Perceptual issues in augmented reality revisited E Kruijff, JE Swan, S Feiner 2010 IEEE International Symposium on Mixed and Augmented Reality, 3-12, 2010 | 590 | 2010 |
User-centered design and evaluation of virtual environments JL Gabbard, D Hix, JE Swan IEEE computer Graphics and Applications 19 (6), 51-59, 1999 | 527 | 1999 |
A systematic review of 10 years of augmented reality usability studies: 2005 to 2014 A Dey, M Billinghurst, RW Lindeman, JE Swan Frontiers in Robotics and AI 5, 37, 2018 | 472 | 2018 |
The effects of virtual reality, augmented reality, and motion parallax on egocentric depth perception JA Jones, JE Swan, G Singh, E Kolstad, SR Ellis Proceedings of the 5th symposium on Applied perception in graphics and …, 2008 | 265 | 2008 |
Survey of user-based experimentation in augmented reality JE Swan, JL Gabbard Proceedings of 1st international conference on virtual reality 22, 1-9, 2005 | 245 | 2005 |
Egocentric depth judgments in optical, see-through augmented reality JE Swan, A Jones, E Kolstad, MA Livingston, HS Smallman IEEE transactions on visualization and computer graphics 13 (3), 429-442, 2007 | 224 | 2007 |
Usability engineering for augmented reality: Employing user-based studies to inform design JL Gabbard, JE Swan II IEEE Transactions on visualization and computer graphics 14 (3), 513-525, 2008 | 217 | 2008 |
An augmented reality system for military operations in urban terrain MA Livingston, LJ Rosenblum, SJ Julier, D Brown, Y Baillot, JE Swan, ... Interservice/Industry Training, Simulation, and Education Conference 89, 2002 | 211 | 2002 |
The effects of text drawing styles, background textures, and natural lighting on text legibility in outdoor augmented reality JL Gabbard, JE Swan, D Hix Presence 15 (1), 16-32, 2006 | 199 | 2006 |
User-centered design and evaluation of a real-time battlefield visualization virtual environment D Hix, JE Swan, JL Gabbard, M McGee, J Durbin, T King Proceedings IEEE Virtual Reality (Cat. No. 99CB36316), 96-103, 1999 | 196 | 1999 |
Resolving multiple occluded layers in augmented reality MA Livingston, JE Swan, JL Gabbard, TH Hollerer, D Hix, SJ Julier, ... The Second IEEE and ACM International Symposium on Mixed and Augmented …, 2003 | 193 | 2003 |
Military applications of augmented reality MA Livingston, LJ Rosenblum, DG Brown, GS Schmidt, SJ Julier, Y Baillot, ... Handbook of augmented reality, 671-706, 2011 | 142 | 2011 |
A perceptual matching technique for depth judgments in optical, see-through augmented reality JE Swan, MA Livingston, HS Smallman, D Brown, Y Baillot, JL Gabbard, ... IEEE Virtual Reality Conference (VR 2006), 19-26, 2006 | 118 | 2006 |
Active text drawing styles for outdoor augmented reality: A user-based study and design implications JL Gabbard, JE Swan, D Hix, SJ Kim, G Fitch 2007 IEEE Virtual Reality Conference, 35-42, 2007 | 116 | 2007 |
Effects of AR display context switching and focal distance switching on human performance JL Gabbard, DG Mehra, JE Swan IEEE transactions on visualization and computer graphics 25 (6), 2228-2241, 2018 | 113 | 2018 |
Peripheral stimulation and its effect on perceived spatial scale in virtual environments JA Jones, JE Swan II, M Bolas IEEE transactions on visualization and computer graphics 19 (4), 701-710, 2013 | 111 | 2013 |
A survey of calibration methods for optical see-through head-mounted displays J Grubert, Y Itoh, K Moser, JE Swan IEEE transactions on visualization and computer graphics 24 (9), 2649-2662, 2017 | 110 | 2017 |
More than meets the eye: An engineering study to empirically examine the blending of real and virtual color spaces JL Gabbard, JE Swan, J Zedlitz, WW Winchester 2010 IEEE Virtual Reality Conference (VR), 79-86, 2010 | 99 | 2010 |
Matching and reaching depth judgments with real and augmented reality targets JE Swan, G Singh, SR Ellis IEEE transactions on visualization and computer graphics 21 (11), 1289-1298, 2015 | 94 | 2015 |
Measurement protocols for medium-field distance perception in large-screen immersive displays E Klein, JE Swan, GS Schmidt, MA Livingston, OG Staadt 2009 IEEE virtual reality conference, 107-113, 2009 | 90 | 2009 |