Adaptation of the System Usability Scale for User Testing with Children C Putnam, M Puthenmadom, MA Cuerdo, W Wang, N Paul Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020 | 41 | 2020 |
" I'll Be Back": A Taxonomy of Death and Rebirth in Platformer Video Games MAM Cuerdo, EF Melcer Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020 | 18 | 2020 |
Death and Rebirth in Platformer Games EF Melcer, MAM Cuerdo Game User Experience And Player-Centered Design, 265-293, 2020 | 15 | 2020 |
Die-r Consequences: Player Experience and the Design of Failure through Respawning Mechanics MAM Cuerdo, A Mahajan, EF Melcer Proceedings of the 3rd IEEE Conference on Games, 2021 | 4 | 2021 |
Mad Mixologist: Exploring How Object Placement in Tangible Play Spaces Affects Collaborative Interaction Strategies KM Grasse, MAM Cuerdo, EF Melcer Proceedings of the 3rd IEEE Conference on Games, 2021 | 2 | 2021 |
Fail and Retry: How Challenge Design in Platformer Games Relates to Player Experience and Traits MAM Cuerdo University of California, Santa Cruz, 2022 | 1 | 2022 |
Exploring how Emotional Challenge and Affective Design in Games Relates to Player Reflection M CUERDO, D BASKARAN, E MELCER | | 2024 |
Try Again?: A Macro-Level Taxonomy of the Challenge and Failure Process in Games MAM Cuerdo, A Mahajan, J Mao, EF Melcer 2023 IEEE Conference on Games (CoG), 1-8, 2023 | | 2023 |