A Participatory Co-Creation Model to Drive Community Engagement in Rural Indigenous Schools: A Case Study in Sarawak. JL Minoi, F Mohamad, S Arnab, J Phoa, L Morini, J Beaufoy, T Lim, ... Electronic Journal of e-Learning 17 (3), 173-183, 2019 | 20 | 2019 |
3D face recognition using kernel-based PCA approach M Peter, JL Minoi, IHM Hipiny Computational Science and Technology: 5th ICCST 2018, Kota Kinabalu …, 2019 | 19 | 2019 |
Assessment of co-creativity in the process of game design M Romero, S Arnab, C De Smet, F Mohamad, JL Minoi, L Morini Electronic Journal of e-Learning 17 (3), 199-206, 2019 | 18 | 2019 |
Synthesizing realistic expressions in 3D face data sets JL Minoi, SH Amin, CE Thomaz, DF Gillies 2008 IEEE Second International Conference on Biometrics: Theory …, 2008 | 14 | 2008 |
Contextualising computational thinking: A case study in remote rural sarawak borneo NH Anuar, FS Mohamad, JL Minoi International Journal of Learning, Teaching and Educational Research 19 (8 …, 2020 | 13 | 2020 |
3D facial action units recognition for emotional expression N Hussain, H Ujir, I Hipiny, JL Minoi arXiv preprint arXiv:1712.00195, 2017 | 13 | 2017 |
Automatic generation of fill-in clues and answers from raw texts for crosswords B Ranaivo-Malançon, T Lim, JL Minoi, AJR Jupit 2013 8th International Conference on Information Technology in Asia (CITA), 1-5, 2013 | 12 | 2013 |
Nudge Theory and Social Innovation: An analysis of citizen and government initiatives during Covid-19 outbreak in Malaysia JL Minoi, FS Mohamad, S Arnab, ELP Hock 2020 IEEE 8th R10 Humanitarian Technology Conference (R10-HTC), 1-6, 2020 | 11 | 2020 |
3d facial expression synthesis: a survey S Agianpuye, JL Minoi 2013 8th International Conference on Information Technology in Asia (CITA), 1-7, 2013 | 10 | 2013 |
Game-based learning to teach Higher Order thinking in Rural Schools: Case studies in Sarawak Borneo FS Mohamad, L Morini, JL Minoi, S Arnab Interaction Design and Architecture (s), 78-86, 2019 | 9 | 2019 |
Co-creativity assessment in the process of game creation M Romero, S Arnab, C De Smet, F Mohamad, S Abdelouma, JL Minoi, ... European conference on games based learning, 549-XXI, 2018 | 9 | 2018 |
Keypoint descriptors in SIFT and SURF for face feature extractions ST Pui, JL Minoi Computational Science and Technology: 4th ICCST 2017, Kuala Lumpur, Malaysia …, 2018 | 9 | 2018 |
Mobile vision-based automatic counting of bacteria colonies JL Minoi, TT Chiang, T Lim, Z Yusoff, AHA Karim, A Zulharnain 2016 International Conference on Information and Communication Technology …, 2016 | 9 | 2016 |
Creativeculture: Can teachers be game designers S Arnab, JL Minoi, F Mohamad, L Morini, S Clarke Proceedings of the 13th International Conference on Game Based Learning …, 2019 | 8 | 2019 |
Speech therapy mobile application for speech and language impairment children CA Tommy, JL Minoi 2016 IEEE EMBS Conference on Biomedical Engineering and Sciences (IECBES …, 2016 | 8 | 2016 |
Cross-cultural awareness in game-based learning using a TPACK approach AJR Jupit, J Minoi, S Arnab, A Yeao The 10th International Workshop on Internationalisation of Products and …, 2011 | 8 | 2011 |
Learning Programming using Lego Mindstorms: Analysis of Learner Experiences FH Noor, FS Mohamad, JL Minoi 2020 IEEE 8th R10 Humanitarian Technology Conference (R10-HTC), 1-6, 2020 | 7 | 2020 |
Engaging Primary Schools in Rural Malaysia with Game-based Learning: Culture, Pedagogy, Technology F Mohamad, L Morini, J Minoi, S Arnab Proceedings of 12th European Conference on Game-Based Learning, 433-440, 2018 | 7 | 2018 |
Towards the mapping of learning, playful, and frugal aspects for developing 21st century competencies and resilience S Arnab, D Mahon, A Masters, L Morini, JL Minoi, FS Mohamad ECGBL 2021—Proceedings of the 15th European Conference on Game Based Learning, 2021 | 6 | 2021 |
Synthesizing neutral facial expression on 3D faces using Active Shape Models AS Agianpuye, JL Minoi 2014 IEEE REGION 10 SYMPOSIUM, 600-605, 2014 | 6 | 2014 |