A survey of monte carlo tree search methods CB Browne, E Powley, D Whitehouse, SM Lucas, PI Cowling, ... IEEE Transactions on Computational Intelligence and AI in games 4 (1), 1-43, 2012 | 3788 | 2012 |
Search-based procedural content generation: A taxonomy and survey J Togelius, GN Yannakakis, KO Stanley, C Browne IEEE Transactions on Computational Intelligence and AI in Games 3 (3), 172-186, 2011 | 908 | 2011 |
Evolutionary Game Design C Browne Springer, 2011 | 381 | 2011 |
Evolutionary game design C Browne, F Maire IEEE Transactions on Computational Intelligence and AI in Games 2 (1), 1-16, 2010 | 381 | 2010 |
Search-based procedural content generation J Togelius, GN Yannakakis, KO Stanley, C Browne Applications of Evolutionary Computation: EvoApplicatons 2010: EvoCOMPLEX …, 2010 | 220 | 2010 |
Automatic generation and evaluation of recombination games CB Browne Queensland University of Technology, 2008 | 169 | 2008 |
Hex Strategy: Making the right connections C Browne AK Peters/CRC Press, 2009 | 139 | 2009 |
Ludii–the ludemic general game system E Piette, DJNJ Soemers, M Stephenson, CF Sironi, MHM Winands, ... ECAI 2020, 411-418, 2020 | 87 | 2020 |
Connection games: variations on a theme C Browne AK Peters/CRC Press, 2018 | 76 | 2018 |
System and method for automatic music generation using a neural network architecture CB Browne US Patent 6,297,439, 2001 | 64 | 2001 |
Animated font characters CB Browne, PQ Scott, SR Bruce, GA Hill US Patent 6,504,545, 2003 | 63 | 2003 |
Method and apparatus for image metadata entry C Browne, C Brown US Patent App. 10/734,222, 2004 | 56 | 2004 |
A class grammar for general games C Browne International Conference on Computers and Games, 167-182, 2016 | 37 | 2016 |
Modern techniques for ancient games C Browne 2018 IEEE Conference on Computational Intelligence and Games (CIG), 1-8, 2018 | 34 | 2018 |
Evolving 3d buildings for the prototype video game subversion A Martin, A Lim, S Colton, C Browne Applications of Evolutionary Computation: EvoApplicatons 2010: EvoCOMPLEX …, 2010 | 31 | 2010 |
Elegance in game design C Browne IEEE Transactions on Computational Intelligence and AI in Games 4 (3), 229-240, 2012 | 27 | 2012 |
Strategic features for general games C Browne, DJNJ Soemers, E Piette arXiv preprint arXiv:2101.00843, 2021 | 25 | 2021 |
Foundations of Digital Arch {\ae} oludology C Browne, DJNJ Soemers, É Piette, M Stephenson, M Conrad, W Crist, ... arXiv preprint arXiv:1905.13516, 2019 | 25 | 2019 |
Truchet curves and surfaces C Browne Computers & Graphics 32 (2), 268-281, 2008 | 25 | 2008 |
Font architecture and creation tool for producing richer text GA Hill, CB Browne, PQ Scott, TM Long US Patent 6,870,535, 2005 | 24 | 2005 |