A review on virtual reality skill training applications B Xie, H Liu, R Alghofaili, Y Zhang, Y Jiang, FD Lobo, C Li, W Li, H Huang, ... Frontiers in Virtual Reality 2, 645153, 2021 | 256 | 2021 |
Densernet: Weakly supervised visual localization using multi-scale feature aggregation D Liu, Y Cui, L Yan, C Mousas, B Yang, Y Chen Proceedings of the AAAI conference on artificial intelligence 35 (7), 6101-6109, 2021 | 111 | 2021 |
Human–virtual character interaction: Toward understanding the influence of haptic feedback C Krogmeier, C Mousas, D Whittinghill Computer Animation and Virtual Worlds 30 (3-4), e1883, 2019 | 84 | 2019 |
The effects of appearance and motion of virtual characters on emotional reactivity C Mousas, D Anastasiou, O Spantidi Computers in Human behavior 86, 99-108, 2018 | 84 | 2018 |
Virtual reality racket sports: Virtual drills for exercise and training H Liu, Z Wang, C Mousas, D Kao 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2020 | 44 | 2020 |
Evaluating tutorial-based instructions for controllers in virtual reality games D Kao, AJ Magana, C Mousas Proceedings of the ACM on human-computer interaction 5 (CHI PLAY), 1-28, 2021 | 41 | 2021 |
Full-body locomotion reconstruction of virtual characters using a single inertial measurement unit C Mousas Sensors 17 (11), 2589, 2017 | 40 | 2017 |
Generative adversarial network with policy gradient for text summarization B Rekabdar, C Mousas, B Gupta 2019 IEEE 13th international conference on semantic computing (ICSC), 204-207, 2019 | 36 | 2019 |
The effects of motion artifacts on self-avatar agency A Koilias, C Mousas, CN Anagnostopoulos Informatics 6 (2), 18, 2019 | 32 | 2019 |
I feel a moving crowd surrounds me: Exploring tactile feedback during immersive walking in a virtual crowd A Koilias, C Mousas, CN Anagnostopoulos Computer Animation and Virtual Worlds 31 (4-5), e1963, 2020 | 30 | 2020 |
Human, virtual human, bump! a preliminary study on haptic feedback C Krogmeier, C Mousas, D Whittinghill 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1032-1033, 2019 | 30 | 2019 |
The effects of a self-similar avatar voice in educational games D Kao, R Ratan, C Mousas, AJ Magana Proceedings of the ACM on Human-Computer Interaction 5 (CHI PLAY), 1-28, 2021 | 29 | 2021 |
A virtual reality framework for training incident first responders and digital forensic investigators U Karabiyik, C Mousas, D Sirota, T Iwai, M Akdere Advances in Visual Computing: 14th International Symposium on Visual …, 2019 | 29 | 2019 |
Immersive walking in a virtual crowd: The effects of the density, speed, and direction of a virtual crowd on human movement behavior A Koilias, MG Nelson, CN Anagnostopoulos, C Mousas Computer Animation and Virtual Worlds 31 (6), e1928, 2020 | 28 | 2020 |
Effects of self-avatar and gaze on avoidance movement behavior C Mousas, A Koilias, D Anastasiou, B Rekabdar, CN Anagnostopoulos 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 726-734, 2019 | 28 | 2019 |
Performance-driven dance motion control of a virtual partner character C Mousas 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 57-64, 2018 | 27 | 2018 |
Real-time performance-driven finger motion synthesis C Mousas, CN Anagnostopoulos Computers & Graphics 65, 1-11, 2017 | 27 | 2017 |
Dilated convolutional neural network for predicting driver's activity B Rekabdar, C Mousas 2018 21st International Conference on Intelligent Transportation Systems …, 2018 | 26 | 2018 |
Audio matters too: How audial avatar customization enhances visual avatar customization D Kao, R Ratan, C Mousas, A Joshi, EF Melcer Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems …, 2022 | 25 | 2022 |
Toward understanding the effects of virtual character appearance on avoidance movement behavior C Mousas, A Koilias, B Rekabdar, D Kao, D Anastaslou 2021 IEEE Virtual Reality and 3D User Interfaces (VR), 40-49, 2021 | 23 | 2021 |