Effects of game‐based learning on students' mathematics achievement: A meta‐analysis U Tokac, E Novak, CG Thompson Journal of Computer Assisted Learning, 2019 | 342 | 2019 |
The educational use of social annotation tools in higher education: A literature review E Novak, R Razzouk, TE Johnson The Internet and Higher Education 15 (1), 39-49, 2012 | 238 | 2012 |
Studying preservice teacher math anxiety and mathematics performance in geometry, word, and non-word problem solving E Novak, JL Tassell Learning and Individual Differences 54, 20-29, 2017 | 162 | 2017 |
Effects of 3D printing project-based learning on preservice elementary teachers’ science attitudes, science content knowledge, and anxiety about teaching science E Novak, S Wisdom Journal of Science Education and Technology 27, 412-432, 2018 | 146 | 2018 |
Using video game play to improve education-majors’ mathematical performance: An experimental study E Novak, J Tassell Computers in Human Behavior 53, 124-130, 2015 | 97 | 2015 |
A critical review of digital storyline-enhanced learning E Novak Educational Technology Research and Development 63 (3), 431-453, 2015 | 85 | 2015 |
Toward a mathematical model of motivation, volition, and performance E Novak Computers & Education 74, 73-80, 2014 | 46 | 2014 |
Enhancing design thinking in instructional technology students E Novak, BK Mulvey Journal of Computer Assisted Learning 37 (1), 80-90, 2021 | 41 | 2021 |
Effects of an instructional gaming characteristic on learning effectiveness, efficiency, and engagement: using a storyline for teaching basic statistical skills E Novak, TE Johnson, G Tenenbaum, VJ Shute Interactive Learning Environments 24 (3), 523-538, 2016 | 41 | 2016 |
Effects of simulation‐based learning on students' statistical factual, conceptual and application knowledge E Novak Journal of Computer Assisted Learning 30 (2), 148-158, 2014 | 35 | 2014 |
A systematic review of empirical research on learning with 3D printing technology E Novak, M Brannon, MR Librea-Carden, AL Haas Journal of Computer-Assisted Learning, 1-24, 2021 | 28 | 2021 |
Using 3D Printing in Science for Elementary Teachers E Novak, S Wisdom Active Learning in College Science: The Case for Evidence-Based Practice, 2020 | 27 | 2020 |
Assessing intrinsic and extraneous cognitive complexity of e-textbook learning E Novak, J Daday, K McDaniel Interacting with Computers 30 (2), 150-161, 2018 | 27 | 2018 |
Assessment of student’s emotions in game-based learning E Novak, TE Johnson Assessment in game-based learning: foundations, innovations, and …, 2012 | 26 | 2012 |
Frustration in technology‐rich learning environments: A scale for assessing student frustration with e‐textbooks E Novak, K McDaniel, J Daday, I Soyturk British Journal of Educational Technology 53 (2), 408-431, 2022 | 17 | 2022 |
A research-practice partnership approach for co-designing a culturally responsive computer science curriculum for upper elementary students E Novak, JI Khan TechTrends 66 (3), 527-538, 2022 | 16 | 2022 |
Using a mathematical model of motivation, volition, and performance to examine students’e-text learning experiences E Novak, J Daday, K McDaniel Educational Technology Research and Development 66, 1189-1209, 2018 | 16 | 2018 |
Promoting interdisciplinary research among faculty E Novak, W Zhao, R Reiser The Journal of Faculty Development 28 (1), 19-24, 2014 | 16 | 2014 |
Using 3D printing to enhance STEM teaching and learning: Recommendations for designing 3D printing projects S Wisdom, E Novak Integrating 3D printing into Teaching and Learning: Practitioners …, 2020 | 14 | 2020 |
3D Printing in Education E Novak Routledge Resources Online: Education, 2022 | 13 | 2022 |