A systematic literature review on serious games evaluation: An application to software project management A Calderón, M Ruiz Computers & Education 87, 396-422, 2015 | 385 | 2015 |
A bibliometric analysis of gamification research M Trinidad, M Ruiz, A Calderon IEEE Access 9, 46505-46544, 2021 | 102 | 2021 |
A multivocal literature review on serious games for software process standards education A Calderón, M Ruiz, RV O'Connor Computer Standards & Interfaces 57, 36-48, 2018 | 80 | 2018 |
MEdit4CEP-Gam: A model-driven approach for user-friendly gamification design, monitoring and code generation in CEP-based systems A Calderón, J Boubeta-Puig, M Ruiz Information and Software Technology 95, 238-264, 2018 | 67 | 2018 |
A serious game to support the ISO 21500 standard education in the context of software project management A Calderón, M Ruiz, RV O'Connor Computer standards & interfaces 60, 80-92, 2018 | 37 | 2018 |
Bringing real-life practice in software project management training through a simulation-based serious game A Calderón, M Ruiz International Conference on Computer Supported Education 2, 117-124, 2014 | 36 | 2014 |
Integrating Serious Games as Learning Resources in a Software Project Management Course: the Case of ProDec A Calderón, M Ruiz, E Orta 2017 IEEE/ACM 1st International Workshop on Software Engineering Curricula …, 2017 | 33 | 2017 |
ProDec: a serious game for software project management training A Calderón, M Ruiz Proceedings of the 8th International Conference on Software Engineering …, 2013 | 33 | 2013 |
GoRace: a multi-context and narrative-based gamification suite to overcome gamification technological challenges M Trinidad, A Calderón, M Ruiz IEEE Access 9, 65882-65905, 2021 | 32 | 2021 |
ProDecAdmin: A Game Scenario Design Tool for Software Project Management Training A Calderón, M Ruiz, RV O'Connor GamifySPI, 2017 | 26 | 2017 |
Games for teaching software project management: an analysis of the benefits of digital and non-digital games. G Petri, A Calderon, CG von Wangenheim, AF Borgatto, M Ruiz J. Univers. Comput. Sci. 24 (10), 1424-1451, 2018 | 25 | 2018 |
Coverage of ISO/IEC 12207 software lifecycle process by a simulation-based serious game A Calderón, M Ruiz Software Process Improvement and Capability Determination: 16th …, 2016 | 20 | 2016 |
Benefícios dos jogos não-digitais no ensino de computação G Petri, A Calderón, CG von Wangenheim, AF Borgatto, M Ruiz Anais do XXVI Workshop sobre Educação em Computação, 2018 | 18 | 2018 |
Coverage of ISO/IEC 29110 Project Management Process of Basic Profile by a Serious Game A Calderón, M Ruiz, RV O'Connor EuroSPI, 2017 | 18 | 2017 |
A systematic literature review on the gamification monitoring phase: how SPI standards can contribute to gamification maturity M Trinidad, A Calderón, M Ruiz Software Process Improvement and Capability Determination: 18th …, 2018 | 15 | 2018 |
Can gamification help in software testing education? Findings from an empirical study R Blanco, M Trinidad, MJ Suarez-Cabal, A Calderón, M Ruiz, J Tuya Journal of Systems and Software 200, 111647, 2023 | 14 | 2023 |
Teaching software processes and standards: a review of serious games approaches A Calderón, M Trinidad, M Ruiz, RV O’Connor Software Process Improvement and Capability Determination: 18th …, 2018 | 13 | 2018 |
Coverage of the ISO 21500 standard in the context of software project management by a simulation-based serious game A Calderón, M Ruiz, RV O’Connor Software Process Improvement and Capability Determination: 17th …, 2017 | 12 | 2017 |
Designing game scenarios for software project management education and assessment A Calderón, M Ruiz, RV O'Connor IET Software 13 (2), 144-151, 2019 | 11 | 2019 |
Gamification and functional prototyping to support motivation towards software process improvement M Ruiz, M Trinidad, A Calderón Product-Focused Software Process Improvement: 17th International Conference …, 2016 | 10 | 2016 |