Framing the adoption of serious games in formal education S Arnab, R Berta, J Earp, S De Freitas, M Popescu, M Romero, I Stanescu, ... Electronic Journal of e-learning 10 (2), pp159‑171-pp159‑171, 2012 | 190 | 2012 |
Strategies for effective digital games development and implementation T Lim, S Louchart, N Suttie, JM Ritchie, RS Aylett, IA Stanescu, I Roceanu, ... Cases on digital game-based learning: Methods, models, and strategies, 168-198, 2013 | 67 | 2013 |
The haptic paradigm in education: Challenges and case studies FG Hamza-Lup, IA Stanescu The Internet and Higher Education 13 (1-2), 78-81, 2010 | 67 | 2010 |
Narrative serious game mechanics (NSGM)–insights into the narrative-pedagogical mechanism T Lim, S Louchart, N Suttie, JB Hauge, IA Stanescu, IM Ortiz, ... Games for Training, Education, Health and Sports: 4th International …, 2014 | 49 | 2014 |
Learning Analytics Architecture to Scaffold Learning Experience through Technology-based Method JMB Hauge, IA Stanescu, S Arnab, PM Ger, T Lim, A Serrano-Laguna, ... International Journal of Serious Games 2 (1), 29-44, 2015 | 43 | 2015 |
Hot issues in game enhanced learning: the GEL viewpoint S de Freitas, J Earp, M Ott, K Kiili, M Ney, M Popescu, M Romero, M Usart, ... Procedia Computer Science 15, 25-31, 2012 | 36 | 2012 |
New pedagogical approaches in game enhanced learning: Curriculum integration S de Freitas, M Ott IGI Global, 2013 | 28 | 2013 |
Serious games in formal education: Discussing some critical aspects M Popescu, S Arnab, R Berta, J Earp, S de Freitas, M Romero, I Stanescu, ... Proceedings 5th European Conference on Game-Based Learning, 486-493, 2011 | 25 | 2011 |
Interoperability strategies for serious games development IA Stãnescu, A Stefan, M Kravcik, T Lim, R Bidarra Internet Learning 2 (1), 6, 2013 | 17 | 2013 |
GEL: Exploring game enhanced learning S de Freitas, K Kiili, M Ney, M Ott, M Popescu, M Romero, I Stanescu Procedia Computer Science 15, 289-292, 2012 | 16 | 2012 |
Mobile knowledge management toolkit IA Stănescu, A Ştefan, I Roceanu, V Ştefan, F Hamza-Lup Proceedings of the 8 th European Conference on eLearning, 558-567, 2009 | 16 | 2009 |
SERIOUS GAME MECHANICS AND OPPORTUNITIES FOR REUSE. JB Hauge, IA Stanescu, A Stefan, MB Carvalho, T Lim, S Louchart, ... eLearning & Software for Education, 2015 | 14 | 2015 |
Serious game mechanics, workshop on the ludo-pedagogical mechanism T Lim, S Louchart, N Suttie, J Baalsrud Hauge, J Earp, M Ott, S Arnab, ... Games and Learning Alliance: Third International Conference, GALA 2014 …, 2015 | 14 | 2015 |
The move beyond edutainment: Have we learnt our lessons from entertainment games? A Azadegan, J Balsrud Hauge, F Bellotti, R Berta, R Bidarra, C Harteveld, ... Games and Learning Alliance: Second International Conference, GALA 2013 …, 2014 | 14 | 2014 |
Using gamification mechanisms and digital games in structured and unstructured learning contexts IA Stanescu, A Stefan, JM Baalsrud Hauge Entertainment Computing-ICEC 2016: 15th IFIP TC 14 International Conference …, 2016 | 12 | 2016 |
A different vision in eLearning: Metaphors N Tuncay, IA Stanescu, M Tuncay Electronic Journal of e-Learning 9 (1), pp105‑114-pp105‑114, 2011 | 12 | 2011 |
Capture and reuse of knowledge in ICT-based decisional environments IA Stanescu, FG Filip Informatica Economica 13 (4), 11, 2009 | 12 | 2009 |
Harmonizing interoperability–emergent serious gaming in playful stochastic CAD environments Z Kosmadoudi, T Lim, JM Ritchie, Y Liu, R Sung, J Balsrud Hauge, ... Games and Learning Alliance: Second International Conference, GALA 2013 …, 2014 | 11 | 2014 |
Game-enhanced learning: Preliminary thoughts on curriculum integration M Ott, MM Popescu, IA Stanescu, S de Freitas New pedagogical approaches in game enhanced learning: Curriculum integration …, 2013 | 11 | 2013 |
Enabling interoperability between serious game and virtual engineering ecosystems IA Stanescu, AM Stanescu, M Moisescu, IS Sacala, A Stefan, JB Hauge International Design Engineering Technical Conferences and Computers and …, 2014 | 10 | 2014 |