Discovering different kinds of smartphone users through their application usage behaviors S Zhao, J Ramos, J Tao, Z Jiang, S Li, Z Wu, G Pan, AK Dey Proceedings of the 2016 ACM international joint conference on pervasive and …, 2016 | 180 | 2016 |
Personalized bundle recommendation in online games Q Deng, K Wang, M Zhao, Z Zou, R Wu, J Tao, C Fan, L Chen Proceedings of the 29th ACM International Conference on Information …, 2020 | 68 | 2020 |
Mining user attributes using large-scale app lists of smartphones S Zhao, G Pan, Y Zhao, J Tao, J Chen, S Li, Z Wu IEEE Systems Journal 11 (1), 315-323, 2016 | 45 | 2016 |
Nguard: A game bot detection framework for netease mmorpgs J Tao, J Xu, L Gong, Y Li, C Fan, Z Zhao Proceedings of the 24th ACM SIGKDD international conference on knowledge …, 2018 | 39 | 2018 |
Optmatch: Optimized matchmaking via modeling the high-order interactions on the arena L Gong, X Feng, D Ye, H Li, R Wu, J Tao, C Fan, P Cui Proceedings of the 26th ACM SIGKDD International Conference on Knowledge …, 2020 | 33 | 2020 |
BikeNet: Accurate bike demand prediction using graph neural networks for station rebalancing R Guo, Z Jiang, J Huang, J Tao, C Wang, J Li, L Chen 2019 IEEE SmartWorld, Ubiquitous Intelligence & Computing, Advanced …, 2019 | 28 | 2019 |
Mvan: Multi-view attention networks for real money trading detection in online games J Tao, J Lin, S Zhang, S Zhao, R Wu, C Fan, P Cui Proceedings of the 25th ACM SIGKDD international conference on knowledge …, 2019 | 28 | 2019 |
Reinforcement learning with a disentangled universal value function for item recommendation K Wang, Z Zou, Q Deng, J Tao, R Wu, C Fan, L Chen, P Cui Proceedings of the AAAI conference on artificial intelligence 35 (5), 4427-4435, 2021 | 27 | 2021 |
Rl4rs: A real-world benchmark for reinforcement learning based recommender system K Wang, Z Zou, Q Deng, Y Shang, M Zhao, R Wu, X Shen, T Lyu, C Fan arXiv preprint arXiv:2110.11073, 2021 | 24 | 2021 |
Bilateral filtering graph convolutional network for multi-relational social recommendation in the power-law networks M Zhao, Q Deng, K Wang, R Wu, J Tao, C Fan, L Chen, P Cui ACM Transactions on Information Systems (TOIS) 40 (2), 1-24, 2021 | 22 | 2021 |
Data-driven variable decomposition for treatment effect estimation K Kuang, P Cui, H Zou, B Li, J Tao, F Wu, S Yang IEEE Transactions on Knowledge and Data Engineering 34 (5), 2120-2134, 2020 | 22 | 2020 |
Explainable ai for cheating detection and churn prediction in online games J Tao, Y Xiong, S Zhao, R Wu, X Shen, T Lyu, C Fan, Z Hu, S Zhao, G Pan IEEE Transactions on Games 15 (2), 242-251, 2022 | 21 | 2022 |
Nguard+ an attention-based game bot detection framework via player behavior sequences J Xu, Y Luo, J Tao, C Fan, Z Zhao, J Lu ACM Transactions on Knowledge Discovery from Data (TKDD) 14 (6), 1-24, 2020 | 19 | 2020 |
Learning decomposed representation for counterfactual inference A Wu, K Kuang, J Yuan, B Li, R Wu, Q Zhu, Y Zhuang, F Wu arXiv preprint arXiv:2006.07040, 2020 | 19 | 2020 |
Understanding smartphone users from installed app lists using boolean matrix factorization S Zhao, G Pan, J Tao, Z Luo, S Li, Z Wu IEEE transactions on cybernetics 52 (1), 384-397, 2020 | 19 | 2020 |
Neuralac: Learning cooperation and competition effects for match outcome prediction Y Gu, Q Liu, K Zhang, Z Huang, R Wu, J Tao Proceedings of the AAAI Conference on Artificial Intelligence 35 (5), 4072-4080, 2021 | 17 | 2021 |
Xai-driven explainable multi-view game cheating detection J Tao, Y Xiong, S Zhao, Y Xu, J Lin, R Wu, C Fan 2020 IEEE conference on games (CoG), 144-151, 2020 | 17 | 2020 |
perCLTV: A general system for personalized customer lifetime value prediction in online games S Zhao, R Wu, J Tao, M Qu, M Zhao, C Fan, H Zhao ACM Transactions on Information Systems 41 (1), 1-29, 2023 | 16 | 2023 |
Build your own bundle-a neural combinatorial optimization method Q Deng, K Wang, M Zhao, R Wu, Y Ding, Z Zou, Y Shang, J Tao, C Fan Proceedings of the 29th ACM International Conference on Multimedia, 2625-2633, 2021 | 16 | 2021 |
Player behavior modeling for enhancing role-playing game engagement S Zhao, Y Xu, Z Luo, J Tao, S Li, C Fan, G Pan IEEE Transactions on Computational Social Systems 8 (2), 464-474, 2021 | 16 | 2021 |