Light transport simulation with vertex connection and merging. I Georgiev, J Krivánek, T Davidovic, P Slusallek ACM Trans. Graph. 31 (6), 192:1-192:10, 2012 | 229 | 2012 |
Monte Carlo methods for volumetric light transport simulation J Novák, I Georgiev, J Hanika, W Jarosz Computer graphics forum 37 (2), 551-576, 2018 | 142 | 2018 |
Unifying points, beams, and paths in volumetric light transport simulation J Křivánek, I Georgiev, T Hachisuka, P Vévoda, M Šik, D Nowrouzezahrai, ... ACM Transactions on Graphics (TOG) 33 (4), 1-13, 2014 | 116 | 2014 |
The path tracing revolution in the movie industry A Keller, L Fascione, M Fajardo, I Georgiev, P Christensen, J Hanika, ... ACM SIGGRAPH 2015 Courses, 1-7, 2015 | 67 | 2015 |
Arnold: A brute-force production path tracer I Georgiev, T Ize, M Farnsworth, R Montoya-Vozmediano, A King, ... ACM Transactions on Graphics (TOG) 37 (3), 1-12, 2018 | 65 | 2018 |
Object Partitioning Considered Harmful: Space Subdivision for BVHs S Popov, I Georgiev, R Dimov, P Slusallek Proceedings of the Conference on High Performance Graphics 2009, 15-22, 2009 | 61 | 2009 |
RTfact: Generic Concepts for Flexible and High Performance Ray Tracing I Georgiev, P Slusallek Interactive Ray Tracing, 2008. RT 2008. IEEE Symposium on, 115-122, 2008 | 61 | 2008 |
Monte Carlo estimators for differential light transport T Zeltner, S Speierer, I Georgiev, W Jakob ACM Transactions on Graphics (TOG) 40 (4), 1-16, 2021 | 59 | 2021 |
Joint importance sampling of low-order volumetric scattering. I Georgiev, J Krivanek, T Hachisuka, D Nowrouzezahrai, W Jarosz ACM Trans. Graph. 32 (6), 164:1-164:14, 2013 | 57 | 2013 |
Importance Caching for Complex Illumination I Georgiev, J Křivánek, S Popov, P Slusallek Computer Graphics Forum (EUROGRAPHICS 2012) 31 (2), 2012 | 56 | 2012 |
Blue-noise dithered sampling I Georgiev, M Fajardo ACM SIGGRAPH 2016 Talks, 1-1, 2016 | 55 | 2016 |
Physically based shading in theory and practice S Hill, S McAuley, L Belcour, W Earl, N Harrysson, S Hillaire, N Hoffman, ... ACM SIGGRAPH 2020 Courses, 1-12, 2020 | 53 | 2020 |
Simple and Robust Iterative Importance Sampling of Virtual Point Lights I Georgiev, P Slusallek Proceedings of Eurographics 3, 2010 | 40 | 2010 |
Specular manifold sampling for rendering high-frequency caustics and glints T Zeltner, I Georgiev, W Jakob ACM Transactions on Graphics (TOG) 39 (4), 149: 1-149: 15, 2020 | 37 | 2020 |
A null-scattering path integral formulation of light transport B Miller, I Georgiev, W Jarosz ACM Transactions on Graphics (TOG) 38 (4), 1-13, 2019 | 37 | 2019 |
3D Rasterization: A Bridge between Rasterization and Ray Casting T Davidovič, T Engelhardt, I Georgiev, P Slusallek, C Dachsbacher Proceedings of the 2012 Graphics Interace Conference, 201-208, 2012 | 32 | 2012 |
State of the art in photon density estimation T Hachisuka, W Jarosz, G Bouchard, P Christensen, JR Frisvad, W Jakob, ... Acm Siggraph 2012 Courses, 1-469, 2012 | 31 | 2012 |
Projective blue‐noise sampling B Reinert, T Ritschel, HP Seidel, I Georgiev Computer Graphics Forum 35 (1), 285-295, 2016 | 30 | 2016 |
Integral formulations of volumetric transmittance I Georgiev, Z Misso, T Hachisuka, D Nowrouzezahrai, J Křivánek, ... ACM Transactions on Graphics (TOG) 38 (6), 1-17, 2019 | 29 | 2019 |
Monte Carlo methods for physically based volume rendering. J Novák, I Georgiev, J Hanika, J Krivánek, W Jarosz SIGGRAPH Courses, 14:1, 2018 | 29 | 2018 |