A sense inventory for clinical abbreviations and acronyms created using clinical notes and medical dictionary resources S Moon, S Pakhomov, N Liu, JO Ryan, GB Melton Journal of the American Medical Informatics Association 21 (2), 299-307, 2014 | 89 | 2014 |
Curating Simulated Storyworlds J Ryan UC Santa Cruz, 2018 | 88 | 2018 |
Open Design Challenges for Interactive Emergent Narrative JO Ryan, M Mateas, N Wardrip-Fruin 8th International Conference on Interactive Digital Storytelling, 2015 | 73 | 2015 |
Toward Characters Who Observe, Tell, Misremember, and Lie JO Ryan, A Summerville, M Mateas, N Wardrip-Fruin 2nd Workshop on Experimental AI in Games, 2015 | 68 | 2015 |
Bad News: An Experiment in Computationally Assisted Performance B Samuel, J Ryan, A Summerville, M Mateas, N Wardrip-Fruin 9th International Conference on Interactive Digital Storytelling, 2016 | 52 | 2016 |
Expressionist: An authoring tool for in-game text generation J Ryan, E Seither, M Mateas, N Wardrip-Fruin 9th International Conference on Interactive Digital Storytelling, 2016 | 43 | 2016 |
Grimes’ Fairy Tales: A 1960s Story Generator J Ryan 10th International Conference on Interactive Digital Storytelling, 2017 | 40 | 2017 |
Characters Who Speak Their Minds: Dialogue Generation in Talk of the Town J Ryan, M Mateas, N Wardrip-Fruin 12th Annual AAAI Conference on Artificial Intelligence and Interactive …, 2016 | 38 | 2016 |
What We Talk About When We Talk About Games: Bottom-Up Game Studies Using Natural Language Processing JO Ryan, E Kaltman, M Mateas, N Wardrip-Fruin 10th International Conference on the Foundations of Digital Games, 2015 | 32 | 2015 |
Getting academical: a choice-based interactive storytelling game for teaching responsible conduct of research EF Melcer, KM Grasse, J Ryan, N Junius, M Kreminski, D Squinkifer, B Hill, ... Proceedings of the 15th International Conference on the Foundations of …, 2020 | 26 | 2020 |
A Lightweight Videogame Dialogue Manager J Ryan, M Mateas, N Wardrip-Fruin 1st Joint International Conference of DiGRA and FDG, 2016 | 20 | 2016 |
A study of actions in operative notes Y Wang, S Pakhomov, NE Burkart, JO Ryan, GB Melton AMIA Annual Symposium Proceedings 2012, 1431, 2012 | 19 | 2012 |
Teaching responsible conduct of research through an interactive storytelling game EF Melcer, J Ryan, N Junius, M Kreminski, D Squinkifer, B Hill, ... Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020 | 18 | 2020 |
Bad News: A Game of Death and Communication JO Ryan, AJ Summerville, B Samuel Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016 | 17 | 2016 |
Computerized Analysis of a Verbal Fluency Test JO Ryan, S Pakhomov, S Marino, C Bernick, S Banks 51st Annual Meeting of the Association for Computational Linguistics, 884-889, 2013 | 16 | 2013 |
A Simple Method for Evolving Large Character Social Networks J Ryan, M Mateas, N Wardrip-Fruin 5th Workshop on Social Believability in Games, 2016 | 15 | 2016 |
Generating Natural Language Retellings from Prom Week Play Traces C Antoun, M Antoun, JO Ryan, B Samuel, R Swanson, MA Walker 6th Workshop on Procedural Content Generation, 2015 | 15 | 2015 |
Automating Direct Speech Variations in Stories and Games SM Lukin, JO Ryan, MA Walker 3rd Workshop on Games and NLP, 2014 | 14 | 2014 |
Simulating Character Knowledge Phenomena in Talk of the Town J Ryan, M Mateas Game AI Pro 3, 433-448, 2017 | 13 | 2017 |
Toward Natural Language Generation by Humans JO Ryan, AM Fisher, T Owen-Milner, M Mateas, N Wardrip-Fruin Joint Workshop on Intelligent Narrative Technologies and Social …, 2015 | 13 | 2015 |