Approaching sustainability learning via digital serious games AD dos Santos, F Strada, A Bottino IEEE Transactions on Learning Technologies 12 (3), 303-320, 2018 | 35 | 2018 |
The SmartH2O project and the role of social computing in promoting efficient residential water use: a first analysis AE Rizzoli, A Castelletti, A Cominola, P Fraternali, AD dos Santos, ... Proceedings of the 7th International Congress on Environmental Modelling and …, 2014 | 29 | 2014 |
Open stack and cloud stack: Open source solutions for building public and private clouds A Barkat, AD Dos Santos, TTN Ho 2014 16th International Symposium on Symbolic and Numeric Algorithms for …, 2014 | 19 | 2014 |
A gamification framework for customer engagement and sustainable water usage promotion L Galli, P Fraternali, C Pasini, G Baroffio, A DINIZ DOS SANTOS, ... E-proceedings of the 36th IAHR World Congress, 1-14, 2015 | 16 | 2015 |
Avaliação baseada em lógica fuzzy para um framework voltado à construção de simuladores baseados em RV AD Santos, LS Machado, RM Moraes, RGS Gomes Anais do XII Symposium on Virtual and Augmented Reality. Natal: Sociedade …, 2010 | 16 | 2010 |
A comparison of methodological frameworks for digital learning game design AD dos Santos, P Fraternali Games and Learning Alliance: 4th International Conference, GALA 2015, Rome …, 2016 | 15 | 2016 |
System model for shooting training based on interactive video, three-dimensional computer graphics and laser ray capture AJML Júnior, GAM Gomes, NAC Junior, AD dos Santos, CA Vidal, ... 2012 14th Symposium on Virtual and Augmented Reality, 254-260, 2012 | 14 | 2012 |
Open source solutions for building IaaS clouds A Barkat, AD Dos Santos, S Ikken Scalable Computing: Practice and Experience 16 (2), 187-204, 2015 | 11 | 2015 |
Leveraging a collaborative augmented reality serious game to promote sustainability awareness, commitment and adaptive problem-management F Strada, MX Lopez, C Fabricatore, AD dos Santos, D Gyaurov, ... International Journal of Human-Computer Studies 172, 102984, 2023 | 10 | 2023 |
Pensamento Computacional e a Ação Computacional por Ensino Remoto: Um relato de experiência de uso do AppInventor em meio a pandemia de COVID-19 EJ Farias, WV de Carvalho, MEG de Matos, G Rodrigues, JM Castro, ... Anais do XXXI Simpósio Brasileiro de Informática na Educação, 1523-1532, 2020 | 9 | 2020 |
A fuzzy logic based assessment tool for VR simulated medical environments AD Santos, RGS Gomes, RM Moraes, LS Machado Proc. X Safety, Health and Environment World Congress, São Paulo, Brazil, 2010 | 9 | 2010 |
The design of an augmented reality collaborative game for sustainable development AD dos Santos, F Strada, A Bottino Games and Learning Alliance: 5th International Conference, GALA 2016 …, 2016 | 7 | 2016 |
Avaliação do uso de realidade aumentada e gamificação para o treinamento de habilidades em laparoscopia LFMS Silva, J Valerio, W Viana, AD dos Santos, F Trinta, AA Melo Filho, ... Brazilian Symposium on Computers in Education (Simpósio Brasileiro de …, 2015 | 5 | 2015 |
Designing collaborative games for children education on sustainable development AD Dos Santos, F Strada, A Martina, A Bottino Intelligent Technologies for Interactive Entertainment: 8th International …, 2017 | 4 | 2017 |
Realidade virtual aplicada ao ensino de medicina: taxonomia, desafios e resultados AD dos Santos, L dos Santos Machado | 4 | 2005 |
Simulação médica baseada em realidade virtual para ensino e treinamento em ginecologia AD Santos Universidade Federal da Paraíba, 2010 | 3 | 2010 |
Visualização Tridimensional de Baixo Custo para o Desenvolvimento de Aplicações em Medicina AD dos Santos, L dos Santos Machado X Symposium on Virtual and Augmented Reality, 2008 | 2 | 2008 |
Gamification and civic engagement in digital government applications: a review AD dos Santos, FR de Aquino, LS Furtado, TC da Silva, L Cruz Anais do IX Workshop de Computação Aplicada em Governo Eletrônico, 167-178, 2021 | 1 | 2021 |
Investigating the design and evaluation of educational games under the perspective of Player Experience AD dos Santos, F Strada, A Bottino Games and Learning Alliance: 6th International Conference, GALA 2017, Lisbon …, 2017 | 1 | 2017 |
Design Patterns and Code Maintainability in Games: A Case Study VB Estevam, AD dos Santos, M Paixao Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames), 299-304, 2023 | | 2023 |