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T. BRENDA CHANDRAWATI
T. BRENDA CHANDRAWATI
Information System Department, Soegijapranata Catholic University
在 unika.ac.id 的电子邮件经过验证 - 首页
标题
引用次数
引用次数
年份
Path selection using fuzzy weight aggregated sum product assessment
TB Chandrawati, AAP Ratna, RF Sari
International Journal of Computers communications & control 15 (5), 2020
172020
A review of firefly algorithms for path planning, vehicle routing and traveling salesman problems
TB Chandrawati, RF Sari
2018 2nd International Conference on Electrical Engineering and Informatics …, 2018
172018
" Smart Puzzle" Game Helping Children Learn to Read
SH Yunanto, TB Chandrawati
Sisforma 3, 13, 2017
92017
Making Education Game to Choose Healthy Snacks for Children
VW Febriani, TB Chandrawati, AD Widiantoro
Making Education Game to Choose Healthy Snacks for Children 3 (1), 26-32, 2016
62016
Shooting Game can be an Education games for Children
VW Febriani, TB Chandrawati
International Journal of the Computer, the Internet and Management 20, 8.1-8.6, 2012
62012
Implementing Bio-Inspired Algorithm for Pathfinding in Flood Disaster Prevention Game
T Brenda Chandrawati, AAP Ratna, RF Sari
Computational Science and Technology: 6th ICCST 2019, Kota Kinabalu …, 2020
52020
Game Design to Introduce Pets
W Febriyanto, B Chandrawati, E Widyarto
SISFORMA 3 (1), 33-38, 2016
52016
Deteksi Buku Perpustakaan Fakultas dengan Aplikasi RFID Berbasis WEB
B Chandrawati, R Farrid Christanti, R Sanjaya
Jurnal Proxies 1 (1), 32-36, 2012
52012
Detection hand motion on virtual reality mathematics game with accelerometer and flex sensors
E Widyarto Nugroho, B Chandrawati
Detection Hand Motion on Virtual Reality Mathematics Game with Accelerometer …, 2018
42018
Priority search simulation for flood evacuation routes using fuzzy AHP approach
TB Chandrawati, AAP Ratna, RF Sari
Journal of Applied Engineering Science 20 (1), 19-28, 2022
32022
Designing Tommy and Pokina Educative Language Game Software: a Transnational Popular Culture Project
EM Dukut
SISFORMA: Journal of Information Systems 5 (2), 51-61, 2018
22018
THE PETS: Game Introduction of Pets in Two Languages
W Febriyanto, B Chandrawati, E Widyarto
SISFORMA 3 (2), 70-75, 2016
22016
Internet of Things-Based Entrepreneurship Lockers
Y Bisma, AK Pamudji, TB Chandrawati, EW Nugroho
Journal of Business and Technology, 2022
12022
The design of Visual Support for Educational Games of Dental and Oral Health
DN Fitriana, TB Chandrawati
Sisforma 2 (2), 35, 2017
12017
Designing Educational Game to Choose Healthy Snacks for Children
VW Febriani, TB Chandrawati, AD Widiantoro
SISFROMA: Journal of Information System 3 (1), 2016
12016
The World of" Gigi" Game
DN Fitriana, B Chandrawati
Sisforma 3 (2), 63-69, 2016
12016
Designing education game to choose hygiene and healthy snacks for children
VW Febriani, TB Chandrawati, AD Widiantoro
SISFORMA 2 (2), 27-34, 2015
12015
Educational Games of Introducing English to Early Childhood
RF Gunawan, TB Chandrawati, FXH Prasetya
Journal of Business and Technology 4 (2), 76-82, 2024
2024
Designing a Game To Introduce and Educate Computational Thinking
M Dhita, EW Nugroho, TB Chandrawati
SISFORMA 11 (1), 10-16, 2024
2024
Improving Students' Interest In Learning Javanese Character By Using Augmented Reality
DK Halim, TB Chandrawati, EW Nugroho
Journal of Business and Technology 4 (1), 16-23, 2024
2024
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