Flame—fuzzy logic adaptive model of emotions MS El-Nasr, J Yen, TR Ioerger Autonomous Agents and Multi-agent systems 3, 219-257, 2000 | 695 | 2000 |
Game analytics MS El-Nasr, A Drachen, A Canossa Springer, 2016 | 639 | 2016 |
Learning through game modding MS El-Nasr, BK Smith Computers in Entertainment (CIE) 4 (1), 7-es, 2006 | 322 | 2006 |
Visual attention in 3D video games MS El-Nasr, S Yan Proceedings of the 2006 ACM SIGCHI international conference on Advances in …, 2006 | 228 | 2006 |
Understanding and evaluating cooperative games M Seif El-Nasr, B Aghabeigi, D Milam, M Erfani, B Lameman, H Maygoli, ... Proceedings of the SIGCHI conference on human factors in computing systems …, 2010 | 222 | 2010 |
Visualizing and understanding players' behavior in video games: discovering patterns and supporting aggregation and comparison D Moura, MS El-Nasr, CD Shaw ACM SIGGRAPH 2011 game papers, 1-6, 2011 | 167 | 2011 |
Game analytics–the basics A Drachen, M Seif El-Nasr, A Canossa Game analytics: Maximizing the value of player data, 13-40, 2013 | 129 | 2013 |
Interaction, narrative, and drama: Creating an adaptive interactive narrative using performance arts theories MS El-Nasr Interaction Studies 8 (2), 209-240, 2007 | 128 | 2007 |
Games Research Today: Analyzing the Academic Landscape 2000-2014 E Melcer, TH Nguyen, Z Chen, MS El-Nasr, A Canossa, K Isbister Foundations of Digital Games, 2015 | 100 | 2015 |
PETEEI: a PET with evolving emotional intelligence MS El-Nasr, TR Ioerger, J Yen Proceedings of the third annual conference on Autonomous Agents, 9-15, 1999 | 96 | 1999 |
Methods for game user research: studying player behavior to enhance game design H Desurvire, MS El-Nasr IEEE computer graphics and applications 33 (4), 82-87, 2013 | 90 | 2013 |
Vins: Visual search for mobile user interface design S Bunian, K Li, C Jemmali, C Harteveld, Y Fu, MS Seif El-Nasr Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021 | 87 | 2021 |
A fuzzy emotional agent for decision-making in a mobile robot MS El-Nasr, M Skubic 1998 IEEE international conference on fuzzy systems proceedings. IEEE world …, 1998 | 81 | 1998 |
Storywell: designing for family fitness app motivation by using social rewards and reflection H Saksono, C Castaneda-Sceppa, J Hoffman, V Morris, M Seif El-Nasr, ... Proceedings of the 2020 CHI conference on human factors in computing systems …, 2020 | 77 | 2020 |
Dynamic intelligent lighting for directing visual attention in interactive 3-d scenes MS El-Nasr, A Vasilakos, C Rao, J Zupko IEEE Transactions on Computational Intelligence and AI in Games 1 (2), 145-153, 2009 | 71 | 2009 |
Dynamic lighting for tension in games MS El-Nasr, S Niedenthal, I Knez, P Almeida, J Zupko Game Studies 7 (1), 2007 | 70 | 2007 |
Assassin's creed: A multi-cultural read M Seif El-Nasr, M Al-Saati, S Niedenthal, D Milam Loading... 2 (3), 2008 | 68 | 2008 |
The art of drafting: a team-oriented hero recommendation system for multiplayer online battle arena games Z Chen, THD Nguyen, Y Xu, C Amato, S Cooper, Y Sun, MS El-Nasr Proceedings of the 12th ACM Conference on Recommender Systems, 200-208, 2018 | 65 | 2018 |
Design patterns to guide player movement in 3D games D Milam, MS El Nasr Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games, 37-42, 2010 | 61 | 2010 |
Player interaction in narrative games: structure and narrative progression mechanics E Carstensdottir, E Kleinman, MS El-Nasr Proceedings of the 14th international conference on the foundations of …, 2019 | 57 | 2019 |