Statistical Characterization of Business-Critical Workloads Hosted in Cloud Datacenters S Shen, V van Beek, A Iosup IEEE/ACM International Symposium on Cluster, Cloud and Grid Computing (CCGrid), 2015 | 278 | 2015 |
Toxicity detection in multiplayer online games M Märtens, S Shen, A Iosup, F Kuipers 2015 International Workshop on Network and Systems Support for Games …, 2015 | 128 | 2015 |
Scheduling Jobs in the Cloud Using On-demand and Reserved Instances S Shen, K Deng, A Iosup, D Epema Euro-Par 2013, 2013 | 69 | 2013 |
When game becomes life: The creators and spectators of online game replays and live streaming AL Jia, S Shen, DHJ Epema, A Iosup ACM Transactions on Multimedia Computing, Communications, and Applications …, 2016 | 66 | 2016 |
Analyzing implicit social networks in multiplayer online games R van de Bovenkamp, S Shen, AL Jia, F Kuipers IEEE Internet Computing 18 (3), 36-44, 2014 | 66 | 2014 |
Socializing by Gaming: Revealing Social Relationships in Multiplayer Online Games AL Jia, S Shen, R van de Bovenkamp, A Iosup, F Kuipers, DHJ Epema ACM Transactions on Knowledge Discovery from Data (TKDD), 2015 | 58 | 2015 |
Predicting the implicit and the explicit video popularity in a user generated content site with enhanced social features AL Jia, S Shen, D Li, S Chen Computer Networks 140, 112-125, 2018 | 49 | 2018 |
An analysis of online match-based games Y Guo, S Shen, O Visser, A Iosup 2012 IEEE International Workshop on Haptic Audio Visual Environments and …, 2012 | 38 | 2012 |
A network-embedding based method for author disambiguation J Xu, S Shen, D Li, Y Fu Proceedings of the 27th ACM international conference on information and …, 2018 | 36 | 2018 |
Lidarcap: Long-range marker-less 3d human motion capture with lidar point clouds J Li, J Zhang, Z Wang, S Shen, C Wen, Y Ma, L Xu, J Yu, C Wang Proceedings of the IEEE/CVF conference on computer vision and pattern …, 2022 | 31 | 2022 |
Understanding and recommending play relationships in online social gaming R Van De Bovenkamp, S Shen, A Iosup, F Kuipers 2013 Fifth International Conference on Communication Systems and Networks …, 2013 | 28 | 2013 |
Optimizing FFT-based convolution on ARMv8 multi-core CPUs Q Wang, D Li, X Huang, S Shen, S Mei, J Liu European Conference on Parallel Processing, 248-262, 2020 | 25 | 2020 |
The xfire online meta-gaming network: Observation and high-level analysis S Shen, A Iosup 2011 IEEE International Workshop on Haptic Audio Visual Environments and …, 2011 | 25 | 2011 |
Sloper4d: A scene-aware dataset for global 4d human pose estimation in urban environments Y Dai, YT Lin, XP Lin, C Wen, L Xu, H Yi, S Shen, Y Ma, C Wang Proceedings of the IEEE/CVF conference on computer vision and pattern …, 2023 | 23 | 2023 |
Hsc4d: Human-centered 4d scene capture in large-scale indoor-outdoor space using wearable imus and lidar Y Dai, Y Lin, C Wen, S Shen, L Xu, J Yu, Y Ma, C Wang Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2022 | 22 | 2022 |
SES-LSH: Shuffle-efficient locality sensitive hashing for distributed similarity search D Li, W Zhang, S Shen, Y Zhang 2017 IEEE International Conference on Web Services (ICWS), 822-827, 2017 | 20 | 2017 |
An Availability-on-Demand Mechanism for Datacenters S Shen, A Iosup, A Israel, W Cirne, D Raz, D Epema IEEE/ACM International Symposium on Cluster, Cloud and Grid Computing (CCGrid), 2015 | 20 | 2015 |
DropFilterR: a novel regularization method for learning convolutional neural networks H Pan, X Niu, R Li, S Shen, Y Dou Neural Processing Letters 51, 1285-1298, 2020 | 19 | 2020 |
Area of simulation: Mechanism and architecture for multi-avatar virtual environments S Shen, SY Hu, A Iosup, D Epema ACM Transactions on Multimedia Computing, Communications, and Applications …, 2015 | 18 | 2015 |
Characterization of human mobility in networked virtual environments S Shen, N Brouwers, A Iosup, D Epema Proceedings of Network and Operating System Support on Digital Audio and …, 2014 | 16 | 2014 |