Multi-faceted evolution of simple arcade games M Cook, S Colton 2011 IEEE Conference on Computational Intelligence and Games (CIG'11), 289-296, 2011 | 110 | 2011 |
The angelina videogame design system—part i M Cook, S Colton, J Gow IEEE Transactions on Computational Intelligence and AI in Games 9 (2), 192-203, 2016 | 92 | 2016 |
Mechanic miner: Reflection-driven game mechanic discovery and level design M Cook, S Colton, A Raad, J Gow Applications of Evolutionary Computation: 16th European Conference …, 2013 | 82 | 2013 |
AI-based game design patterns M Treanor, A Zook, MP Eladhari, J Togelius, G Smith, M Cook, ... Society for the Advancement of Digital Games, 2015 | 73 | 2015 |
The Painting Fool Sees! New Projects with the Automated Painter. S Colton, J Halskov, D Ventura, I Gouldstone, M Cook, BP Ferrer ICCC, 189-196, 2015 | 64 | 2015 |
Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans. M Cook, S Colton ICCC, 54-62, 2014 | 64 | 2014 |
Aesthetic considerations for automated platformer design M Cook, S Colton, A Pease Proceedings of the AAAI Conference on Artificial Intelligence and …, 2012 | 53 | 2012 |
Draft-analysis of the ancients: predicting draft picks in dota 2 using machine learning A Summerville, M Cook, B Steenhuisen Proceedings of the AAAI Conference on Artificial Intelligence and …, 2016 | 51 | 2016 |
Initial results from co-operative co-evolution for automated platformer design M Cook, S Colton, J Gow Applications of Evolutionary Computation: EvoApplications 2012: EvoCOMNET …, 2012 | 48 | 2012 |
The angelina videogame design system—part ii M Cook, S Colton, J Gow IEEE Transactions on Computational Intelligence and AI in Games 9 (3), 254-266, 2016 | 38 | 2016 |
Danesh: Helping bridge the gap between procedural generators and their output M Cook, J Gow, S Colton | 36 | 2016 |
Stakeholder groups in computational creativity research and practice S Colton, A Pease, J Corneli, M Cook, R Hepworth, D Ventura Computational creativity research: towards creative machines, 3-36, 2015 | 36 | 2015 |
Assessing Progress in Building Autonomously Creative Systems. S Colton, A Pease, J Corneli, M Cook, T Llano ICCC, 137-145, 2014 | 36 | 2014 |
A rogue dream: Automatically generating meaningful content for games M Cook, S Colton Proceedings of the AAAI Conference on Artificial Intelligence and …, 2014 | 33 | 2014 |
On acid drops and teardrops: Observer issues in computational creativity S Colton, M Cook, R Hepworth, A Pease Proceedings of the 7th AISB Symposium on Computing and Philosophy, 1-8, 2014 | 33 | 2014 |
Framing in computational creativity-a survey and taxonomy M Cook, S Colton, A Pease, MT Llano International Conference on Computational Creativity 2019, 156-163, 2019 | 32 | 2019 |
Feminism and procedural content generation: toward a collaborative politics of computational creativity A Phillips, G Smith, M Cook, T Short Digital Creativity 27 (1), 82-97, 2016 | 31 | 2016 |
Automated Collage Generation-With More Intent. M Cook, S Colton ICCC, 1-3, 2011 | 30 | 2011 |
Automating game design in three dimensions M Cook, S Colton, J Gow AISB, 2014 | 27 | 2014 |
CLSM method for the dynamic observation of pH change within polymer matrices for oral delivery MT Cook, T Saratoon, G Tzortzis, A Edwards, D Charalampopoulos, ... Biomacromolecules 14 (2), 387-393, 2013 | 27 | 2013 |