Maximizing learning without sacrificing the fun: Stealth assessment, adaptivity and learning supports in educational games V Shute, S Rahimi, G Smith, F Ke, R Almond, CP Dai, R Kuba, Z Liu, ... Journal of Computer Assisted Learning 37 (1), 127-141, 2021 | 136 | 2021 |
A social network analysis of teaching and research collaboration in a teachers' virtual learning community X Lin, X Hu, Q Hu, Z Liu British Journal of Educational Technology 47 (2), 302-319, 2016 | 67 | 2016 |
Integrating adaptivity in educational games: A combined bibliometric analysis and meta-analysis review Z Liu, J Moon, B Kim, CP Dai Educational technology research and development 68, 1931-1959, 2020 | 59 | 2020 |
The design, development, and testing of learning supports for the Physics Playground game VJ Shute, G Smith, R Kuba, CP Dai, S Rahimi, Z Liu, R Almond International Journal of Artificial Intelligence in Education 31 (3), 357-379, 2021 | 42 | 2021 |
Does embedding learning supports enhance transfer during game-based learning? K Bainbridge, V Shute, S Rahimi, Z Liu, S Slater, RS Baker, SK D'Mello Learning and Instruction 77, 101547, 2022 | 34 | 2022 |
Supporting new online instructors and engaging remote learners during COVID-19: a distributed team teaching approach VP Dennen, LM Bagdy, Ö Arslan, H Choi, Z Liu Journal of Research on Technology in Education 54 (sup1), S182-S202, 2022 | 27 | 2022 |
A Systematic Literature Review of Empirical Studies on Learning Analytics in Educational Games. A Tlili, M Chang, J Moon, Z Liu, D Burgos, NS Chen International Journal of Interactive Multimedia & Artificial Intelligence 7 (2), 2021 | 18 | 2021 |
Rich Representations for Analyzing Learning Trajectories: Systematic Review on Sequential Data Analytics in Game-Based Learning Research J Moon, Z Liu Data Analytics Approaches in Educational Games and Gamification Systems, 27-53, 2019 | 10 | 2019 |
Connecting learning and playing: The effects of in-game cognitive supports on the development and transfer of computational thinking skills Z Liu, AC Jeong Educational Technology Research and Development 70 (5), 1867-1891, 2022 | 9 | 2022 |
Effects of artificial intelligence-powered virtual agents on learning outcomes in computer-based simulations: A meta-analysis CP Dai, F Ke, Y Pan, J Moon, Z Liu Educational Psychology Review 36 (1), 31, 2024 | 4 | 2024 |
A Framework for Applying Sequential Data Analytics to Design Personalized Digital Game-Based Learning for Computing Education Z Liu, J Moon Educational Technology & Society 26 (2), 181-197, 2023 | 2 | 2023 |
The effects of prior beliefs on student interactions in online debates A Jeong, Z Liu TechTrends 61, 115-120, 2017 | 2 | 2017 |
Balancing Granularity and Context in Designing Evidence Models for Stealth Assessment: A Case of Pause Distribution in a Digital Game-Based Learning Environment Z Liu, GC Fulwider Games as Stealth Assessments, 101-124, 2023 | 1 | 2023 |
Designing Professional Learning Workshop for Shaping Teachers’ Learning Pedagogical Content Knowledge in Computational Thinking Y Zhao, Z Liu, C Orrill, S Kayumova, R Balasubramanian Proceedings of the 17th International Conference of the Learning Sciences …, 2023 | 1 | 2023 |
Media Usage Behaviors of Learners in ODDE JY Bong, Z Liu Handbook of Open, Distance and Digital Education, 1-20, 2022 | 1 | 2022 |
Computational Thinking Into K-12 Classrooms: Experiences and Challenges From Professional Learning Experiences Z Liu, Z Gearty, E Richard, C Orrill, S Kayumova, R Balasubramanian Proceedings of the 16th International Conference of the Learning Sciences …, 2022 | 1* | 2022 |
Examining Students' Perceived Competence, Gender, and Ethnicity in a Digital STEM Learning Game G Smith, C Fulwider, Z Liu, X Lu, VJ Shute, J Li International Journal of Game-Based Learning (IJGBL) 12 (1), 1-17, 2022 | 1 | 2022 |
Investigating Children’s Problem-Solving Patterns in Digital Game-Based Learning for Computational Thinking Development Z Liu, J Moon Proceedings of the 15th International Conference of the Learning Sciences …, 2021 | 1 | 2021 |
A dual‐process motivation mediation model to explain female high school students' cognitive engagement and disengagement in emergency remote teaching and online learning in … JY Bong, K Cho, Z Liu, D He British Journal of Educational Technology 55 (3), 1020-1040, 2024 | | 2024 |
Fostering AI Literacy through Interactive Game-Based Learning: A Case Study on Enhancing Algorithmic Thinking Skills X Du, Z Liu, X Wang, Q Tang Society for Information Technology & Teacher Education International …, 2024 | | 2024 |