The Unity game engine and the circuits of cultural software B Nicoll, B Keogh, B Nicoll, B Keogh The Unity game engine and the circuits of cultural software, 1-21, 2019 | 146 | 2019 |
Mimetic production in YouTube toy unboxing videos B Nicoll, B Nansen Social Media+ Society 4 (3), 2056305118790761, 2018 | 85 | 2018 |
Minor platforms in videogame history B Nicoll Amsterdam University Press, 2019 | 37 | 2019 |
Platformisation in game development A Chia, B Keogh, D Leorke, B Nicoll Internet Policy Review 9 (4), 1-28, 2020 | 31 | 2020 |
Postdigitality in children’s crossmedia play: A case study of Nintendo’s Amiibo figurines B Nansen, B Nicoll, T Apperley The Internet of toys: Practices, affordances and the political economy of …, 2019 | 22 | 2019 |
Bridging the gap: The Neo Geo, the media imaginary, and the domestication of arcade games B Nicoll Games and culture 12 (2), 200-221, 2017 | 16 | 2017 |
Mimesis as mediation: A dialectical conception of the videogame interface B Nicoll Thesis Eleven 137 (1), 22-38, 2016 | 11 | 2016 |
Sega Saturn Fan Sites and the Vernacular Curation of Videogame History B Nicoll Fans and videogames: Histories, fandom, archives, 180, 2017 | 8 | 2017 |
Toy unboxing videos and the mimetic production of play B Nicoll, B Nansen Digitising Early Childhood conference, 2017 | 8 | 2017 |
Toy unboxing videos and the mimetic production of play B Nansen, B Nicoll Proceedings of Annual Conference of the Association of Internet Researchers …, 2017 | 7 | 2017 |
Enjoyment in the Anthropocene: the extimacy of ecological catastrophe in Donut County B Nicoll Distinktion: Journal of Social Theory 25 (1), 37-55, 2024 | 6 | 2024 |
Looking for the Gamic Gaze: Desire, Fantasy, and Enjoyment in Gorogoa B Nicoll Games and Culture 17 (4), 528-551, 2022 | 3 | 2022 |
‘What Was Your First Experience of a Videogame?’: The Fantasmatic Structure of Videogame Memory B Nicoll Games and Culture 17 (2), 159-178, 2022 | 3 | 2022 |
Enjoyment with(out) exception: Sex and the unconscious drive to fail in videogame play B Nicoll Angelaki 28 (5), 97-114, 2023 | 2 | 2023 |
Videogame engines and the politics of 'democratised' software development B Nicoll AoIR Selected Papers of Internet Research, 2019 | 1 | 2019 |
Game engines: Design, labour, and legality B Nicoll Abstract Proceedings of DiGRA 2018 Conference: The Game is the Message, 2018 | 1 | 2018 |
Game studies, aesthetics, and active objects: An interview with Graeme Kirkpatrick B Nicoll Platform 6 (2), 108-118, 2015 | 1 | 2015 |
Identifying with Lack: The Enjoyment of Nonbelonging in Her Story B Nicoll Games Studies: The International Journal of Computer Game Research 24 (2), 2024 | | 2024 |
Suffocated by Surplus Enjoyment: A Psychoanalysis of" Gamer Rage" B Nicoll Abstract Proceedings of DiGRA 2023 Conference: Limits and Margins of Games, 2023 | | 2023 |
National Cultural Policy submission: Critical Game Studies Research Group B Egliston, B Keogh, B Nicoll, D Padua | | 2022 |