İnteraktif media tasarımında temel adımlar O Özcan İş Bankası Kültür Yayınları, 2003 | 62 | 2003 |
CHI 2039: speculative research visions EPS Baumer, J Ahn, M Bie, EM Bonsignore, A Börütecene, OT Buruk, ... CHI'14 Extended Abstracts on Human Factors in Computing Systems, 761-770, 2014 | 42 | 2014 |
Hands as a Controller: User Preferences for Hand Specific On-Skin Gestures I Bostan, OT Buruk, MOT M Canat, C Yurdakul, T Göksun, O Özcan Proceedings of the 2017 ACM Conference Companion Publication on Designing …, 2017 | 41 | 2017 |
Extracting design guidelines for wearables and movement in tabletop role-playing games via a research through design process OT Buruk, O Özcan Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018 | 40 | 2018 |
Exploring computational materials as fashion materials: Recommendations for designing fashionable wearables Ç Genç, OT Buruk, S Inal, K Can, O Özcan | 39 | 2018 |
Teaching interactive media design O Özcan, L Akarun International Journal of Technology and Design Education 12, 161-171, 2002 | 39 | 2002 |
Head-mounted mixed reality projection display for games production and entertainment D Kade, K Akşit, H Ürey, O Özcan Personal and Ubiquitous Computing 19, 509-521, 2015 | 32 | 2015 |
The meaning of dyslexics' drawings in communication design. M Corlu, O Özcan, Ü Korkmazlar, M Thomson Dyslexia (10769242) 15 (2), 2009 | 28 | 2009 |
Machine learning-enabled optimization of extrusion-based 3D printing SR Dabbagh, O Ozcan, S Tasoglu Methods 206, 27-40, 2022 | 27 | 2022 |
Standardizing interaction design education A Thomassen, O Ozcan Computers & education 54 (4), 849-855, 2010 | 27 | 2010 |
The potential of dyslexic individuals in communication design education M Corlu, O Özcan, Ü Korkmazlar Behavioural Neurology 18 (4), 217-223, 2007 | 25 | 2007 |
Cultures, the traditional shadow play, and interactive media design O Özcan Design Issues 18 (3), 18-26, 2002 | 24 | 2002 |
Increasing the packing density of assays in paper-based microfluidic devices SR Dabbagh, E Becher, F Ghaderinezhad, H Havlucu, O Ozcan, M Ozkan, ... Biomicrofluidics 15 (1), 2021 | 23 | 2021 |
Virtual museums in Turkey T Atagok, O Ozcan Museum International 53 (1), 42-45, 2001 | 22 | 2001 |
MaR-T: Designing a projection-based mixed reality system for nonsymbolic math development of preschoolers: Guided by theories of cognition and learning C Beşevli, E Salman, T Goksun, H Urey, O Özcan Proceedings of the 18th ACM international conference on interaction design …, 2019 | 21 | 2019 |
It made more sense: Comparison of user-elicited on-skin touch and freehand gesture sets H Havlucu, MY Ergin, I Bostan, OT Buruk, T Göksun, O Özcan Distributed, Ambient and Pervasive Interactions: 5th International …, 2017 | 20 | 2017 |
Snowflakes: a prototyping tool for computational jewelry OO Buruk, Ç Genç, İO Yıldırım, MC Onbaşlı, O Özcan Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021 | 19 | 2021 |
Portable magnetic levitation technologies MM Alseed, S Rahmani Dabbagh, P Zhao, O Ozcan, S Tasoglu Advanced Optical Technologies 10 (2), 109-121, 2021 | 18 | 2021 |
Exploring projection based mixed reality with tangibles for nonsymbolic preschool math education E Salman, C Besevli, T Göksun, O Özcan, H Urey Proceedings of the thirteenth international conference on tangible, embedded …, 2019 | 18 | 2019 |
Investigating the effects of legacy bias: User elicited gestures from the end users perspective C Beşevli, OT Buruk, M Erkaya, O Özcan Proceedings of the 2018 ACM Conference Companion Publication on Designing …, 2018 | 18 | 2018 |