An exploration of three-dimensional integrated assessment for computational thinking B Zhong, Q Wang, J Chen, Y Li Journal of Educational Computing Research 53 (4), 562-590, 2016 | 225 | 2016 |
Review on portable EEG technology in educational research J Xu, B Zhong Computers in Human Behavior 81, 340-349, 2018 | 211 | 2018 |
A systematic review on teaching and learning robotics content knowledge in K-12 L Xia, B Zhong Computers & Education 127, 267-282, 2018 | 187 | 2018 |
A systematic review on exploring the potential of educational robotics in mathematics education B Zhong, L Xia International Journal of Science and Mathematics Education 18 (1), 79-101, 2020 | 182 | 2020 |
谈 “核心素养” 李艺, 钟柏昌 教育研究 9, 17-23, 2015 | 180 | 2015 |
The impact of social factors on pair programming in a primary school B Zhong, Q Wang, J Chen Computers in Human Behavior 64, 423-431, 2016 | 97 | 2016 |
信息素养详解 李艺, 钟柏昌 课程. 教材. 教法, 25-28, 2003 | 66 | 2003 |
“任务驱动” 教学中的误区及浅析 钟柏昌 中小学信息技术教育, 31-32, 2003 | 55 | 2003 |
Can pair learning improve students’ troubleshooting performance in robotics education? B Zhong, T Li Journal of Educational Computing Research 58 (1), 220-248, 2020 | 54 | 2020 |
Investigating the period of switching roles in pair programming in a primary school B Zhong, Q Wang, J Chen, Y Li Journal of Educational Technology & Society 20 (3), 220-233, 2017 | 46 | 2017 |
Artificial intelligent robots for precision education X Chen, G Cheng, D Zou, B Zhong, H Xie Educational Technology & Society 26 (1), 171-186, 2023 | 37 | 2023 |
美国 STEM 教育变革中 “变革方程” 的作用及其启示 钟柏昌, 张丽芳 中国电化教育, 18-24, 2014 | 36 | 2014 |
例谈信息技术教学情境的创设 钟柏昌, 付小林 中国信息技术教育, 9-12, 2008 | 35 | 2008 |
Effects of roles assignment and learning styles on pair learning in robotics education B Zhong, Y Wang International Journal of Technology and Design Education 31 (1), 41-59, 2021 | 32 | 2021 |
An exploration of combining virtual and physical robots in robotics education B Zhong, J Zheng, Z Zhan Interactive Learning Environments 31 (1), 370-382, 2023 | 29 | 2023 |
学校创客空间如何从理想走进现实——基于 W 中学创客空间的个案研究 钟柏昌 电化教育研究 36 (6), 73-79, 2015 | 28 | 2015 |
A systematic literature review of game-based learning in Artificial Intelligence education Z Zhan, Y Tong, X Lan, B Zhong Interactive Learning Environments 32 (3), 1137-1158, 2024 | 27 | 2024 |
高中信息技术新课程案例与评析 李艺, 朱彩兰 职教研究 5, 2007 | 27 | 2007 |
Investigating the effect of reverse engineering pedagogy in K‐12 robotics education B Zhong, S Kang, Z Zhan Computer Applications in Engineering Education 29 (5), 1097-1111, 2021 | 24 | 2021 |
信息技术课程内容建设三元本质说 李艺, 钟柏昌 课程. 教材. 教法, 74-79, 2011 | 24 | 2011 |