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Birte Heinemann
Birte Heinemann
在 cs.rwth-aachen.de 的电子邮件经过验证 - 首页
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Fostering program comprehension in novice programmers-learning activities and learning trajectories
C Izu, C Schulte, A Aggarwal, Q Cutts, R Duran, M Gutica, B Heinemann, ...
Proceedings of the Working Group Reports on Innovation and Technology in …, 2019
682019
Drafting a data science curriculum for secondary schools
B Heinemann, S Opel, L Budde, C Schulte, D Frischemeier, R Biehler, ...
Proceedings of the 18th Koli calling international conference on computing …, 2018
622018
Eye-movement modeling examples in source code comprehension: A classroom study
R Bednarik, C Schulte, L Budde, B Heinemann, H Vrzakova
Proceedings of the 18th Koli Calling International Conference on Computing …, 2018
392018
Paderborn Symposium on Data Science Education at School Level 2017: The Collected Extended Abstracts
R In Biehler, L Budde, D Frischemeier, B Heinemann, S Podworny, ...
Paderborn Symposium on Data Science Education at School Level 2017: The …, 2018
132018
Teaching the basics of computer graphics in virtual reality
B Heinemann, S Görzen, U Schroeder
Computers & Graphics 112, 1-12, 2023
122023
Eine forschungspraktische Perspektive auf xAPI-Registries
M Ehlenz, B Heinemann, T Leonhardt, R Röpke, V Lukarov, U Schroeder
DELFI 2020–Die 18. Fachtagung Bildungstechnologien der Gesellschaft für …, 2020
112020
Program comprehension: Identifying learning trajectories for novice programmers
C Izu, C Schulte, A Aggarwal, Q Cutts, R Duran, M Gutica, B Heinemann, ...
Proceedings of the 2019 ACM Conference on Innovation and Technology in …, 2019
102019
RePiX VR-Learning environment for the Rendering Pipeline in Virtual Reality
B Heinemann, S Görzen, U Schroeder, JJ Bourdin, E Paquette
Bourdin, J.-J.; Paquette, E., Hrsg.): Eurographics, 2022
92022
Eye-tracking in educational multi-touch games: design-based (interaction) research and great visions
B Heinemann, M Ehlenz, PDU Schroeder
ACM Symposium on Eye Tracking Research and Applications, 1-5, 2020
92020
Jenseits des eigenen Klassenzimmers: Perspektiven & Weiterentwicklungen des VR-Classrooms.
A Wiepke, B Heinemann, U Lucke, U Schroeder
DELFI 2021, 2021
82021
xAPI Made Easy: A Learning Analytics Infrastructure for Interdisciplinary Projects.
B Heinemann, M Ehlenz, S Görzen, U Schroeder
International Journal of Online & Biomedical Engineering 18 (14), 2022
72022
Challenges and Solutions to Integrate Remote Laboratories in a Cross-University Network
H Adineh, M Galli, B Heinemann, N Höhner, D Mezzogori, M Ehlenz, ...
Online Engineering and Society 4.0: Proceedings of the 18th International …, 2022
72022
Data science and big data in upper secondary schools: A module to build up first components of statistical thinking in a data science curriculum
R Biehler, D Frischemeier, S Podworny, T Wassong, L Budde, ...
Archives of Data Science, Series A 5 (1), 1-19, 2018
62018
A theory based tool set for analysing reading processes in the context of learning programming
L Budde, B Heinemann, C Schulte
Proceedings of the 12th Workshop on Primary and Secondary Computing …, 2017
42017
Open Research Tools for the Learning Technologies Innovation Lab.
M Ehlenz, B Heinemann, U Schroeder
International Journal of Online & Biomedical Engineering 18 (14), 2022
32022
Information Sources and their Potential for Multimodal Learning Analytics in Laboratory-based Learning
M Ehlenz, B Heinemann, U Schroeder
Online-Labs in Education, 139-152, 2022
32022
Towards Guidelines for Data Protection and Privacy in Learning Analytics Implementation
J Doveren, B Heinemann, U Schroeder
Online-Labs in Education, 45-52, 2022
22022
Human-centered learning analytics in interdisciplinary projects: Co-designing data collection
B Heinemann, M Ehlenz, U Schroeder
International Conference on Learning Analytics & Knowledge LAK22, 2022
22022
Combining Learning Analytics in remote and virtual lab-based learning with real lab experiences with xAPI video annotation
B Heinemann, J Doveren, M Usman, U Schroeder
International Conference on Learning Analytics & Knowledge LAK22, 2022
22022
Identifying problem solving strategies of programming novices in a serious game
P Gamper, B Heinemann, M Ehlenz, U Schroeder
2021 International Conference on Advanced Learning Technologies (ICALT), 91-93, 2021
22021
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