Surface simplification using quadric error metrics M Garland, PS Heckbert Proceedings of the 24th annual conference on Computer graphics and …, 1997 | 5420 | 1997 |
Scalable parallel programming with cuda: Is cuda the parallel programming model that application developers have been waiting for? J Nickolls, I Buck, M Garland, K Skadron Queue 6 (2), 40-53, 2008 | 3355 | 2008 |
Efficient sparse matrix-vector multiplication on CUDA N Bell, M Garland Nvidia Technical Report NVR-2008-004, Nvidia Corporation 2 (5), 2008 | 1192 | 2008 |
Implementing sparse matrix-vector multiplication on throughput-oriented processors N Bell, M Garland Proceedings of the conference on high performance computing networking …, 2009 | 1189 | 2009 |
Designing efficient sorting algorithms for manycore GPUs N Satish, M Harris, M Garland 2009 IEEE International Symposium on Parallel & Distributed Processing, 1-10, 2009 | 919 | 2009 |
Survey of polygonal surface simplification algorithms PS Heckbert, M Garland Siggraph 97, 3-38, 1997 | 847 | 1997 |
GPUs and the future of parallel computing SW Keckler, WJ Dally, B Khailany, M Garland, D Glasco IEEE micro 31 (5), 7-17, 2011 | 829 | 2011 |
Parallel computing experiences with CUDA M Garland, S Le Grand, J Nickolls, J Anderson, J Hardwick, S Morton, ... IEEE micro 28 (4), 13-27, 2008 | 822 | 2008 |
Simplifying surfaces with color and texture using quadric error metrics M Garland, PS Heckbert Proceedings Visualization'98 (Cat. No. 98CB36276), 263-269, 1998 | 807 | 1998 |
Scalable GPU graph traversal D Merrill, M Garland, A Grimshaw ACM Sigplan Notices 47 (8), 117-128, 2012 | 719 | 2012 |
Fast BVH construction on GPUs C Lauterbach, M Garland, S Sengupta, D Luebke, D Manocha Computer Graphics Forum 28 (2), 375-384, 2009 | 606 | 2009 |
Hierarchical face clustering on polygonal surfaces M Garland, A Willmott, PS Heckbert Proceedings of the 2001 symposium on Interactive 3D graphics, 49-58, 2001 | 567 | 2001 |
Multiresolution modeling: Survey and future opportunities. M Garland Eurographics (State of the Art Reports), 1999 | 467 | 1999 |
Spectral surface quadrangulation S Dong, PT Bremer, M Garland, V Pascucci, JC Hart Acm transactions on graphics (tog) 25 (3), 1057-1066, 2006 | 430 | 2006 |
Quadric-based polygonal surface simplification M Garland Carnegie Mellon University, 1999 | 386 | 1999 |
Fast polygonal approximation of terrains and height fields M Garland, PS Heckbert School of Computer Science, Carnegie Mellon University, 1995 | 375 | 1995 |
Multiresolution modeling for fast rendering P Heckbert, M Garland Graphics Interface, 43-43, 1994 | 310 | 1994 |
Copperhead: compiling an embedded data parallel language B Catanzaro, M Garland, K Keutzer Proceedings of the 16th ACM symposium on Principles and practice of parallel …, 2011 | 281 | 2011 |
Optimal triangulation and quadric-based surface simplification PS Heckbert, M Garland Computational Geometry 14 (1-3), 49-65, 1999 | 275 | 1999 |
Efficient parallel scan algorithms for many-core gpus S Sengupta, MJ Harris, M Garland, JD Owens eScholarship, University of California, 2011 | 257 | 2011 |