An Anisotropic BRDF Model for Fitting and Monte Carlo Rendering M Kurt, L Szirmay-Kalos, J Křivánek ACM SIGGRAPH Computer Graphics 44 (1), 1-15, 2010 | 80 | 2010 |
A Survey of BRDF Models for Computer Graphics M Kurt, D Edwards ACM SIGGRAPH Computer Graphics 43 (2), 1-7, 2009 | 79 | 2009 |
A General BRDF Representation Based on Tensor Decomposition A Bilgili, A Öztürk, M Kurt Computer Graphics Forum 30 (8), 2427-2439, 2011 | 61 | 2011 |
Reducing Anisotropic BSDF Measurement to Common Practice G Ward, M Kurt, N Bonneel Proceedings of the 2nd Eurographics Workshop on Material Appearance Modeling …, 2014 | 42 | 2014 |
A Practical Framework for Sharing and Rendering Real-World Bidirectional Scattering Distribution Functions G Ward, M Kurt, N Bonneel Technical Report LBNL-5954E, Lawrence Berkeley National Laboratory, 2012 | 40 | 2012 |
Improving Visual Perception of Augmented Reality on Mobile Devices with 3D Red-Cyan Glasses C Güngör, M Kurt Proceedings of the IEEE 22nd Signal Processing and Communications …, 2014 | 32* | 2014 |
Linear approximation of Bidirectional Reflectance Distribution Functions A Ozturk, M Kurt, A Bilgili, C Gungor Computers & Graphics 32 (2), 149-158, 2008 | 29 | 2008 |
Compact and intuitive data-driven BRDF models T Tongbuasirilai, J Unger, J Kronander, M Kurt The Visual Computer 36 (4), 855-872, 2020 | 21 | 2020 |
Representing BRDFs Using SOMs and MANs M Kurt, MG Cinsdikici ACM SIGGRAPH Computer Graphics 42 (3), 1-18, 2008 | 15 | 2008 |
A Compact Tucker-Based Factorization Model for Heterogeneous Subsurface Scattering M Kurt, A Öztürk, P Peers Proceedings of the 11th Theory and Practice of Computer Graphics, 85-92, 2013 | 14 | 2013 |
A Copula-Based BRDF Model A Öztürk, M Kurt, A Bilgili Computer Graphics Forum 29 (6), 1795-1806, 2010 | 12 | 2010 |
GenSSS: a genetic algorithm for measured subsurface scattering representation M Kurt The Visual Computer 37 (2), 307-323, 2021 | 11 | 2021 |
A Survey of BSDF Measurements and Representations M Kurt Journal of Science and Engineering 20 (58), 87-102, 2018 | 11 | 2018 |
Real-time Kd-tree Based Importance Sampling of Environment Maps S Ergun, M Kurt, A Öztürk Proceedings of the 28th Spring Conference on Computer Graphics, 77-84, 2012 | 9 | 2012 |
Real-Time Shading with Phong BRDF Model M Kurt Journal of Science and Engineering 21 (63), 859-867, 2019 | 7 | 2019 |
Adaptive Sampling for Environment Mapping L Szécsi, L Szirmay-Kalos, M Kurt, B Csébfalvi Proceedings of the 26th Spring Conference on Computer Graphics, 69-76, 2010 | 7 | 2010 |
Polynomial Approximation of Blinn-Phong Model A Öztürk, A Bilgili, M Kurt Proceedings of the 4th Theory and Practice of Computer Graphics, 55-61, 2006 | 7 | 2006 |
Efficient BRDF Sampling Using Projected Deviation Vector Parameterization T Tongbuasirilai, J Unger, M Kurt Proceedings of the IEEE International Conference on Computer Vision …, 2017 | 6 | 2017 |
A Data-Driven BSDF Framework M Kurt, G Ward, N Bonneel Proceedings of the ACM SIGGRAPH 2016, Posters, 31:1-31:2, 2016 | 5 | 2016 |
An Efficient Model for Subsurface Scattering in Translucent Materials M Kurt International Computer Institute, Ege University, 122 pages, Ph.D. Dissertation, 2014 | 5 | 2014 |