关注
Shiqiu (Edward) Liu
Shiqiu (Edward) Liu
在 nvidia.com 的电子邮件经过验证 - 首页
标题
引用次数
年份
A simple method for real-time metal shell simulation
Z Dong, S Liu, Y Ou, Y Zheng
Motion in Games: 4th International Conference, MIG 2011, Edinburgh, UK …, 2011
2011
A survey of temporal antialiasing techniques
L Yang, S Liu, M Salvi
Computer graphics forum 39 (2), 607-621, 2020
762020
CAÑADA J., KELLY P.: Cinematic rendering in ue4 with real-time ray tracing and denoising
E LIU, I LLAMAS
Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other …, 2019
62019
Cinematic rendering in UE4 with real-time ray tracing and denoising
E Liu, I Llamas, J Cañada, P Kelly
Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other …, 2019
172019
Computer simulations imply forelimb-dominated underwater flight in plesiosaurs
S Liu, AS Smith, Y Gu, J Tan, CK Liu, G Turk
PLoS computational biology 11 (12), e1004605, 2015
522015
Dlss 2.0-image reconstruction for real-time rendering with deep learning
E Liu
GPU Technology Conference (GTC) 1 (2), 2020
272020
ExtraNet: real-time extrapolated rendering for low-latency temporal supersampling
J Guo, X Fu, L Lin, H Ma, Y Guo, S Liu, LQ Yan
ACM Transactions on Graphics (TOG) 40 (6), 1-16, 2021
212021
Filtering render data using multiple iterations for a filter direction
S Liu, J Pantaleoni
US Patent 11,688,042, 2023
2023
Fourier transform-based image synthesis using neural networks
MM Korani, G Liu, A Dundar, S Liu, AJ Tao, BC Catanzaro
US Patent App. 17/039,805, 2022
42022
Image blending using one or more neural networks
S Liu, R Pottorff, A Tao, B Catanzaro
US Patent App. 17/095,556, 2022
22022
Neural ffts for universal texture image synthesis
M Mardani, G Liu, A Dundar, S Liu, A Tao, B Catanzaro
Advances in neural information processing systems 33, 14081-14092, 2020
312020
Proceedings of High Performance Graphics
C Schied, A Kaplanyan, C Wyman, A Patney, CRA Chaitanya, J Burgess, ...
102017
Ray tracing using reservoir resampling with spatial shift-mapping
Y Ouyang, N Lin, J Pantaleoni, M Kettunen, S Liu
US Patent 11,935,177, 2024
12024
Real-Time Path Tracing and Beyond
P Clarberg, S Kallweit, C Kolb, P Kozlowski, Y He, L Wu, E Liu, B Bitterli, ...
HPG 2022 Keynote, 2022
82022
Real-time Room Reverb in Large Scenes Using Transport Path Precomputation
G Mückl, C Dachsbacher
Journal of Computer Graphics Techniques (JCGT) 9 (1), 33-53, 2020
12020
Reflection denoising in ray-tracing applications
S Liu, CR Wyman, J Hasselgren, J Munkberg, I Llamas
US Patent 11,941,745, 2024
2024
Reflection denoising in ray-tracing applications
S Liu, CR Wyman, J Hasselgren, J Munkberg, I Llamas
US Patent 11,373,359, 2022
2022
Reflection denoising in ray-tracing applications
S Liu, CR Wyman, J Hasselgren, J Munkberg, I Llamas
US Patent 10,776,985, 2020
322020
Rendering frames using jittered filter taps
S Liu, J Pantaleoni
US Patent App. 18/317,766, 2023
2023
ReSTIR GI: Path resampling for real‐time path tracing
Y Ouyang, S Liu, M Kettunen, M Pharr, J Pantaleoni
Computer Graphics Forum 40 (8), 17-29, 2021
512021
系统目前无法执行此操作,请稍后再试。
文章 1–20