Open innovation between higher education and industry K Laine, M Leino, P Pulkkinen Journal of the knowledge economy 6, 589-610, 2015 | 67 | 2015 |
Cognitive mobile games for memory impaired older adults S Merilampi, A Sirkka, M Leino, A Koivisto, E Finn Journal of Assistive Technologies 8 (4), 207-223, 2014 | 30 | 2014 |
Introduction to smart eHealth and eCare technologies S Merilampi, A Sirkka CRC Press, 2016 | 29 | 2016 |
User experiences of mobile controlled games for activation, rehabilitation and recreation of elderly and physically impaired A Sirkka, S Merilampi, A Koivisto, M Leinonen, M Leino pHealth 2012, 289-295, 2012 | 20 | 2012 |
Mobile robots and rfid technology-based smart care environment for minimizing risks related to employee turnover during pandemics A Poberznik, M Leino, J Huhtasalo, T Jyräkoski, P Valo, T Lehtinen, ... Sustainability 13 (22), 12809, 2021 | 9 | 2021 |
Wireless communication textile based on passive UHF RFID T Vihriälä, M Leino, S Merilampi, P Valo, T Lehtinen, T Ihalainen, J Virkki 2021 Photonics & Electromagnetics Research Symposium (PIERS), 1613-1619, 2021 | 8 | 2021 |
Mobiilipelit uudentyyppisenä kuntoutusmuotona muistihäiriöissä A Sirkka, S Merilampi, M Leino Hyvinvointia edistävän teknologian tutkimusryhmä (HET). Satakunnan …, 2014 | 7 | 2014 |
The advanced 3D imaging techniques (in Finnish) 3D-kuvauksen kehittyneet tekniikat J Kortelainen, M Leino, P Valo Automaatioväylä 29 (6), 12-14, 2013 | 6 | 2013 |
Co-designed technology for elderly care: mobile robots and passive RFID for nighttime safety M Leino, S Merilampi, P Valo, Z Khan, J Virkki 2021 6th International Conference on Smart and Sustainable Technologies …, 2021 | 4 | 2021 |
TROUBLESHOOTING AND TACKLING THE COMMON PROBLEMS IN VAT PHOTOPOLYMERIZATION AND FDM 3D PRINTING J Kortelainen, M Leino, T Lehtinen International Journal of 3D Printing Technologies and Digital Industry 5 (2 …, 2021 | 4 | 2021 |
3.2 Cognitive mobile games for memory impaired adults: An Irish comparative case study E Finn, A Sirkka, S Merilampi, M Leino, A Koivisto Arts, Games and Sensors Harnessed to Enhance Well-being, 21, 2015 | 4 | 2015 |
Exploring interactive gameplay for well-being enhancement E Finn, A Sirkka, S Merilampi, M Leino, A Koivisto Poster in SAMK Research Conference 22, 2014 | 4 | 2014 |
Nuoret ja työ 2003-barometri M Launonen, T Leino, M Viluksela, M Hirvonen, J Mäittälä Taulukkoraportti. Helsinki: Työterveyslaitos, 2004 | 4 | 2004 |
4.2 Tackling the challenges of well-being with machine vision M Leino, P Valo, J Kortelainen, K Laine Arts, Games and Sensors Harnessed to Enhance Well-being, 46, 0 | 4 | |
Implementing Mobile Games into Care Services—Service Models for Finnish and Chinese Elderly Care S Merilampi, A Koivisto, M Leino, N Pombo, V Felizardo, J Lu, ... Information 10 (2), 55, 2019 | 3 | 2019 |
Osallistaminen on hyväksi: Kokemuksia ja näkemyksiä monialaisen teknologiakehityksen ja tiedonsiirron arjesta HYVÄKSI-hankkeessa A Sirkka, N Holappa Satakunnan ammattikorkeakoulu, 2018 | 3 | 2018 |
Developing of a quadruple model for collaborative research actions between higher education institutions and industry M Leino Tampere University of Technology, 2017 | 3 | 2017 |
Fostering Collaborative Innovation-Higher Education Institutions as Interpreters in Technology Transfer M Leino, K Katajisto, K Laine The University-Industry Interaction Conference 24 (26.6), 2015, 2015 | 3 | 2015 |
Intelligent machine vision system for measuring geometrical characteristics of reinforcing bar P Valo, M Leino, J Kortelainen, K Laine, A Iivonen Proceedings of International Conference on Innovative Technologies, 2013 | 3 | 2013 |
Additional use cases for RFID tags by implementing 3D printed push-button functionalities P Valo, M Leino, T Lehtinen, J Virkki, F Tchuenbou-Magaia, A Poberznik, ... 2022 IEEE 9th Electronics System-Integration Technology Conference (ESTC …, 2022 | 2 | 2022 |