Building the “Complete Game”: an overview study of a development strategy for Geo AR mobile games HX Liu International Conference on Human-Computer Interaction, 604-622, 2022 | 5 | 2022 |
Call for Critical and Speculative Design in Human-Computer Co-creativity: An Overview Study HX Liu, Y Huang, JP Holopainen 14th International Conference on Computational Creativity (ICCC'23), 2023 | 3 | 2023 |
Proxies to the monthly active user number of Geo AR Mobile games–online search volume as a proposal HX Liu, C Wagner Multimedia Tools and Applications 82 (16), 25403-25425, 2023 | 2 | 2023 |
A design strategy for Geo AR mobile game sustainable success emphasizing game completeness HX Liu, J Holopainen, C Wagner Entertainment Computing 46, 100569, 2023 | 2 | 2023 |
How to use Generative AI as a design material for future human-computer (co-) creation? HX LIU, Y HUANG, J HOLOPAINEN | 2 | 2023 |
Calling for play-oriented research on blockchain video games: An overview study HX Liu, JP Holopainen Distributed Ledger Technologies: Research and Practice, 2024 | 1 | 2024 |
Technology Disrupts Employment Relationships and Brings Chaotic Turbulence in High-tech: A Multiple Case Study Approach HX Liu, C Wagner International Journal of Economics and Management Systems 6, 419-439, 2021 | 1 | 2021 |
增强现实出版物技术解决方案选择策略 徐奇智, 刘雪琛, 周荣庭 中国出版, 47-52, 2018 | 1 | 2018 |
Exploring the Use of Non-Fungible Tokens to Protect Copyright in AI-Generated Content: Benefits, Concerns, and Guidelines HX LIU, Y Huang | | 2023 |
Humans Will Lose Proper Imagination Unconsciously Y Huang, HX LIU 14th International Conference on Computational Creativity (ICCC'23), 2023 | | 2023 |
HCI International 2022-Late Breaking Papers. Interaction in New Media, Learning and Games: 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event … G Meiselwitz, A Moallem, P Zaphiris, A Ioannou, RA Sottilare, J Schwarz, ... Springer Nature, 2022 | | 2022 |
Calling for the “Complete Game Strategy” for Geo AR Mobile Games, An Overview Study HX LIU | | |