Augmented Reality for Older Adults: Exploring Acceptability of Virtual Coaches for Home-based Balance Training in an Aging Population F Mostajeran, F Steinicke, OJ Ariza Nunez, D Gatsios, D Fotiadis Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020 | 61 | 2020 |
Walking by Cycling: A Novel In-Place Locomotion User Interface for Seated Virtual Reality Experiences JP Freiwald, O Ariza, O Janeh, F Steinicke Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020 | 52 | 2020 |
Touching the Sphere: Leveraging Joint-Centered Kinespheres for Spatial User Interaction P Lubos, G Bruder, O Ariza, F Steinicke Proceedings of the 2016 Symposium on Spatial User Interaction, 13-22, 2016 | 44 | 2016 |
Analysis of Proximity-Based Multimodal Feedback for 3D Selection in Immersive Virtual Environments O Ariza, G Bruder, N Katzakis, F Steinicke IEEE Virtual Reality (VR) 2018, 2018 | 30 | 2018 |
Welcoming a Holographic Virtual Coach for Balance Training at Home: Two Focus Groups with Older Adults F Mostajeran, N Katzakis, O Ariza, JP Freiwald, F Steinicke | 23 | 2019 |
Word saber: an effective and fun VR vocabulary learning game J Hartfill, J Gabel, D Neves-Coelho, D Vogel, F Räthel, S Tiede, O Ariza, ... Proceedings of Mensch und Computer 2020, 145-154, 2020 | 21 | 2020 |
Blended agents: Manipulation of physical objects within mixed reality environments and beyond S Schmidt, OJA Nunez, F Steinicke Symposium on Spatial User Interaction, 1-10, 2019 | 21 | 2019 |
Stylo and Handifact: Modulating Haptic Perception Through Visualizations for Posture Training in Augmented Reality N Katzakis, J Tong, O Ariza, L Chen, G Klinker, B Röder, F Steinicke Proceedings of the 5th Symposium on Spatial User Interaction, 58-67, 2017 | 21 | 2017 |
Everyday Proxy Objects for Virtual Reality F Daiber, D Degraen, A Zenner, T Döring, F Steinicke, OJ Ariza Nunez, ... Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing …, 2021 | 19 | 2021 |
Ring-shaped Haptic Device with Vibrotactile Feedback Patterns to Support Natural Spatial Interaction O Ariza, P Lubos, F Steinicke, G Bruder Proceedings of the 25th International Conference on Artificial Reality and …, 2015 | 17 | 2015 |
Intelligent Blended Agents: Reality–Virtuality Interaction with Artificially Intelligent Embodied Virtual Humans S Schmidt, O Ariza, F Steinicke Multimodal Technologies and Interaction 4 (4), 85, 2020 | 16 | 2020 |
Inducing Body-Transfer Illusions in VR by Providing Brief Phases of Visual-Tactile Stimulation O Ariza, J Freiwald, N Laage, M Feist, M Salloum, G Bruder, F Steinicke Proceedings of the 2016 Symposium on Spatial User Interaction, 61-68, 2016 | 15 | 2016 |
Ambiculus: LED-based Low-resolution Peripheral Display Extension for Immersive Head-mounted Displays P Lubos, G Bruder, O Ariza, F Steinicke Proceedings of the 2016 Virtual Reality International Conference, 13, 2016 | 15 | 2016 |
Vibrotactile Assistance for User Guidance Towards Selection Targets in VR and the Cognitive Resources Involved O Ariza, M Lange, F Steinicke, G Bruder 3D User Interfaces (3DUI), 2017 IEEE Symposium on, 95-98, 2017 | 14* | 2017 |
A VR Study on Freehand vs. Widgets for 3D Manipulation Tasks R Schlünsen, O Ariza, F Steinicke Proceedings of Mensch und Computer 2019, 223-233, 2019 | 10 | 2019 |
HapRing: A Wearable Haptic Device for 3D Interaction. O Ariza, P Lubos, F Steinicke Mensch & computer, 421-424, 2015 | 10* | 2015 |
Holitouch: Conveying Holistic Touch Illusions by Combining Pseudo-Haptics with Tactile and Proprioceptive Feedback during Virtual Interaction with 3DUIs OJ Ariza Nunez, A Zenner, F Steinicke, F Daiber, A Krüger Frontiers in Virtual Reality, 18, 2022 | 9 | 2022 |
KiVR sports: Influencing the users physical activity in vr by using audiovisual stimuli in exergames K Kirsch, C Schatzschneider, C Garber, A Rosenberger, K Kirsten, O Ariza, ... Proceedings of Mensch und Computer 2019, 777-781, 2019 | 9 | 2019 |
Continuous VR Weight Illusion by Combining Adaptive Trigger Resistance and Control-Display Ratio Manipulation C Stellmacher, A Zenner, OJA Nunez, E Kruijff, J Schöning 2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 243-253, 2023 | 8 | 2023 |
Evaluation of 3D Pointing Accuracy in the Fovea and Periphery in Immersive Head-Mounted Display Environments N Katzakis, L Chen, RJ Teather, O Ariza, F Steinicke IEEE Transactions on Visualization and Computer Graphics, 2019 | 8 | 2019 |