Path selection using fuzzy weight aggregated sum product assessment TB Chandrawati, AAP Ratna, RF Sari International Journal of Computers communications & control 15 (5), 2020 | 17 | 2020 |
A review of firefly algorithms for path planning, vehicle routing and traveling salesman problems TB Chandrawati, RF Sari 2018 2nd International Conference on Electrical Engineering and Informatics …, 2018 | 17 | 2018 |
" Smart Puzzle" Game Helping Children Learn to Read SH Yunanto, TB Chandrawati Sisforma 3, 13, 2017 | 9 | 2017 |
Making Education Game to Choose Healthy Snacks for Children VW Febriani, TB Chandrawati, AD Widiantoro Making Education Game to Choose Healthy Snacks for Children 3 (1), 26-32, 2016 | 6 | 2016 |
Shooting Game can be an Education games for Children VW Febriani, TB Chandrawati International Journal of the Computer, the Internet and Management 20, 8.1-8.6, 2012 | 6 | 2012 |
Implementing Bio-Inspired Algorithm for Pathfinding in Flood Disaster Prevention Game T Brenda Chandrawati, AAP Ratna, RF Sari Computational Science and Technology: 6th ICCST 2019, Kota Kinabalu …, 2020 | 5 | 2020 |
Game Design to Introduce Pets W Febriyanto, B Chandrawati, E Widyarto SISFORMA 3 (1), 33-38, 2016 | 5 | 2016 |
Deteksi Buku Perpustakaan Fakultas dengan Aplikasi RFID Berbasis WEB B Chandrawati, R Farrid Christanti, R Sanjaya Jurnal Proxies 1 (1), 32-36, 2012 | 5 | 2012 |
Detection hand motion on virtual reality mathematics game with accelerometer and flex sensors E Widyarto Nugroho, B Chandrawati Detection Hand Motion on Virtual Reality Mathematics Game with Accelerometer …, 2018 | 4 | 2018 |
Priority search simulation for flood evacuation routes using fuzzy AHP approach TB Chandrawati, AAP Ratna, RF Sari Journal of Applied Engineering Science 20 (1), 19-28, 2022 | 3 | 2022 |
Designing Tommy and Pokina Educative Language Game Software: a Transnational Popular Culture Project EM Dukut SISFORMA: Journal of Information Systems 5 (2), 51-61, 2018 | 2 | 2018 |
THE PETS: Game Introduction of Pets in Two Languages W Febriyanto, B Chandrawati, E Widyarto SISFORMA 3 (2), 70-75, 2016 | 2 | 2016 |
Internet of Things-Based Entrepreneurship Lockers Y Bisma, AK Pamudji, TB Chandrawati, EW Nugroho Journal of Business and Technology, 2022 | 1 | 2022 |
The design of Visual Support for Educational Games of Dental and Oral Health DN Fitriana, TB Chandrawati Sisforma 2 (2), 35, 2017 | 1 | 2017 |
Designing Educational Game to Choose Healthy Snacks for Children VW Febriani, TB Chandrawati, AD Widiantoro SISFROMA: Journal of Information System 3 (1), 2016 | 1 | 2016 |
The World of" Gigi" Game DN Fitriana, B Chandrawati Sisforma 3 (2), 63-69, 2016 | 1 | 2016 |
Designing education game to choose hygiene and healthy snacks for children VW Febriani, TB Chandrawati, AD Widiantoro SISFORMA 2 (2), 27-34, 2015 | 1 | 2015 |
Educational Games of Introducing English to Early Childhood RF Gunawan, TB Chandrawati, FXH Prasetya Journal of Business and Technology 4 (2), 76-82, 2024 | | 2024 |
Designing a Game To Introduce and Educate Computational Thinking M Dhita, EW Nugroho, TB Chandrawati SISFORMA 11 (1), 10-16, 2024 | | 2024 |
Improving Students' Interest In Learning Javanese Character By Using Augmented Reality DK Halim, TB Chandrawati, EW Nugroho Journal of Business and Technology 4 (1), 16-23, 2024 | | 2024 |