The use of serious games in museum visits and exhibitions: A systematic mapping study I Paliokas, S Sylaiou 2016 8th International Conference on games and virtual worlds for serious …, 2016 | 120 | 2016 |
A gamified augmented reality application for digital heritage and tourism I Paliokas, AT Patenidis, EE Mitsopoulou, C Tsita, G Pehlivanides, ... Applied Sciences 10 (21), 7868, 2020 | 91 | 2020 |
Playlogo 3d: A 3d interactive video game for early programming education: Let logo be a game I Paliokas, C Arapidis, M Mpimpitsos 2011 Third International Conference on Games and Virtual Worlds for Serious …, 2011 | 64 | 2011 |
Exploring the educational impact of diverse technologies in online virtual museums S Sylaiou, K Mania, I Paliokas, L Pujol-Tost, V Killintzis, F Liarokapis International Journal of Arts and Technology 10 (1), 58-84, 2017 | 63 | 2017 |
A novel social gamified collaboration platform enriched with shop-floor data and feedback for the improvement of the productivity, safety and engagement in factories E Lithoxoidou, S Doumpoulakis, A Tsakiris, C Ziogou, S Krinidis, ... Computers & Industrial Engineering 139, 105691, 2020 | 50 | 2020 |
A comparison of traditional and serious game-based digital markers of cognition in older adults with mild cognitive impairment and healthy controls P Iliadou, I Paliokas, S Zygouris, E Lazarou, K Votis, D Tzovaras, ... Journal of Alzheimer's disease 79 (4), 1747-1759, 2021 | 33 | 2021 |
Smart, personalized and adaptive ICT solutions for active, healthy and productive ageing with enhanced workability D Giakoumis, K Votis, E Altsitsiadis, S Segkouli, I Paliokas, D Tzovaras Proceedings of the 12th ACM International Conference on PErvasive …, 2019 | 27 | 2019 |
Usability evaluation of virtual museums’ interfaces visualization technologies S Sylaiou, V Killintzis, I Paliokas, K Mania, P Patias Virtual, Augmented and Mixed Reality. Applications of Virtual and Augmented …, 2014 | 26 | 2014 |
Evaluation of window size in classification of epileptic short-term EEG signals using a Brain Computer Interface software KD Tzimourta, LG Astrakas, AM Gianni, AT Tzallas, N Giannakeas, ... Engineering, Technology & Applied Science Research 8 (4), 3093-3097, 2018 | 22 | 2018 |
Reinforcing metacognition in CAD education using videotutorials I Paliokas Computer-Aided Design and Applications 6 (5), 613-623, 2009 | 18 | 2009 |
Health Recommender System design in the context of CAREGIVERSPRO-MMD Project L Oliva-Felipe, C Barrué, A Cortés, E Wolverson, M Antomarini, I Landrin, ... Proceedings of the 11th PErvasive Technologies Related to Assistive …, 2018 | 16 | 2018 |
Smart Workplaces for older adults: Coping ‘ethically’with technology pervasiveness S Segkouli, D Giakoumis, K Votis, A Triantafyllidis, I Paliokas, D Tzovaras Universal Access in the Information Society 22 (1), 37-49, 2023 | 15 | 2023 |
A blockchain platform in connected medical-device environments: Trustworthy technology to guard against cyberthreats I Paliokas, N Tsoniotis, K Votis, D Tzovaras IEEE Consumer Electronics Magazine 8 (4), 50-55, 2019 | 15 | 2019 |
Stereoscopic online web content creation and rendering D Andriotis, I Paliokas, A Tsakiris US Patent 9,678,929, 2017 | 14 | 2017 |
Game based early programming education: the more you play, the more you learn I Paliokas, C Arapidis, M Mpimpitsos Transactions on Edutainment IX, 115-131, 2013 | 13 | 2013 |
Archaeo viz-a 3d explorative learning environment of reconstructed archaeological sites and cultural artefacts I Paliokas, V Buda, IA Robert 2010 International Conference on Signal Processing and Multimedia …, 2010 | 13 | 2010 |
Gamification in social networking: a platform for people living with dementia and their caregivers I Paliokas, A Tzallas, N Katertsidis, K Votis, D Tzovaras 2017 IEEE 17th International Conference on Bioinformatics and Bioengineering …, 2017 | 12 | 2017 |
The impact of physical computing and computational pedagogy on girl’s self–efficacy and computational thinking practice S Psycharis, K Kalovrektis, A Xenakis, I Paliokas, M Patrinopoulos, ... 2021 IEEE Global Engineering Education Conference (EDUCON), 308-315, 2021 | 10 | 2021 |
A gamification engine architecture for enhancing behavioral change support systems EE Lithoxoidou, I Paliokas, I Gotsos, S Krinidis, A Tsakiris, K Votis, ... Proceedings of the 11th PErvasive Technologies Related to Assistive …, 2018 | 10 | 2018 |
A web-based platform for people with memory problems and their caregivers (CAREGIVERSPRO-MMD): mixed-methods evaluation of usability P Zafeiridi, K Paulson, R Dunn, E Wolverson, C White, JA Thorpe, ... JMIR formative research 2 (1), e9083, 2018 | 10 | 2018 |