The 2010 Mario AI championship: Level generation track N Shaker, J Togelius, GN Yannakakis, B Weber, T Shimizu, T Hashiyama, ... IEEE Transactions on Computational Intelligence and AI in Games 3 (4), 332-347, 2011 | 190 | 2011 |
Towards a generic framework for automated video game level creation N Sorenson, P Pasquier Applications of Evolutionary Computation: EvoApplicatons 2010: EvoCOMPLEX …, 2010 | 154 | 2010 |
A generic approach to challenge modeling for the procedural creation of video game levels N Sorenson, P Pasquier, S DiPaola IEEE Transactions on Computational Intelligence and AI in Games 3 (3), 229-244, 2011 | 110 | 2011 |
Synesketch: An open source library for sentence-based emotion recognition U Krcadinac, P Pasquier, J Jovanovic, V Devedzic IEEE Transactions on Affective Computing 4 (3), 312-325, 2013 | 106 | 2013 |
An introduction to musical metacreation P Pasquier, A Eigenfeldt, O Bown, S Dubnov Computers in Entertainment (CIE) 14 (2), 1-14, 2017 | 100 | 2017 |
Musical agents: A typology and state of the art towards musical metacreation K Tatar, P Pasquier Journal of New Music Research 48 (1), 56-105, 2019 | 84 | 2019 |
Realtime generation of harmonic progressions using controlled Markov selection A Eigenfeldt, P Pasquier Proceedings of ICCC-X-computational creativity conference, 16-25, 2010 | 84 | 2010 |
GrooveNet: Real-time music-driven dance movement generation using artificial neural networks O Alemi, J Françoise, P Pasquier networks 8 (17), 26, 2017 | 82 | 2017 |
Mmm: Exploring conditional multi-track music generation with the transformer J Ens, P Pasquier arXiv preprint arXiv:2008.06048, 2020 | 81 | 2020 |
Attending to breath: exploring how the cues in a virtual environment guide the attention to breath and shape the quality of experience to support mindfulness M Prpa, K Tatar, J Françoise, B Riecke, T Schiphorst, P Pasquier Proceedings of the 2018 Designing Interactive Systems Conference, 71-84, 2018 | 75 | 2018 |
Complete and robust cooperative robot area coverage with limited range P Fazli, A Davoodi, P Pasquier, AK Mackworth 2010 IEEE/RSJ International Conference on Intelligent Robots and Systems …, 2010 | 70 | 2010 |
An empirical study of interest-based negotiation P Pasquier, R Hollands, F Dignum, I Rahwan, L Sonenberg Proceedings of the ninth international conference on Electronic commerce …, 2007 | 70 | 2007 |
Articulating experience: Reflections from experts applying micro-phenomenology to design research in HCI M Prpa, S Fdili-Alaoui, T Schiphorst, P Pasquier Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020 | 68 | 2020 |
Modelling flexible social commitments and their enforcement P Pasquier, RA Flores, B Chaib-draa Engineering Societies in the Agents World V: 5th International Workshop …, 2005 | 68 | 2005 |
Designing for movement: evaluating computational models using LMA effort qualities D Silang Maranan, S Fdili Alaoui, T Schiphorst, P Pasquier, P Subyen, ... Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014 | 62 | 2014 |
Scuddle: Generating Movement Catalysts for Computer-Aided Choreography. K Carlson, T Schiphorst, P Pasquier ICCC, 123-128, 2011 | 59 | 2011 |
The Evolution of Fun: Automatic Level Design Through Challenge Modeling. N Sorenson, P Pasquier ICCC, 258-267, 2010 | 59 | 2010 |
Argumentation and persuasion in the cognitive coherence theory P Pasquier, I Rahwan, F Dignum, L Sonenberg COMMA 144, 223-234, 2006 | 57 | 2006 |
Generative music in video games: State of the art, challenges, and prospects C Plut, P Pasquier Entertainment Computing 33, 100337, 2020 | 53 | 2020 |
Evolving structures for electronic dance music A Eigenfeldt, P Pasquier Proceedings of the 15th annual conference on Genetic and evolutionary …, 2013 | 53 | 2013 |