Eye, Head and Torso Coordination During Gaze Shifts in Virtual Reality L Sidenmark, H Gellersen ACM Transactions on Computer-Human Interaction (TOCHI) 27 (1), 4, 2019 | 115 | 2019 |
Eye&Head: Synergetic Eye and Head Movement for Gaze Pointing and Selection L Sidenmark, H Gellersen UIST '19 - Proceedings of the 32nd Annual ACM Symposium on User Interface …, 2019 | 111 | 2019 |
Outline Pursuits: Gaze-assisted Selection of Occluded Objects in Virtual Reality L Sidenmark, C Clarke, X Zhang, J Phu, H Gellersen CHI '20 - ACM CHI Conference on Human Factors in Computing Systems, 2020 | 81 | 2020 |
BimodalGaze: Seamlessly Refined Pointing with Gaze and Filtered Gestural Head Movement L Sidenmark, D Mardanbegi, A Ramirez Gomez, C Clarke, H Gellersen ETRA '20 - Twelfth edition of the ACM Symposium on Eye Tracking Research …, 2020 | 42 | 2020 |
Radi-Eye: Hands-Free Radial Interfaces for 3D Interaction using Gaze-Activated Head-Crossing L Sidenmark, D Potts, B Bapisch, H Gellersen CHI '21 - ACM CHI Conference on Human Factors in Computing Systems, 2021 | 38 | 2021 |
Gaze behaviour on interacted objects during hand interaction in virtual reality for eye tracking calibration L Sidenmark, A Lundström ETRA '19 - Eleventh edition of the ACM Symposium on Eye Tracking Research …, 2019 | 29 | 2019 |
Gaze+ Hold: Eyes-only Direct Manipulation with Continuous Gaze Modulated by Closure of One Eye A Ramirez Gomez, C Clarke, L Sidenmark, H Gellersen ETRA '21 - ACM Symposium on Eye Tracking Research & Applications: Bridging …, 2021 | 26 | 2021 |
Weighted Pointer: Error-aware Gaze-based Interaction through Fallback Modalities L Sidenmark, M Parent, CH Wu, J Chan, M Glueck, D Wigdor, T Grossman, ... IEEE Transactions on Visualization and Computer Graphics 28 (11), 3585-3595, 2022 | 18 | 2022 |
Subtitles in interactive virtual reality: Using gaze to address depth conflicts L Sidenmark, N Kiefer, H Gellersen Workshop on Emerging Novel Input Devices and Interaction Techniques, 1-6, 2019 | 17 | 2019 |
Vergence Matching: Inferring Attention to Objects in 3D Environments for Gaze-Assisted Selection L Sidenmark, C Clarke, J Newn, M Lystbæk, K Pfeuffer, H Gellersen CHI '23 - ACM CHI Conference on Human Factors in Computing Systems, 2023 | 12 | 2023 |
PalmGazer: Unimanual Eye-hand Menus in Augmented Reality K Pfeuffer, J Obernolte, F Dietz, V Mäkelä, L Sidenmark, P Manakhov, ... SUI '23 - Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 2023 | 11 | 2023 |
Classifying Head Movements to Separate Head-Gaze and Head Gestures as Distinct Modes of Input BJ Hou, J Newn, L Sidenmark, AA Khan, P Bækgaard, H Gellersen CHI '23 - ACM CHI Conference on Human Factors in Computing Systems, 2023 | 7 | 2023 |
Real-time head-based deep-learning model for gaze probability regions in collaborative VR R Bovo, D Giunchi, L Sidenmark, H Gellersen, E Costanza, T Heinis ETRA '22 - 2022 Symposium on Eye Tracking Research and Applications, 1-8, 2022 | 6 | 2022 |
Comparing Gaze, Head and Controller Selection of Dynamically Revealed Targets in Head-mounted Displays L Sidenmark, F Prummer, J Newn, H Gellersen IEEE Transactions on Visualization and Computer Graphics, 2023 | 5 | 2023 |
Speech-Augmented Cone-of-Vision for Exploratory Data Analysis R Bovo, D Giunchi, L Sidenmark, J Newn, H Gellersen, E Costanza, ... CHI '23 - ACM CHI Conference on Human Factors in Computing Systems, 2023 | 5 | 2023 |
GE-Simulator: An Open-Source Tool for Simulating Real-Time Errors for HMD-based Eye Trackers L Sidenmark, M N Lystbæk, H Gellersen ETRA '23 - 2023 Symposium on Eye Tracking Research and Applications, 2023 | 3 | 2023 |
Gaze Input System and Method AW Walker, RJ Forster, MW Sanders, PJ Connor, JR Grant, H Gellersen, ... US Patent App. 16/560,000, 2020 | 3 | 2020 |
Gaze on the Go: Effect of Spatial Reference Frame on Visual Target Acquisition During Physical Locomotion in Extended Reality P Manakhov, L Sidenmark, K Pfeuffer, H Gellersen CHI '24 - Proceedings of the 2024 CHI Conference on Human Factors in …, 2024 | 2 | 2024 |
PhoneInVR: An Evaluation of Spatial Anchoring and Interaction Techniques for Smartphone Usage in Virtual Reality F Zhu, M Sousa, L Sidenmark, T Grossman CHI '24 - Proceedings of the CHI Conference on Human Factors in Computing …, 2024 | 1 | 2024 |
Dynamics of eye dominance behavior in virtual reality F Prummer, L Sidenmark, H Gellersen Journal of Eye Movement Research 17 (3), 2024 | 1 | 2024 |