solini, ... 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 672-681, 2020 | 20 | 2020 |