Computing the shortest reset words of synchronizing automata A Kisielewicz, J Kowalski, M Szykuła Journal of Combinatorial Optimization 29, 88-124, 2015 | 41 | 2015 |
Text-based adventures of the golovin AI agent B Kostka, J Kwiecieli, J Kowalski, P Rychlikowski 2017 IEEE Conference on Computational Intelligence and Games (CIG), 181-188, 2017 | 39 | 2017 |
Regular Boardgames J Kowalski, M Mika, J Sutowicz, M Szykuła AAAI Conference on Artificial Intelligence, 2019 | 33 | 2019 |
Evolutionary approach to collectible arena deckbuilding using active card game genes J Kowalski, R Miernik 2020 IEEE Congress on Evolutionary Computation (CEC), 1-8, 2020 | 27* | 2020 |
Experiments with synchronizing automata A Kisielewicz, J Kowalski, M Szykuła International Conference on Implementation and Application of Automata, 176-188, 2016 | 26 | 2016 |
A fast algorithm finding the shortest reset words A Kisielewicz, J Kowalski, M Szykuła International Computing and Combinatorics Conference, 182-196, 2013 | 24 | 2013 |
Efficient reasoning in regular boardgames J Kowalski, R Miernik, M Mika, W Pawlik, J Sutowicz, M Szykuła, ... 2020 IEEE Conference on Games (CoG), 455-462, 2020 | 19 | 2020 |
Evolving Chess-like Games Using Relative Algorithm Performance Profiles J Kowalski, M Szykuła Applications of Evolutionary Computation, 574-589, 2016 | 15 | 2016 |
Game description language compiler construction J Kowalski, M Szykuła AI 2013: Advances in Artificial Intelligence: 26th Australasian Joint …, 2013 | 11 | 2013 |
Testing General Game Players Against a Simplified Boardgames Player Using Temporal-difference Learning J Kowalski, A Kisielewicz IEEE Congress on Evolutionary Computation, 1466-1473, 2015 | 10 | 2015 |
Evolving evaluation functions for collectible card game AI R Miernik, J Kowalski arXiv preprint arXiv:2105.01115, 2021 | 9 | 2021 |
Strategic Features and Terrain Generation for Balanced Heroes of Might and Magic III Maps J Kowalski, R Miernik, P Pytlik, M Pawlikowski, K Piecuch, J Sękowski 2018 IEEE Conference on Computational Intelligence and Games (CIG), 1-8, 2018 | 9 | 2018 |
Towards a Real-time Game Description Language J Kowalski, A Kisielewicz Proceedings of the 8th International Conference on Agents and Artificial …, 2016 | 8 | 2016 |
Summarizing strategy card game AI competition J Kowalski, R Miernik 2023 IEEE Conference on Games (CoG), 1-8, 2023 | 6 | 2023 |
Game Description Language for Real-time Games J Kowalski, A Kisielewicz Proceedings of the IJCAI-15 Workshop on General Game Playing (GIGA'15), 23-30, 2015 | 6 | 2015 |
Implementing Propositional Networks on FPGA C Siwek, J Kowalski, CF Sironi, MHM Winands Australasian Joint Conference on Artificial Intelligence, 2018 | 5 | 2018 |
A new evolutionary algorithm for synchronization J Kowalski, A Roman European Conference on the Applications of Evolutionary Computation, 620-635, 2017 | 5 | 2017 |
Simplified boardgames J Kowalski, J Sutowicz, M Szykuła arXiv preprint arXiv:1606.02645, 2016 | 5 | 2016 |
Procedural content generation for GDL descriptions of simplified boardgames J Kowalski, M Szykuła arXiv preprint arXiv:1508.00212, 2015 | 5 | 2015 |
Embedding a Card Game Language into a General Game Playing Language J Kowalski STAIRS 2014: Proceedings of the 7th European Starting AI Researcher …, 2014 | 5 | 2014 |