Publication trends in gamification: A systematic mapping study J Kasurinen, A Knutas Computer Science Review 27, 33-44, 2018 | 258 | 2018 |
Software test automation in practice: empirical observations J Kasurinen, O Taipale, K Smolander Advances in Software Engineering 2010 (1), 620836, 2010 | 198 | 2010 |
Ohjelmistotestauksen käsikirja JP Kasurinen Docendo 1 (ISBN: 978-952-5912-99-9), 255, 2013 | 135 | 2013 |
Trade-off between automated and manual software testing O Taipale, J Kasurinen, K Karhu, K Smolander International Journal of System Assurance Engineering and Management 2, 114-125, 2011 | 102 | 2011 |
A motivation guided holistic rehabilitation of the first programming course U Nikula, O Gotel, J Kasurinen ACM Transactions on Computing Education (TOCE) 11 (4), 1-38, 2011 | 100 | 2011 |
A process for designing algorithm-based personalized gamification A Knutas, R Van Roy, T Hynninen, M Granato, J Kasurinen, J Ikonen Multimedia Tools and Applications 78, 13593-13612, 2019 | 86 | 2019 |
A study on agility and testing processes in software organizations V Kettunen, J Kasurinen, O Taipale, K Smolander Proceedings of the 19th international symposium on Software testing and …, 2010 | 70 | 2010 |
Estimating programming knowledge with Bayesian knowledge tracing J Kasurinen, U Nikula ACM SIGCSE Bulletin 41 (3), 313-317, 2009 | 70 | 2009 |
What concerns game developers? a study on game development processes, sustainability and metrics J Kasurinen, M Palacin-Silva, E Vanhala 2017 IEEE/ACM 8th Workshop on Emerging Trends in Software Metrics (WETSoM …, 2017 | 54* | 2017 |
Test case selection and prioritization: risk-based or design-based? J Kasurinen, O Taipale, K Smolander Proceedings of the 2010 ACM-IEEE International Symposium on Empirical …, 2010 | 52 | 2010 |
Software testing: Survey of the industry practices T Hynninen, J Kasurinen, A Knutas, O Taipale 2018 41st international convention on information and communication …, 2018 | 51 | 2018 |
Analysis of problems in testing practices J Kasurinen, O Taipale, K Smolander 2009 16th Asia-Pacific Software Engineering Conference, 309-315, 2009 | 49 | 2009 |
Is requirements engineering useless in game development? J Kasurinen, A Maglyas, K Smolander Requirements Engineering: Foundation for Software Quality: 20th …, 2014 | 48 | 2014 |
What do game developers expect from development and design tools? J Kasurinen, JP Strandén, K Smolander Proceedings of the 17th International Conference on Evaluation and …, 2013 | 48 | 2013 |
What do game developers test in their products? J Kasurinen, K Smolander Proceedings of the 8th ACM/IEEE International Symposium on Empirical …, 2014 | 42 | 2014 |
A Study of Visualization in Introductory Programming. J Kasurinen, M Purmonen, U Nikula Ppig, 19, 2008 | 41 | 2008 |
How applicable is ISO/IEC 29110 in game software development? J Kasurinen, R Laine, K Smolander Product-Focused Software Process Improvement: 14th International Conference …, 2013 | 34 | 2013 |
Usability Issues of Virtual Reality Learning Simulator in Healthcare and Cybersecurity J Kasurinen Procedia Computer Science 11 (193), 2017 | 31 | 2017 |
Profile-Based Algorithm for Personalized Gamification in Computer-Supported Collaborative Learning Environments. A Knutas, R van Roy, T Hynninen, M Granato, J Kasurinen, J Ikonen GHITALY@ CHItaly, 2017 | 27 | 2017 |
Becoming an entrepreneur: A study of factors with women from the tech sector Y Kovaleva, S Hyrynsalmi, A Saltan, A Happonen, J Kasurinen Information and Software Technology 155, 107110, 2023 | 24 | 2023 |