Gamified vocabulary: Online resources and enriched language learning SS Abrams, S Walsh Journal of Adolescent & Adult Literacy 58 (1), 49-58, 2014 | 195 | 2014 |
Conducting Qualitative Research of Learning in Online Spaces HR Gerber, SS Abrams, JS Curwood, AM Magnifico SAGE Publications, 2016 | 134 | 2016 |
A gaming frame of mind: Digital contexts and academic implications SS Abrams Educational Media International 46 (4), 335-347, 2009 | 128 | 2009 |
Integrating Virtual and Traditional Learning in 6-12 Classrooms: A Layered Literacies Approach to Multimodal Meaning Making SS Abrams Routledge, 2014 | 82 | 2014 |
From Mario to FIFA: what qualitative case study research suggests about games-based learning in a US classroom H Gerber, SS Abrams, CL Onwuegbuzie, Anthony J. & Benge Educational Media International, 2014 | 72 | 2014 |
Gamification and accessibility K Smith, SS Abrams The International Journal of Information and Learning Technology 36 (2), 104-123, 2019 | 61 | 2019 |
“Making the Unusual Usual:” Students’ Perspectives and Experiences of Learning at Home during the COVID-19 Pandemic MB Schaefer, SS Abrams, M Kurpis, M Abrams, C Abrams Middle Grades Review 6 (2), 2020 | 60 | 2020 |
Demystifying Digitalk The What and Why of the Language Teens Use in Digital Writing KH Turner, SS Abrams, E Katíc, MJ Donovan Journal of Literacy Research 46 (2), 157-193, 2014 | 56 | 2014 |
Emotionally Crafted Experiences: Layering Literacies in Minecraft SS Abrams The Reading Teacher 70 (4), 501-506, 2017 | 50 | 2017 |
Multiliteracies: Meaning-making and learning in the era of digital text B Cope, M Kalantzis, SS Abrams Remixing multiliteracies: Theory and practice from New London to new times …, 2017 | 48 | 2017 |
Achieving through the feedback loop: Videogames, authentic assessment, and meaningful learning SS Abrams, HR Gerber English Journal 103 (1), 95-103, 2013 | 48 | 2013 |
Mixed methods research AJ Onwuegbuzie, HR Gerber, SS Abrams The International Encyclopedia of Communication Research Methods, 1-33, 2017 | 45* | 2017 |
Layering Literacies and Contemporary Learning SS Abrams, MP Russo Journal of Adolescent & Adult Literacy 59 (2), 131-135, 2015 | 36 | 2015 |
Bridging Literacies with Videogames HR Gerber, SS Abrams Springer, 2014 | 31 | 2014 |
Belonging in a Videogame Space: Bridging Affinity Spaces and Communities of Practice. SS Abrams, JC Lammers Teachers College Record 119 (2), 1-34, 2017 | 30 | 2017 |
The digital challenge SS Abrams, G Merchant John Wiley & Sons, 2013 | 28 | 2013 |
Association through action: Identity development in real and virtual video game environments SS Abrams National Society for the Study of Education 110 (1), 220-243, 2011 | 26 | 2011 |
Virtual Convergence: Exploring Culture and Meaning in Playscapes. SS Abrams, J Rowsell, G Merchant Teachers College Record 119 (12), 1-16, 2017 | 24 | 2017 |
Layering meaning across literate practices SS Abrams, HR Gerber The ALAN Review, 101-105, 2015 | 24* | 2015 |
Cross-Literate Digital Connections: Contemporary Frames for Meaning Making SS Abrams, HR Gerber English Journal 103 (4), 18-24, 2014 | 22 | 2014 |