Social story worlds with Comme il Faut J McCoy, M Treanor, B Samuel, AA Reed, M Mateas, N Wardrip-Fruin IEEE Transactions on Computational intelligence and AI in Games 6 (2), 97-112, 2014 | 87 | 2014 |
Prom Week: Designing past the game/story dilemma. J McCoy, M Treanor, B Samuel, AA Reed, M Mateas, N Wardrip-Fruin FDG, 94-101, 2013 | 78 | 2013 |
Prom week J McCoy, M Treanor, B Samuel, AA Reed, N Wardrip-Fruin, M Mateas Proceedings of the International Conference on the Foundations of Digital …, 2012 | 57 | 2012 |
Creating interactive fiction with Inform 7 A Reed Course Technology Press, 2010 | 57 | 2010 |
Changeful tales: design-driven approaches toward more expressive storygames AA Reed University of California, Santa Cruz, 2017 | 50 | 2017 |
Playing with words: from intuition to evaluation of game dialogue interfaces S Sali, N Wardrip-Fruin, S Dow, M Mateas, S Kurniawan, AA Reed, R Liu Proceedings of the Fifth International Conference on the Foundations of …, 2010 | 37 | 2010 |
The ensemble engine: Next-generation social physics B Samuel, AA Reed, P Maddaloni, M Mateas, N Wardrip-Fruin Proceedings of the Tenth International Conference on the Foundations of …, 2015 | 34 | 2015 |
A step towards the future of role-playing games: The spyfeet mobile rpg project A Reed, B Samuel, A Sullivan, R Grant, A Grow, J Lazaro, J Mahal, ... Proceedings of the AAAI Conference on Artificial Intelligence and …, 2011 | 27 | 2011 |
Ice-Bound: Combining richly-realized story with expressive gameplay. AA Reed, J Garbe, N Wardrip-Fruin, M Mateas FDG, 2014 | 24 | 2014 |
Author assistance visualizations for Ice-Bound, a combinatorial narrative. J Garbe, AA Reed, M Dickinson, N Wardrip-Fruin, M Mateas FDG, 2014 | 23 | 2014 |
Adventure games: Playing the outsider AA Reed, J Murray, A Salter Bloomsbury Publishing USA, 2020 | 18 | 2020 |
Playing the worlds of prom week B Samuel, D Lederle-Ensign, M Treanor, N Wardrip-Fruin, J McCoy, ... Narrative Theory, Literature, and New Media, 87-105, 2015 | 15 | 2015 |
Playable experiences at AIIDE 2018 B Samuel, A Reed, E Short, S Heck, B Robison, L Wright, T Soule, ... Proceedings of the AAAI Conference on Artificial Intelligence and …, 2018 | 12 | 2018 |
Sharing authoring with algorithms: Procedural generation of satellite sentences in text-based interactive stories AA Reed Proceedings of the The third workshop on Procedural Content Generation in …, 2012 | 12 | 2012 |
Introducing story sampling: Preliminary results of a new interactive narrative evaluation technique. B Samuel, J McCoy, M Treanor, AA Reed, M Mateas, N Wardrip-Fruin FDG, 2014 | 11 | 2014 |
Blue lacuna: Lessons learned writing the world’s longest interactive fiction AA Reed Electronic Literature Organization Archive & Innovate, 2010 | 9 | 2010 |
The Ice-Bound Concordance AA Reed, J Garbe, NJ Apostol Santa Cruz, California: Self-published, 2016 | 8 | 2016 |
A sequence of possibilities AA Reed Master’s thesis, University of California, Santa Cruz, 2011 | 7 | 2011 |
April Grow, Justin Lazaro, Jennifer Mahal, Sri Kurniawan, Marilyn Walker, and Noah Wardrip-Fruin. A Step Towards the Future of Role-Playing Games: The SpyFeet Mobile RPG Project AA Reed, B Samuel, A Sullivan, R Grant 7th Annual Conference on Artificial Intelligence and Interactive Digital …, 2011 | 7 | 2011 |
Spyfeet: An exercise rpg AA Reed, B Samuel, A Sullivan, R Grant, A Grow, J Lazaro, J Mahal, ... Proceedings of the 6th International Conference on Foundations of Digital …, 2011 | 6 | 2011 |