A method and a system for generating a realistic 3d reconstruction model for an object or being TM Mora, J QUELEN, OD Escoda, CF Bernstrom, RP Scasso, DB Diez, ... | 93 | 2013 |
Real-time nonparametric background subtraction with tracking-based foreground update D Berjón, C Cuevas, F Morán, N García Pattern Recognition 74, 156-170, 2018 | 74 | 2018 |
DopplerNet: A convolutional neural network for recognising targets in real scenarios using a persistent range–Doppler radar I Roldan, CR del‐Blanco, Á Duque de Quevedo, F Ibañez Urzaiz, ... IET Radar, Sonar & Navigation 14 (4), 593-600, 2020 | 51 | 2020 |
GPU-based implementation of an optimized nonparametric background modeling for real-time moving object detection D Berjon, C Cuevas, F Moran, N Garcia IEEE Transactions on Consumer Electronics 59 (2), 361-369, 2013 | 37 | 2013 |
FVV live: A real-time free-viewpoint video system with consumer electronics hardware P Carballeira, C Carmona, C Díaz, D Berjón, D Corregidor, J Cabrera, ... IEEE Transactions on Multimedia 24, 2378-2391, 2021 | 34 | 2021 |
Detection of stationary foreground objects using multiple nonparametric background-foreground models on a finite state machine C Cuevas, R Martínez, D Berjón, N García IEEE Transactions on image processing 26 (3), 1127-1142, 2016 | 31 | 2016 |
Live free-viewpoint video in immersive media production over 5G networks P Pérez, D Corregidor, E Garrido, I Benito, E González-Sosa, J Cabrera, ... IEEE Transactions on Broadcasting 68 (2), 439-450, 2022 | 27 | 2022 |
Moving object detection for real-time augmented reality applications in a GPGPU C Cuevas, D Berjón, F Morán, N García IEEE Transactions on Consumer Electronics 58 (1), 117-125, 2012 | 27 | 2012 |
Optimal piecewise linear function approximation for GPU-based applications D Berjón, G Gallego, C Cuevas, F Morán, N García IEEE transactions on cybernetics 46 (11), 2584-2595, 2015 | 25 | 2015 |
Seamless, Static Multi‐Texturing of 3D Meshes R Pagés, D Berjón, F Morán, N García Computer Graphics Forum 34 (1), 228-238, 2015 | 24 | 2015 |
Congestion control for cloud gaming over udp based on round-trip video latency A Alós, F Morán, P Carballeira, D Berjón, N García IEEE Access 7, 78882-78897, 2019 | 17 | 2019 |
Objective and subjective evaluation of static 3D mesh compression D Berjón, F Morán, S Manjunatha Signal Processing: Image Communication 28 (2), 181-195, 2013 | 16 | 2013 |
Composition of texture atlases for 3D mesh multi-texturing R Pagés, S Arnaldo, F Morán, D Berjón Proc. EG-IT'10 (EuroGraphics Italian Chapter) Conf, 2010 | 16 | 2010 |
Fast feature matching for detailed point cloud generation D Berjón, R Pagés, F Morán 2016 Sixth International Conference on Image Processing Theory, Tools and …, 2016 | 14 | 2016 |
Automatic system for virtual human reconstruction with 3D mesh multi-texturing and facial enhancement R Pagés, D Berjón, F Morán Signal Processing: Image Communication 28 (9), 1089-1099, 2013 | 12 | 2013 |
Optimal PolygonalLinearization and Fast Interpolation of Nonlinear Systems G Gallego, D Berjón, N García IEEE Transactions on Circuits and Systems I: Regular Papers 61 (11), 3225-3234, 2014 | 9 | 2014 |
Region-based moving object detection using spatially conditioned nonparametric models in a GPU D Berjón, C Cuevas, F Morán, N García 2014 IEEE International Conference on Consumer Electronics (ICCE), 359-360, 2014 | 9 | 2014 |
Detection of static moving objects using multiple nonparametric background models R Martínez, C Cuevas, D Berjón, N García 2015 International Symposium on Consumer Electronics (ISCE), 1-2, 2015 | 8 | 2015 |
FVV live: Real-time, low-cost, free viewpoint video D Berjón, P Carballeira, J Cabrera, C Carmona, D Corregidor, C Díaz, ... 2020 IEEE International Conference on Multimedia & Expo Workshops (ICMEW), 1-2, 2020 | 7 | 2020 |
A parallel implementation of 3D Zernike moment analysis D Berjón, S Arnaldo, F Morán Parallel Processing for Imaging Applications 7872, 83-89, 2011 | 7 | 2011 |