Mapping learning and game mechanics for serious games analysis S Arnab, T Lim, MB Carvalho, F Bellotti, S De Freitas, S Louchart, N Suttie, ... British Journal of Educational Technology 46 (2), 391-411, 2015 | 1024 | 2015 |
Assessment in and of serious games: An overview F Bellotti, B Kapralos, K Lee, P Moreno-Ger, R Berta Advances in Human‐Computer Interaction 2013 (1), 136864, 2013 | 863 | 2013 |
An activity theory-based model for serious games analysis and conceptual design MB Carvalho, F Bellotti, R Berta, A De Gloria, CI Sedano, JB Hauge, J Hu, ... Computers & education 87, 166-181, 2015 | 444 | 2015 |
Serious Games for education and training A De Gloria, F Bellotti, R Berta International Journal of Serious Games 1 (1), 2014 | 388 | 2014 |
Designing effective serious games: opportunities and challenges for research F Bellotti, R Berta, A De Gloria International Journal of Emerging Technologies in Learning (iJET) 5 (2010), 2010 | 334 | 2010 |
A serious game model for cultural heritage F Bellotti, R Berta, A De Gloria, A D'ursi, V Fiore Journal on Computing and Cultural Heritage (JOCCH) 5 (4), 1-27, 2013 | 228 | 2013 |
Framing the adoption of serious games in formal education S Arnab, R Berta, J Earp, S De Freitas, M Popescu, M Romero, I Stanescu, ... Electronic Journal of e-learning 10 (2), pp159‑171-pp159‑171, 2012 | 190 | 2012 |
Designing a course for stimulating entrepreneurship in higher education through serious games F Bellotti, R Berta, A De Gloria, E Lavagnino, F Dagnino, M Ott, M Romero, ... Procedia Computer Science 15, 174-186, 2012 | 175 | 2012 |
Electroencephalogram and Physiological Signal Analysis for Assessing Flow in Games R Berta, F Bellotti, A De Gloria, D Pranantha, C Schatten IEEE Trans on Comput. Intelligence and AI in Games, 2013 | 168 | 2013 |
Enhancing the educational value of video games F Bellotti, R Berta, AD Gloria, L Primavera Computers in Entertainment (CIE) 7 (2), 1-18, 2009 | 166 | 2009 |
Serious games and the development of an entrepreneurial mindset in higher education engineering students F Bellotti, R Berta, A De Gloria, E Lavagnino, A Antonaci, F Dagnino, M Ott, ... Entertainment Computing 5 (4), 357-366, 2014 | 161 | 2014 |
User testing a hypermedia tour guide F Bellotti, R Berta, A De Gloria, M Margarone Pervasive Computing, IEEE 1 (2), 33-41, 2002 | 156 | 2002 |
Adaptive experience engine for serious games F Bellotti, R Berta, A De Gloria, L Primavera IEEE Transactions on Computational Intelligence and AI in Games 1 (4), 264-280, 2009 | 142 | 2009 |
Designing serious games for education: from pedagogical principles to game mechanisms F Bellotti, M Ott, S Arnab, R Berta, S de Freitas, K Kiili, A De Gloria Proceedings of the 5th European Conference on Games Based Learning, 26-34, 2011 | 138 | 2011 |
A gamified collaborative course in entrepreneurship: Focus on objectives and tools A Antonaci, FM Dagnino, M Ott, F Bellotti, R Berta, A De Gloria, ... Computers in Human Behavior 51, 1276-1283, 2015 | 110 | 2015 |
A gamified short course for promoting entrepreneurship among ICT engineering students F Bellotti, R Berta, A De Gloria, E Lavagnino, A Antonaci, FM Dagnino, ... 2013 IEEE 13th International Conference on Advanced Learning Technologies, 31-32, 2013 | 108 | 2013 |
Machine learning on mainstream microcontrollers F Sakr, F Bellotti, R Berta, A De Gloria Sensors 20 (9), 2638, 2020 | 95 | 2020 |
Time-aware multivariate nearest neighbor regression methods for traffic flow prediction P Dell'Acqua, F Bellotti, R Berta, A De Gloria IEEE Transactions on Intelligent Transportation Systems 16 (6), 3393-3402, 2015 | 94 | 2015 |
A case study on service-oriented architecture for serious games MB Carvalho, F Bellotti, R Berta, A De Gloria, G Gazzarata, J Hu, ... Entertainment computing 6, 1-10, 2015 | 90 | 2015 |
Supporting authors in the development of task‐based learning in serious virtual worlds F Bellotti, R Berta, A De Gloria, L Primavera British Journal of Educational Technology 41 (1), 86-107, 2010 | 88 | 2010 |