关注
Mildred F. (Mimi) Perreault
标题
引用次数
引用次数
年份
Social Media and Disasters: A Functional Framework for Use in Disaster Planning, Response, and Research.
SA Houston, J.B., Hawthorne, J., Perreault, M.F., Park, E.H., Goldstein Hode ...
Disasters, 2014
995*2014
Journalists on COVID-19 journalism: Communication ecology of pandemic reporting
MF Perreault, GP Perreault
American Behavioral Scientist 65 (7), 976-991, 2021
2242021
Does scary matter?: Testing the effectiveness of new National Weather Service tornado warning messages
MF Perreault, JB Houston, L Wilkins
Communication Studies 65 (5), 484-499, 2014
952014
Depictions of female protagonists in digital games: A narrative analysis of 2013 dice award-winning digital games
MF Perreault, GP Perreault, J Jenkins, A Morrison
Games and Culture 13 (8), 843-860, 2018
562018
Metajournalistic discourse as a stabilizer within the journalistic field: Journalistic practice in the COVID-19 pandemic
G Perreault, MF Perreault, P Maares
Journalism Practice 16 (2-3), 365-383, 2022
482022
Coverage of posttraumatic stress disorder (PTSD) in the New York Times, 1950-2012.
MF Houston, J.B., Spialek, M.L., & Perreault
Journal of Health Communication., 2016
272016
Journalism beyond the command post: Local journalists as strategic citizen stakeholders in natural disaster recovery
M Frances Perreault
Journalism Studies 22 (10), 1279-1297, 2021
192021
Symbolic Convergence in the 2015 Duggar Scandal Crisis Communication.
GP Perreault, MF and Perreault
Journal of Media & Religion. 18 (3), 2019
152019
“It’s not hate but…”: Marginal categories in rural journalism
G Perreault, R Moon, JF Walsh, MF Perreault
Journalism Practice 18 (5), 1039-1058, 2024
122024
How journalists characterize health inequalities and redefine solutions for Native American audiences
A Hinnant, R Subramanian, RR Ashley, M Perreault, R Young, ...
Health communication 34 (4), 383-391, 2019
112019
What does it mean to be a female character in “indie” game storytelling? Narrative framing and humanization in independently developed video games
MF Perreault, G Perreault, A Suarez
Games and Culture 17 (2), 244-261, 2022
102022
The power of digital games in disaster preparation and post-disaster resilience
G Perreault, MW Perreault, M Van Dyke
2017 International Communication Association Conference, 2017
92017
“Everything Else is Public Relations” How Rural Journalists Draw the Boundary Between Journalism and Public Relations in Rural Communities
MF Perreault, J Fargen Walsh, L Lincoln, G Perreault, R Moon
Mass Communication and Society 27 (2), 332-359, 2024
82024
A lineage of leakers? The contingency of collective memory in coverage of contemporary leaking cases
RJ Thomas, MF Perreault
Journalism Practice 12 (10), 1259-1276, 2018
72018
Sewing Self-Efficacy: Images of Women’s Mask-Making in Appalachia during the COVID-19 Pandemic
MB Richards PhD, MF Perreault PhD
Survive & Thrive: A Journal for Medical Humanities and Narrative as Medicine …, 2021
52021
Mobile Gaming Strategic Communication and Fear of Missing Out (FoMO) in Fan Culture: A Case Study of Final Fantasy Brave Exvius
MF Perreault, GP Perreault
Multidisciplinary Perspectives on Media Fandom, 253-269, 2020
52020
Responding to video game moral panic: Persuasive messaging in the video game industry’s response to news coverage of mass violence
M Perreault, G Perreault
Innovations and implications of persuasive narrative, 179-193, 2021
42021
“I stand by the comments I made”: The 2019 FIFA Women’s Soccer Championship: Images, commentary and narratives made with memes
MF Perreault, GP Perreault
2019 FIFA Women’s World Cup: Media, fandom, and soccer’s biggest stage, 111-129, 2021
32021
eSports as a News Specialty Gold Rush: Communication Ecology in the Domination of Traditional Journalism Over Lifestyle Journalism
GP Perreault, MF Perreault
Handbook of Research on Pathways and Opportunities Into the Business of …, 2021
32021
Stay Tuned: A case study in educational collaboration.
M Jenkins, J., & Perreault
Journalism Education 5 ((1)), 155-169., 2016
3*2016
系统目前无法执行此操作,请稍后再试。
文章 1–20