Avatar digitization from a single image for real-time rendering L Hu, S Saito, L Wei, K Nagano, J Seo, J Fursund, I Sadeghi, C Sun, ... ACM Transactions on Graphics (ToG) 36 (6), 1-14, 2017 | 184 | 2017 |
paGAN: real-time avatars using dynamic textures. K Nagano, J Seo, J Xing, L Wei, Z Li, S Saito, A Agarwal, J Fursund, H Li, ... ACM Trans. Graph. 37 (6), 258, 2018 | 179 | 2018 |
Spacetime expression cloning for blendshapes Y Seol, JP Lewis, J Seo, B Choi, K Anjyo, J Noh ACM Transactions on Graphics (TOG) 31 (2), 1-12, 2012 | 97 | 2012 |
Artist friendly facial animation retargeting Y Seol, J Seo, PH Kim, JP Lewis, J Noh ACM Transactions on Graphics (TOG) 30 (6), 1-10, 2011 | 73 | 2011 |
Compression and direct manipulation of complex blendshape models J Seo, G Irving, JP Lewis, J Noh ACM Transactions on Graphics (TOG) 30 (6), 1-10, 2011 | 73 | 2011 |
Deep face normalization K Nagano, H Luo, Z Wang, J Seo, J Xing, L Hu, L Wei, H Li ACM Transactions on Graphics (TOG) 38 (6), 1-16, 2019 | 37 | 2019 |
Avatar digitization from a single image for real-time rendering H Li, L Hu, L Wei, K Nagano, SEO Jaewoo, J Fursund, S Saito US Patent 10,535,163, 2020 | 33 | 2020 |
Real-time avatars using dynamic textures H Li, K Nagano, SEO Jaewoo, L Wei, J Fursund US Patent 10,896,535, 2021 | 23 | 2021 |
Multilevel vorticity confinement for water turbulence simulation T Jang, H Kim, J Bae, J Seo, J Noh The Visual Computer 26, 873-881, 2010 | 21 | 2010 |
Weighted pose space editing for facial animation Y Seol, J Seo, PH Kim, JP Lewis, J Noh The Visual Computer 28, 319-327, 2012 | 20 | 2012 |
Rigging transfer J Seo, Y Seol, D Wi, Y Kim, J Noh Computer Animation and Virtual Worlds 21 (3‐4), 375-386, 2010 | 19 | 2010 |
Optimal and interactive keyframe selection for motion capture R Roberts, JP Lewis, K Anjyo, J Seo, Y Seol SIGGRAPH Asia 2018 Technical Briefs, 1-4, 2018 | 17 | 2018 |
Method, apparatus and system for dense graph simplification, and recording medium for the same NOH Junyong, S Yeongho, SEO Jaewoo US Patent 8,947,436, 2015 | 4 | 2015 |
Deep learning-based photoreal avatars for online virtual worlds in ios K Nagano, J Seo, K San, A Hong, M Goldwhite, J Xing, S Rastogi, ... ACM SIGGRAPH 2018 Real-Time Live!, 1-1, 2018 | 3 | 2018 |
AI-synthesized avatars: from real-time deepfakes to virtual AI companions Z Wang, K Nagano, H Li, L Hu, L Goldwhite, H Kung, A Agarwal, L Wei, ... ACM SIGGRAPH 2020 Real-Time Live!, 1-1, 2020 | 2 | 2020 |
Pinscreen avatars in your pocket: mobile pagan engine and personalized gaming K Nagano, S Saito, L Goldwhite, K San, A Hong, L Hu, L Wei, J Xing, Q Xu, ... SIGGRAPH Asia 2018 Real-Time Live!, 1-1, 2018 | 2 | 2018 |
Pinscreen: creating performance-driven avatars in seconds H Li, S Saito, L Wei, I Sadeghi, L Hu, J Seo, K Nagano, J Fursund, ... ACM SIGGRAPH 2017 Real Time Live!, 23-23, 2017 | 2 | 2017 |
Synthesizing video from audio using one or more neural networks MY Liu, K Nagano, S Yeongho, JRVG da Costa, SEO Jaewoo, TC Wang, ... US Patent App. 17/382,027, 2023 | 1 | 2023 |
Developing interactive facial rigs in production environment J Seo, JP Lewis ACM SIGGRAPH 2014 Talks, 1-1, 2014 | 1 | 2014 |
Normalization of facial images using deep neural networks K Nagano, H Luo, Z Wang, SEO Jaewoo, L Hu, L Wei, H Li US Patent 11,908,233, 2024 | | 2024 |