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Christoph Klimmt
Christoph Klimmt
Professor für Kommunikationswissenschaft, Hochschule für Musik, Theater und Medien
在 ijk.hmtm-hannover.de 的电子邮件经过验证
标题
引用次数
引用次数
年份
Enjoyment: At the heart of media entertainment
P Vorderer, C Klimmt, U Ritterfeld
Communication theory 14 (4), 388-408, 2004
13922004
A process model of the formation of spatial presence experiences
W Wirth, T Hartmann, S Böcking, P Vorderer, C Klimmt, H Schramm, ...
Media Psychology 9 (3), 493-525, 2007
10862007
Gender and computer games: Exploring females’ dislikes
T Hartmann, C Klimmt
Journal of Computer‐Mediated Communication 11 (4), 910-931, 2006
9432006
Explaining the enjoyment of playing video games: the role of competition
P Vorderer, T Hartmann, C Klimmt
Proceedings of the second international conference on Entertainment …, 2003
8532003
The video game experience as “true” identification: A theory of enjoyable alterations of players’ self-perception
C Klimmt, D Hefner, P Vorderer
Communication theory 19 (4), 351-373, 2009
6282009
Parasocial interactions and relationships
C Klimmt, T Hartmann, H Schramm
Psychology of entertainment, 291-313, 2013
4602013
MEC Spatial Presence Questionnaire
P Vorderer, W Wirth, FR Gouveia, F Biocca, T Saari, L Jäncke, S Böcking, ...
4522004
Effectance and control as determinants of video game enjoyment
C Klimmt, T Hartmann, A Frey
CyberPsychology & Behavior 10 (6), 845-848, 2007
4512007
Identification with the player character as determinant of video game enjoyment
D Hefner, C Klimmt, P Vorderer
Entertainment Computing–ICEC 2007: 6th International Conference, Shanghai …, 2007
3942007
Effectance, self-efficacy, and the motivation to play video games
K Christoph, H Tilo
Playing video games, 153-168, 2012
3852012
The spatial presence experience scale (SPES)
T Hartmann, W Wirth, H Schramm, C Klimmt, P Vorderer, A Gysbers, ...
Journal of Media Psychology, 2015
2862015
Identification with video game characters as automatic shift of self-perceptions
C Klimmt, D Hefner, P Vorderer, C Roth, C Blake
Media Psychology 13 (4), 323-338, 2010
2762010
Media psychology “is not yet there”: Introducing theories on media entertainment to the presence debate
C Klimmt, P Vorderer
Presence: Teleoperators and Virtual Environments 12 (4), 346-359, 2003
2762003
Measuring the experience of digital game enjoyment
W IJsselsteijn, W Van Den Hoogen, C Klimmt, Y De Kort, C Lindley, ...
Proceedings of measuring behavior 2008 (2008), 88-89, 2008
2352008
Dimensions and determinants of the enjoyment of playing digital games: A three-level model
C Klimmt
Level up: Digital games research conference 246, 257, 2003
2242003
Player performance, satisfaction, and video game enjoyment
C Klimmt, C Blake, D Hefner, P Vorderer, C Roth
Entertainment Computing–ICEC 2009: 8th International Conference, Paris …, 2009
1912009
How players manage moral concerns to make video game violence enjoyable
C Klimmt, H Schmid, A Nosper, T Hartmann, P Vorderer
COMMUNICATIONS-SANKT AUGUSTIN THEN BERLIN- 31 (3), 309, 2006
1772006
A magically nice guy: Parasocial relationships with Harry Potter across different cultures
H Schmid, C Klimmt
International Communication Gazette 73 (3), 252-269, 2011
1752011
Permanently Online, Permanently Connected: Living and Communicating in a POPC World
P Vorderer, D Hefner, L Reinecke, C Klimmt
Routledge, 2017
173*2017
Personenorientierte Medienrezeption: Ein Zwei-Ebenen-Modell parasozialer Interaktionen
T Hartmann, H Schramm, C Klimmt
Publizistik 49 (1), 25-47, 2004
1732004
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