关注
Joschka Mütterlein
Joschka Mütterlein
Hochschule Macromedia | Macromedia University of Applied Sciences
在 macromedia.de 的电子邮件经过验证 - 首页
标题
引用次数
引用次数
年份
The three pillars of virtual reality? Investigating the roles of immersion, presence, and interactivity
J Mütterlein
2282018
Immersion, presence, interactivity: Towards a joint understanding of factors influencing virtual reality acceptance and use
J Mütterlein, T Hess
1082017
Effects of lead-usership on the acceptance of media innovations: A mobile augmented reality case
J Mütterlein, RE Kunz, D Baier
Technological Forecasting and Social Change 145, 113-124, 2019
542019
Combining value‐focused thinking and balanced scorecard to improve decision‐making in strategic management
RE Kunz, J Siebert, J Mütterlein
Journal of Multi‐Criteria Decision Analysis 23 (5-6), 225-241, 2016
422016
Innovate alone or with others? Influence of entrepreneurial orientation and alliance orientation on media business model innovation
J Mütterlein, RE Kunz
Journal of media business studies 14 (3), 173-187, 2017
362017
Specifics of collaboration in virtual reality: How immersion drives the intention to collaborate
J Mütterlein, S Jelsch, T Hess
322018
Exploring the impacts of virtual reality on business models: the case of the media industry
J Mütterlein, T Hess
232017
Structuring objectives of media companies: a case study based on value-focused thinking and the balanced scorecard
RE Kunz, J Siebert, J Mütterlein
Journal of Media Business Studies 13 (4), 257-275, 2016
112016
Organizational choices and venturing modes: An analysis of corporate venture capital activities in legacy media
R Kunz, J Mütterlein, V Walton
The Journal of Media Innovations 4 (1), 26-43, 2017
92017
Digital Technologies and Their Influence on Spaces.
J Mütterlein, C Fuchs
PACIS, 126, 2019
82019
The three pillars of virtual reality? Investigating the roles of immersion, presence, and interactivity. 2018
J Mütterlein
7
Believing Journalists, AI, or Fake News: The Role of Trust in Media.
C Kolo, J Mütterlein, SA Schmid
HICSS, 1-10, 2022
62022
Two Worlds, One Gameplay: A Classification of Visual AR Games
M Knauer, J Mütterlein
Proceedings of DiGRA/FDG 2016 Conference, 2016
42016
Co-Creation in Virtual Reality: Immersion als Treiber des Kundenerlebnisses
J Mütterlein, B Berger, C Matt, A Stirner, T Hess
HMD Praxis der Wirtschaftsinformatik 59 (1), 246-260, 2022
22022
Virtual Reality und die Medienbranche
J Mütterlein, B Berger, T Hess
MW 14, 26-31, 2017
22017
The Media Balanced Scorecard
R Kunz, J Siebert, J Mütterlein
Working Paper Nr, 2015
22015
Content platforms
B Berger, S Bründl, J Mütterlein, T Hess
MB von Rimscha (Ed.), Management and economics of communication, 169-186, 2020
12020
Making Sense of Digital Innovations: The Role of the Material Artefact.
J Mütterlein, V Thürmel, T Hess
ICIS, 2019
12019
User acceptance of sport-related virtual reality
R Kunz, M Bauhofer, J Mütterlein
emma conference 2017, 2017
12017
Influence of entrepreneurial and alliance orientation on business model innovation
J Mütterlein, R Kunz
emma conference 2017, 2017
12017
系统目前无法执行此操作,请稍后再试。
文章 1–20