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Jim Whitehead
Jim Whitehead
Professor of Computational Media, Univ. of California, Santa Cruz
在 soe.ucsc.edu 的电子邮件经过验证 - 首页
标题
引用次数
引用次数
年份
Collaboration in software engineering: A roadmap
J Whitehead
Future of Software Engineering (FOSE'07), 214-225, 2007
4462007
Analyzing the expressive range of a level generator
G Smith, J Whitehead
Proceedings of the 2010 workshop on procedural content generation in games, 1-7, 2010
2682010
Tanagra: A mixed-initiative level design tool
G Smith, J Whitehead, M Mateas
Proceedings of the Fifth International Conference on the Foundations of …, 2010
2302010
Tanagra: Reactive planning and constraint solving for mixed-initiative level design
G Smith, J Whitehead, M Mateas
IEEE Transactions on computational intelligence and AI in games 3 (3), 201-215, 2011
2122011
Design patterns in FPS levels
K Hullett, J Whitehead
proceedings of the Fifth International Conference on the Foundations of …, 2010
1812010
Rhythm-based level generation for 2D platformers
G Smith, M Treanor, J Whitehead, M Mateas
Proceedings of the 4th international Conference on Foundations of Digital …, 2009
1802009
Collaborative software engineering: challenges and prospects
I Mistrík, J Grundy, A Van der Hoek, J Whitehead
Collaborative software engineering, 389-403, 2010
1522010
Launchpad: A rhythm-based level generator for 2-d platformers
G Smith, J Whitehead, M Mateas, M Treanor, J March, M Cha
IEEE Transactions on computational intelligence and AI in games 3 (1), 1-16, 2010
1352010
A framework for analysis of 2D platformer levels
G Smith, M Cha, J Whitehead
Proceedings of the 2008 ACM SIGGRAPH symposium on Video games, 75-80, 2008
1332008
Versioning extensions to WebDAV (web distributed authoring and versioning)
G Clemm, J Amsden, T Ellison, C Kaler, J Whitehead
1192002
Learning to generate music with sentiment
LN Ferreira, J Whitehead
arXiv preprint arXiv:2103.06125, 2021
1082021
Reflections on the REST architectural style and" principled design of the modern web architecture"(impact paper award)
RT Fielding, RN Taylor, JR Erenkrantz, MM Gorlick, J Whitehead, R Khare, ...
Proceedings of the 2017 11th joint meeting on foundations of software …, 2017
1082017
Web distributed authoring and versioning (webdav) access control protocol
G Clemm, J Reschke, E Sedlar, J Whitehead
108*2004
What went wrong: a taxonomy of video game bugs
C Lewis, J Whitehead, N Wardrip-Fruin
Proceedings of the fifth international conference on the foundations of …, 2010
1062010
Motivational game design patterns of'ville games
C Lewis, N Wardrip-Fruin, J Whitehead
Proceedings of the international conference on the foundations of digital …, 2012
1032012
Situating quests: Design patterns for quest and level design in role-playing games
G Smith, R Anderson, B Kopleck, Z Lindblad, L Scott, A Wardell, ...
Interactive Storytelling: Fourth International Conference on Interactive …, 2011
722011
Collaborative software engineering: concepts and techniques
J Whitehead, I Mistrík, J Grundy, A Van der Hoek
Collaborative Software Engineering, 1-30, 2010
662010
PCG-based game design: creating Endless Web
G Smith, A Othenin-Girard, J Whitehead, N Wardrip-Fruin
Proceedings of the International Conference on the Foundations of Digital …, 2012
652012
PCG-based game design: enabling new play experiences through procedural content generation
G Smith, E Gan, A Othenin-Girard, J Whitehead
Proceedings of the 2nd International Workshop on Procedural Content …, 2011
612011
Computer-generated music for tabletop role-playing games
L Ferreira, L Lelis, J Whitehead
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2020
452020
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