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Dylan Gerard Michel Schouten
Dylan Gerard Michel Schouten
DIGIT Game Studios (non-academic)
在 scopely.com 的电子邮件经过验证
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引用次数
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A digital coach that provides affective and social learning support to low-literate learners
DGM Schouten, F Venneker, T Bosse, MA Neerincx, AHM Cremers
IEEE Transactions on Learning Technologies 11 (1), 67-80, 2017
242017
Requirements for a virtual environment to support the social participation education of low-literates
DGM Schouten, NJJM Smets, M Driessen, K Fuhri, MA Neerincx, ...
Universal Access in the Information Society 16, 681-698, 2017
172017
An embodied conversational agent coach to support societal participation learning by low-literate users
DGM Schouten, AA Deneka, M Theune, MA Neerincx, AHM Cremers
Universal Access in the Information Society 22 (4), 1215-1241, 2023
152023
Gamification for low-literates: Findings on motivation, user experience, and study design
D Schouten, I Pfab, A Cremers, B van Dijk, M Neerincx
Computers Helping People with Special Needs: 14th International Conference …, 2014
152014
Ice paddles, CO2 invaders, and exploding planets: how young students transform climate science into serious games
GM Troiano, D Schouten, M Cassidy, E Tucker-Raymond, G Puttick, ...
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2020
142020
Inclusive design and anthropological methods to create technological support for societal inclusion
AHM Cremers, YJFM Jansen, MA Neerincx, D Schouten, A Kayal
Universal Access in Human-Computer Interaction. Design and Development …, 2014
112014
Toward Automated Critique for Student-Created Interactive Narrative Projects
S Mahajan, L Bunyea, N Partlan, D Schout, C Harteveld, C Matuk, ...
Proceedings of the... AAAI Conference on Artificial Intelligence, 2019
82019
All good things come in threes: assessing student-designed games via triadic game design
GM Troiano, D Schouten, M Cassidy, E Tucker-Raymond, G Puttick, ...
Proceedings of the 15th International Conference on the Foundations of …, 2020
72020
Teamwork and adaptation in games (TAG) a survey to gauge teamwork
C Harteveld, E Kleinman, P Rizzo, D Schouten, TH Nguyen, S Liberty, ...
Proceedings of the 14th International Conference on the Foundations of …, 2019
72019
Low-literates’ support needs for societal participation learning: Empirical grounding of theory-and model-based design
DGM Schouten, RT Paulissen, M Hanekamp, A Groot, MA Neerincx, ...
Cognitive Systems Research 45, 30-47, 2017
72017
User requirement analysis of social conventions learning applications for non-natives and low-literates
D Schouten, N Smets, M Driessen, M Hanekamp, AHM Cremers, ...
Engineering Psychology and Cognitive Ergonomics. Understanding Human …, 2013
72013
Using scaffolding to formalize digital coach support for low-literate learners
DGM Schouten, P Massink, SF Donker, MA Neerincx, AHM Cremers
User Modeling and User-Adapted Interaction 31 (2), 183-223, 2021
52021
A virtual coach for low-literates to practice societal participation
DGM Schouten
12020
Computer-supported learning of societal participation skills by low-literates and non-natives
DGM Schouten
Proceedings of the 2014 European Conference on Cognitive Ergonomics, 1-2, 2014
12014
Advancing Methodology for Social Science Research Using Alternate Reality Games: Proof-of-Concept Through Measuring Individual Differences and Adaptability and their impact on …
MS El-Nasr, C Harteveld, P Fombelle, TH Nguyen, P Rizzo, D Schouten, ...
arXiv preprint arXiv:2106.13740, 2021
2021
User support systems: Lessons learned from implementing multiple interaction methods during testing
W Altoff, T Duke, D Schouten, C Harteveld, C Matuk, G Smith, ...
Proceedings of the Human Factors and Ergonomics Society Annual Meeting …, 2020
2020
2IV55: Interactive Virtual Environments
R de Bruijn, D Dingen, SJ van den Elzen, WJP van Ravensteijn, ...
2009
Using cultural probes to enhance lesson design
M Hanekamp, D Schouten
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