Augmented Reality and programming education: A systematic review A Theodoropoulos, G Lepouras International Journal of Child-Computer Interaction 30, 100335, 2021 | 83 | 2021 |
VR games in cultural heritage: A systematic review of the emerging fields of virtual reality and culture games A Theodoropoulos, A Antoniou Applied Sciences 12 (17), 8476, 2022 | 57 | 2022 |
How do different cognitive styles affect learning programming? Insights from a game-based approach in Greek schools A Theodoropoulos, A Antoniou, G Lepouras ACM Transactions on Computing Education (TOCE) 17 (1), 1-25, 2016 | 48 | 2016 |
Teacher and student views on educational robotics: The Pan-Hellenic competition case A Theodoropoulos, A Antoniou, G Lepouras Application and Theory of Computer Technology 2 (4), 1-23, 2017 | 24 | 2017 |
The personality of the influencers, the characteristics of qualitative discussions and their analysis for recommendations to cultural institutions V Poulopoulos, C Vassilakis, A Antoniou, G Lepouras, A Theodoropoulos, ... Heritage 1 (2), 239-253, 2018 | 23 | 2018 |
Digital game-based learning and computational thinking in P-12 education: a systematic literature review on playing games for learning programming A Theodoropoulos, G Lepouras Handbook of research on tools for teaching computational thinking in p-12 …, 2020 | 22 | 2020 |
Students teach students: Alternative teaching in Greek secondary education A Theodoropoulos, A Antoniou, G Lepouras Education and Information Technologies 21 (2), 373-379, 2016 | 17 | 2016 |
Participatory design and participatory debugging: Listening to students to improve computational thinking by creating games A Theodoropoulos International Journal of Child-Computer Interaction 34, 100525, 2022 | 9 | 2022 |
Computing in the physical world engages students: Impact on their attitudes and self-efficacy towards computer science through robotic activities A Theodoropoulos, P Leon, A Antoniou, G Lepouras Proceedings of the 13th Workshop in Primary and Secondary Computing …, 2018 | 8 | 2018 |
Facebook as Teaching Tool in Higher Education: A Case Study A Antoniou, A Theodoropoulos, K Christopoulou, G Lepouras International Journal Advances in Social Science and Humanities 2 (3), 43 - 56, 2014 | 8 | 2014 |
Developing an interactive VR CAVE for immersive shared gaming experiences A Theodoropoulos, D Stavropoulou, P Papadopoulos, N Platis, ... Virtual Worlds 2 (2), 162-181, 2023 | 7 | 2023 |
Educational Robotics in the service of CSE: A study based on the PanHellenic competition A Theodoropoulos, A Antoniou, G Lepouras Proceedings of the 11th Workshop in Primary and Secondary Computing …, 2016 | 6 | 2016 |
Collaboration skills in educational robotics: A methodological Approach—Results from two case studies in primary schools EA Demetroulis, A Theodoropoulos, M Wallace, V Poulopoulos, ... Education Sciences 13 (5), 468, 2023 | 5 | 2023 |
Towards a framework for adaptive gameplay in serious games that teach programming: association between computational thinking and cognitive style A Theodoropoulos, V Poulopoulos, G Lepouras Educating Engineers for Future Industrial Revolutions: Proceedings of the …, 2021 | 3 | 2021 |
The Little ones, the Big ones and the Code: Utilization of digital educational games in primary school pupils A Theodoropoulos, A Antoniou, G Lepouras 7th Conference on Informatics in Education (CIE2015), 40-49, 2015 | 3 | 2015 |
A virtual ship evacuation serious game: assessment of data and passenger training A Theodoropoulos, G Kougioumtzoglou, G Lepouras International Conference on Games and Learning Alliance, 212-222, 2022 | 2 | 2022 |
Turtle heroes: designing a serious game for a VR interactive tunnel A Theodoropoulos, E Roinioti, M Dejonai, Y Aggelakos, G Lepouras International Conference on Games and Learning Alliance, 3-10, 2022 | 2 | 2022 |
Framework for the effective implementation of alternative teaching methods for informatics A Theodoropoulos Πανεπιστήμιο Πελοποννήσου. Σχολή Οικονομίας Διοίκησης και Πληροφορικής …, 2017 | 2 | 2017 |
Design and development of a game-engine-based simulator specialised on ships evacuation G Kougioumtzoglou, A Theodoropoulos, G Lepouras International journal of human factors modelling and simulation 7 (3-4), 301-328, 2022 | 1 | 2022 |
A guide for the development of game-based evacuation simulators G Kougioumtzoglou, A Theodoropoulos, G Lepouras Educating Engineers for Future Industrial Revolutions: Proceedings of the …, 2021 | 1 | 2021 |