Sampling-based contact-rich motion control L Liu, KK Yin, M van de Panne, T Shao, W Xu ACM Transactions on Graphics (TOG) 29 (4), 1-10, 2010 | 210 | 2010 |
Learning basketball dribbling skills using trajectory optimization and deep reinforcement learning L Liu, J Hodgins ACM Transactions on Graphics (TOG) 37 (4), 1-14, 2018 | 169 | 2018 |
Learning to schedule control fragments for physics-based characters using deep q-learning L Liu, J Hodgins ACM Transactions on Graphics (TOG) 36 (3), 1-14, 2017 | 164 | 2017 |
Guided learning of control graphs for physics-based characters L Liu, M van de Panne, KK Yin ACM Transactions on Graphics (TOG) 35 (3), 29, 2016 | 154 | 2016 |
Deformation capture and modeling of soft objects. B Wang, L Wu, KK Yin, UM Ascher, L Liu, H Huang ACM Transactions on Graphics (TOG) 34 (4), 94:1-94:12, 2015 | 105 | 2015 |
MotionBERT: A Unified Perspective on Learning Human Motion Representations W Zhu, X Ma, Z Liu, L Liu, W Wu, Y Wang Proceedings of the IEEE/CVF International Conference on Computer Vision …, 2023 | 98* | 2023 |
Simulation and control of skeleton-driven soft body characters L Liu, KK Yin, B Wang, B Guo ACM Transactions on Graphics (TOG) 32 (6), 1-8, 2013 | 95 | 2013 |
Terrain runner: control, parameterization, composition, and planning for highly dynamic motions. L Liu, KK Yin, M van de Panne, B Guo ACM Transactions on Graphics (TOG) 31 (6), 154:1-154:10, 2012 | 95 | 2012 |
GestureDiffuCLIP: Gesture diffusion model with CLIP latents T Ao, Z Zhang, L Liu ACM Transactions on Graphics (TOG) 42 (4), 1–18, 2023 | 83 | 2023 |
Rhythmic gesticulator: Rhythm-aware co-speech gesture synthesis with hierarchical neural embeddings T Ao, Q Gao, Y Lou, B Chen, L Liu ACM Transactions on Graphics (TOG) 41 (6), 1-19, 2022 | 81 | 2022 |
Improving Sampling-based Motion Control L Liu, KK Yin, B Guo Computer Graphics Forum 34 (2), 415--423, 2015 | 58 | 2015 |
Controlvae: Model-based learning of generative controllers for physics-based characters H Yao, Z Song, B Chen, L Liu ACM Transactions on Graphics (TOG) 41 (6), 1-16, 2022 | 46 | 2022 |
Learning skeletal articulations with neural blend shapes P Li, K Aberman, R Hanocka, L Liu, O Sorkine-Hornung, B Chen ACM Transactions on Graphics (TOG) 40 (4), 1-15, 2021 | 40 | 2021 |
Learning reduced-order feedback policies for motion skills K Ding, L Liu, M van de Panne, KK Yin SCA '15 Proceedings of the 14th ACM SIGGRAPH / Eurographics Symposium on …, 2015 | 39 | 2015 |
Neural Novel Actor: Learning a Generalized Animatable Neural Representation for Human Actors Q Gao, Y Wang, L Liu, L Liu, C Theobalt, B Chen IEEE Transactions on Visualization and Computer Graphics, 2023 | 20 | 2023 |
Neural3Points: Learning to Generate Physically Realistic Full‐body Motion for Virtual Reality Users Y Ye, L Liu, L Hu, S Xia Computer Graphics Forum 41 (8), 183-194, 2022 | 18 | 2022 |
Learning to Use Chopsticks in Diverse Gripping Styles Z Yang, KK Yin, L Liu ACM Transactions on Graphics (TOG) 41 (4), 95:1-17, 2022 | 18 | 2022 |
Camera keyframing with style and control H Jiang, M Christie, X Wang, L Liu, B Wang, B Chen ACM Transactions on Graphics (TOG) 40 (6), 1-13, 2021 | 18 | 2021 |
Unsupervised co-part segmentation through assembly Q Gao, B Wang, L Liu, B Chen International Conference on Machine Learning, 3576-3586, 2021 | 17 | 2021 |
Moconvq: Unified physics-based motion control via scalable discrete representations H Yao, Z Song, Y Zhou, T Ao, B Chen, L Liu ACM Transactions on Graphics (TOG) 43 (4), 1-21, 2024 | 7 | 2024 |